Allow mods to customise the default rendering scale.
This commit is contained in:
committed by
Matthias Mailänder
parent
e21f94f36a
commit
6d438a9d61
@@ -38,7 +38,6 @@ namespace OpenRA.Mods.Common.Widgets.Logic
|
||||
}
|
||||
|
||||
readonly ITemplatedTerrainInfo terrainInfo;
|
||||
readonly ITiledTerrainRenderer terrainRenderer;
|
||||
readonly TileSelectorTemplate[] allTemplates;
|
||||
readonly EditorCursorLayer editorCursor;
|
||||
|
||||
@@ -50,10 +49,6 @@ namespace OpenRA.Mods.Common.Widgets.Logic
|
||||
if (terrainInfo == null)
|
||||
throw new InvalidDataException("TileSelectorLogic requires a template-based tileset.");
|
||||
|
||||
terrainRenderer = world.WorldActor.TraitOrDefault<ITiledTerrainRenderer>();
|
||||
if (terrainRenderer == null)
|
||||
throw new InvalidDataException("TileSelectorLogic requires a tile-based terrain renderer.");
|
||||
|
||||
allTemplates = terrainInfo.Templates.Values.Select(t => new TileSelectorTemplate(t)).ToArray();
|
||||
editorCursor = world.WorldActor.Trait<EditorCursorLayer>();
|
||||
|
||||
@@ -115,18 +110,16 @@ namespace OpenRA.Mods.Common.Widgets.Logic
|
||||
() => Editor.SetBrush(new EditorTileBrush(Editor, tileId, WorldRenderer)));
|
||||
|
||||
var preview = item.Get<TerrainTemplatePreviewWidget>("TILE_PREVIEW");
|
||||
var template = terrainInfo.Templates[tileId];
|
||||
var bounds = terrainRenderer.TemplateBounds(template);
|
||||
preview.SetTemplate(terrainInfo.Templates[tileId]);
|
||||
|
||||
// Scale templates to fit within the panel
|
||||
var scale = 1f;
|
||||
while (scale * bounds.Width > ItemTemplate.Bounds.Width)
|
||||
scale /= 2;
|
||||
if (scale * preview.IdealPreviewSize.X > ItemTemplate.Bounds.Width)
|
||||
scale = (ItemTemplate.Bounds.Width - Panel.ItemSpacing) / (float)preview.IdealPreviewSize.X;
|
||||
|
||||
preview.Template = template;
|
||||
preview.GetScale = () => scale;
|
||||
preview.Bounds.Width = (int)(scale * bounds.Width);
|
||||
preview.Bounds.Height = (int)(scale * bounds.Height);
|
||||
preview.Bounds.Width = (int)(scale * preview.IdealPreviewSize.X);
|
||||
preview.Bounds.Height = (int)(scale * preview.IdealPreviewSize.Y);
|
||||
|
||||
item.Bounds.Width = preview.Bounds.Width + 2 * preview.Bounds.X;
|
||||
item.Bounds.Height = preview.Bounds.Height + 2 * preview.Bounds.Y;
|
||||
|
||||
Reference in New Issue
Block a user