updated changelog

This commit is contained in:
Chris Forbes
2011-10-12 08:16:34 +13:00
parent 8de52cf7bc
commit 6ef8dbf282

View File

@@ -15,6 +15,7 @@ NEW:
Added a Show Grid option to the Map Editor Added a Show Grid option to the Map Editor
Added multitap support - double clicking a unit selects all units of the same type on screen Added multitap support - double clicking a unit selects all units of the same type on screen
Changed map choosers to be a filterable grid of maps Changed map choosers to be a filterable grid of maps
Added internal machinery for IFV-style units
Red Alert: Red Alert:
Added naval transport Added naval transport
Added an indicator over powered down buildings Added an indicator over powered down buildings
@@ -25,6 +26,7 @@ NEW:
Husks no longer interfere with selection Husks no longer interfere with selection
Added more options for bots in game lobby Added more options for bots in game lobby
Changed AI behavior -- now has Easy/Normal/Hard difficulty Changed AI behavior -- now has Easy/Normal/Hard difficulty
Increased range of FTUR by 1
New map: Classic DropZone (Holloweye) New map: Classic DropZone (Holloweye)
New map: DropZone Battle of Tikiaki (Knivesron) New map: DropZone Battle of Tikiaki (Knivesron)
New map: Seven Stairs (Tirili) New map: Seven Stairs (Tirili)
@@ -46,6 +48,7 @@ NEW:
New map: Arctic Triangle Affair (Bellator) New map: Arctic Triangle Affair (Bellator)
New map: Mad Scramble (Bellator) New map: Mad Scramble (Bellator)
New map: Free Coasts (Ihptru) New map: Free Coasts (Ihptru)
New map: Battle Lake (Bellator)
C&C: C&C:
Slightly increased Tiberium growth rate Slightly increased Tiberium growth rate
Increased harvester unload time Increased harvester unload time