Shift Actor.Health onto a trait.
Known regressions: - cnc only - health bar colors - can't repair buildings
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@@ -33,6 +33,6 @@ namespace OpenRA.Mods.RA
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}
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public IEnumerable<string> CrushClasses { get { return info.CrushClasses; } }
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public void OnCrush(Actor crusher) { self.InflictDamage(crusher, self.Health, null); }
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public void OnCrush(Actor crusher) { self.Kill(crusher); }
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}
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}
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