updated changelog
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@@ -15,6 +15,7 @@ NEW:
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Added a Show Grid option to the Map Editor
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Added multitap support - double clicking a unit selects all units of the same type on screen
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Changed map choosers to be a filterable grid of maps
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Added internal machinery for IFV-style units
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Red Alert:
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Added naval transport
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Added an indicator over powered down buildings
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@@ -25,6 +26,7 @@ NEW:
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Husks no longer interfere with selection
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Added more options for bots in game lobby
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Changed AI behavior -- now has Easy/Normal/Hard difficulty
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Increased range of FTUR by 1
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New map: Classic DropZone (Holloweye)
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New map: DropZone Battle of Tikiaki (Knivesron)
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New map: Seven Stairs (Tirili)
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@@ -46,6 +48,7 @@ NEW:
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New map: Arctic Triangle Affair (Bellator)
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New map: Mad Scramble (Bellator)
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New map: Free Coasts (Ihptru)
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New map: Battle Lake (Bellator)
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C&C:
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Slightly increased Tiberium growth rate
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Increased harvester unload time
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