Allow mods to customise the default rendering scale.

This commit is contained in:
Paul Chote
2022-12-22 08:40:59 +13:00
committed by Matthias Mailänder
parent e21f94f36a
commit 6d438a9d61
8 changed files with 59 additions and 50 deletions

View File

@@ -13,7 +13,6 @@ using System;
using OpenRA.Graphics;
using OpenRA.Mods.Common.Terrain;
using OpenRA.Mods.Common.Traits;
using OpenRA.Primitives;
using OpenRA.Widgets;
namespace OpenRA.Mods.Common.Widgets
@@ -24,28 +23,19 @@ namespace OpenRA.Mods.Common.Widgets
readonly ITiledTerrainRenderer terrainRenderer;
readonly WorldRenderer worldRenderer;
readonly WorldViewportSizes viewportSizes;
TerrainTemplateInfo template;
Rectangle bounds;
public TerrainTemplateInfo Template
{
get => template;
set
{
template = value;
if (template == null)
return;
bounds = terrainRenderer.TemplateBounds(template);
}
}
public int2 PreviewOffset { get; private set; }
public int2 IdealPreviewSize { get; private set; }
[ObjectCreator.UseCtor]
public TerrainTemplatePreviewWidget(WorldRenderer worldRenderer, World world)
public TerrainTemplatePreviewWidget(ModData modData, WorldRenderer worldRenderer, World world)
{
this.worldRenderer = worldRenderer;
viewportSizes = modData.Manifest.Get<WorldViewportSizes>();
terrainRenderer = world.WorldActor.TraitOrDefault<ITiledTerrainRenderer>();
if (terrainRenderer == null)
throw new YamlException("TerrainTemplatePreviewWidget requires a tile-based terrain renderer.");
@@ -55,21 +45,32 @@ namespace OpenRA.Mods.Common.Widgets
: base(other)
{
worldRenderer = other.worldRenderer;
viewportSizes = other.viewportSizes;
terrainRenderer = other.terrainRenderer;
Template = other.Template;
template = other.template;
GetScale = other.GetScale;
}
public override Widget Clone() { return new TerrainTemplatePreviewWidget(this); }
public void SetTemplate(TerrainTemplateInfo template)
{
this.template = template;
var b = terrainRenderer.TemplateBounds(template);
IdealPreviewSize = new int2((int)(b.Width * viewportSizes.DefaultScale), (int)(b.Height * viewportSizes.DefaultScale));
// Measured from the middle of the widget to the middle of the top-left cell of the template
PreviewOffset = -new int2((int)(b.Left * viewportSizes.DefaultScale), (int)(b.Top * viewportSizes.DefaultScale)) - IdealPreviewSize / 2;
}
public override void Draw()
{
if (template == null)
return;
var scale = GetScale();
var sb = new Rectangle((int)(scale * bounds.X), (int)(scale * bounds.Y), (int)(scale * bounds.Width), (int)(scale * bounds.Height));
var origin = RenderOrigin + new int2((RenderBounds.Size.Width - sb.Width) / 2 - sb.X, (RenderBounds.Size.Height - sb.Height) / 2 - sb.Y);
var scale = GetScale() * viewportSizes.DefaultScale;
var origin = RenderOrigin + PreviewOffset + new int2(RenderBounds.Size.Width / 2, RenderBounds.Size.Height / 2);
foreach (var r in terrainRenderer.RenderUIPreview(worldRenderer, template, origin, scale))
r.PrepareRender(worldRenderer).Render(worldRenderer);
}