Remove ResolveFrozenActorOrder from EntersTunnels.
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committed by
Oliver Brakmann
parent
240c2243f2
commit
6ed2654038
@@ -62,15 +62,11 @@ namespace OpenRA.Mods.Common.Traits
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public void ResolveOrder(Actor self, Order order)
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{
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if (order.OrderString != "EnterTunnel")
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if (order.OrderString != "EnterTunnel" || order.Target.Type != TargetType.Actor)
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return;
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var target = self.ResolveFrozenActorOrder(order, Color.Red);
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if (target.Type != TargetType.Actor)
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return;
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var tunnel = target.Actor.TraitOrDefault<TunnelEntrance>();
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if (!tunnel.Exit.HasValue)
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var tunnel = order.Target.Actor.TraitOrDefault<TunnelEntrance>();
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if (tunnel == null || !tunnel.Exit.HasValue)
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return;
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if (!order.Queued)
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