Merge pull request #12261 from pchote/fix-server-gamespeed

Fix player joins resetting the server timestep.
This commit is contained in:
Oliver Brakmann
2016-10-19 21:04:54 +02:00
committed by GitHub

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@@ -821,8 +821,8 @@ namespace OpenRA.Mods.Common.Server
if (o.Id == "gamespeed") if (o.Id == "gamespeed")
{ {
var speed = server.ModData.Manifest.Get<GameSpeeds>().Speeds[value]; var speed = server.ModData.Manifest.Get<GameSpeeds>().Speeds[value];
server.LobbyInfo.GlobalSettings.Timestep = speed.Timestep; gs.Timestep = speed.Timestep;
server.LobbyInfo.GlobalSettings.OrderLatency = speed.OrderLatency; gs.OrderLatency = speed.OrderLatency;
} }
} }
} }