Allow all upgradable structures to build upgrades.
This commit is contained in:
committed by
Paul Chote
parent
e35e93557c
commit
6f41be209c
@@ -205,7 +205,7 @@ barracks:
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SpawnOffset: 512,480,0
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SpawnOffset: 512,480,0
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ExitCell: 1,2
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ExitCell: 1,2
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Production:
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Production:
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Produces: Infantry
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Produces: Infantry, Upgrade
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PrimaryBuilding:
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PrimaryBuilding:
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PrimaryCondition: primary
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PrimaryCondition: primary
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ProductionBar:
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ProductionBar:
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@@ -404,7 +404,7 @@ light_factory:
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SpawnOffset: 544,-224,0
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SpawnOffset: 544,-224,0
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ExitCell: 2,1
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ExitCell: 2,1
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Production:
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Production:
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Produces: Vehicle
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Produces: Vehicle, Upgrade
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PrimaryBuilding:
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PrimaryBuilding:
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PrimaryCondition: primary
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PrimaryCondition: primary
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ProductionBar:
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ProductionBar:
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@@ -485,7 +485,7 @@ heavy_factory:
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SpawnOffset: 256,192,0
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SpawnOffset: 256,192,0
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ExitCell: 0,2
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ExitCell: 0,2
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Production:
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Production:
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Produces: Armor
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Produces: Armor, Upgrade
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PrimaryBuilding:
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PrimaryBuilding:
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PrimaryCondition: primary
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PrimaryCondition: primary
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ProductionBar:
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ProductionBar:
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@@ -875,7 +875,7 @@ high_tech_factory:
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Tooltip:
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Tooltip:
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Name: High Tech Factory
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Name: High Tech Factory
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ProductionFromMapEdge:
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ProductionFromMapEdge:
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Produces: Aircraft
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Produces: Aircraft, Upgrade
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Exit:
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Exit:
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SpawnOffset: 0,0,728
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SpawnOffset: 0,0,728
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ExitCell: 0,0
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ExitCell: 0,0
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