Adds RallyPoint to Airfield, queues TakeOff
This commit is contained in:
@@ -39,21 +39,7 @@ namespace OpenRA.Mods.RA.Activities
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.FirstOrDefault(a => a.HasTrait<RenderBuilding>());
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if (!limitedAmmo.GiveAmmo())
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{
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var helicopter = self.TraitOrDefault<Helicopter>();
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if (helicopter != null)
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{
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if (helicopter.Info.RepairBuildings.Contains(hostBuilding.Info.Name) && self.HasTrait<Health>())
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{
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if (self.Trait<Health>().DamageState != DamageState.Undamaged)
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return NextActivity;
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}
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return helicopter.TakeOff(hostBuilding);
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}
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return NextActivity;
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}
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if (hostBuilding != null)
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hostBuilding.Trait<RenderBuilding>().PlayCustomAnim(hostBuilding, "active");
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@@ -31,22 +31,9 @@ namespace OpenRA.Mods.RA.Activities
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health = self.TraitOrDefault<Health>();
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if (health == null) return NextActivity;
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if (health.DamageState == DamageState.Undamaged)
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{
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var helicopter = self.TraitOrDefault<Helicopter>();
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if (helicopter != null)
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{
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if (helicopter.Info.RearmBuildings.Contains(host.Info.Name) && self.HasTrait<LimitedAmmo>())
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{
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if (self.Trait<LimitedAmmo>().FullAmmo() == false)
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return NextActivity;
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}
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return helicopter.TakeOff(host);
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}
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return NextActivity;
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}
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if (remainingTicks == 0)
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{
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@@ -87,6 +87,7 @@ namespace OpenRA.Mods.RA.Air
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self.QueueActivity(new Turn(Info.InitialFacing));
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self.QueueActivity(new HeliLand(false));
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self.QueueActivity(new ResupplyAircraft());
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self.QueueActivity(new TakeOff());
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}
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}
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@@ -116,11 +117,11 @@ namespace OpenRA.Mods.RA.Air
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if (!self.HasTrait<FallsToEarth>()) // TODO: Aircraft husks don't properly unreserve.
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ReserveSpawnBuilding();
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var afld = GetActorBelow();
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if (afld == null)
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var host = GetActorBelow();
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if (host == null)
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return;
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self.QueueActivity(TakeOff(afld));
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self.QueueActivity(new TakeOff());
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}
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// Repulsion only applies when we're flying!
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@@ -183,25 +184,5 @@ namespace OpenRA.Mods.RA.Air
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foreach (var b in base.GetResupplyActivities(a))
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yield return b;
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}
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public Activity TakeOff(Actor a)
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{
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self.CancelActivity();
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if (Reservation != null)
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{
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Reservation.Dispose();
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Reservation = null;
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}
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if (a != null)
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{
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if (a.HasTrait<RallyPoint>())
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return new HeliFly(self, Target.FromCell(a.Trait<RallyPoint>().rallyPoint));
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return new HeliFly(self, Target.FromPos(a.CenterPosition));
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}
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return new HeliFly(self, Target.FromPos(self.CenterPosition));
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}
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}
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}
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@@ -43,6 +43,12 @@ namespace OpenRA.Mods.RA.Air
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firstTick = false;
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if (!self.HasTrait<FallsToEarth>()) // TODO: Aircraft husks don't properly unreserve.
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ReserveSpawnBuilding();
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var host = GetActorBelow();
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if (host == null)
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return;
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self.QueueActivity(new TakeOff());
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}
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}
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@@ -86,6 +92,7 @@ namespace OpenRA.Mods.RA.Air
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self.SetTargetLine(Target.FromActor(airfield), Color.Green);
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self.QueueActivity(new ReturnToBase(self, airfield));
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self.QueueActivity(new ResupplyAircraft());
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self.QueueActivity(new TakeOff());
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}
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else
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{
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40
OpenRA.Mods.RA/Air/TakeOff.cs
Normal file
40
OpenRA.Mods.RA/Air/TakeOff.cs
Normal file
@@ -0,0 +1,40 @@
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#region Copyright & License Information
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/*
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* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* see COPYING.
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*/
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#endregion
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using OpenRA.Traits;
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namespace OpenRA.Mods.RA.Air
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{
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public class TakeOff : Activity
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{
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public override Activity Tick(Actor self)
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{
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var aircraft = self.Trait<Aircraft>();
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self.CancelActivity();
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var reservation = aircraft.Reservation;
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if (reservation != null)
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{
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reservation.Dispose();
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reservation = null;
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}
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var host = aircraft.GetActorBelow();
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var hasHost = host != null;
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var rp = hasHost ? host.TraitOrDefault<RallyPoint>() : null;
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var destination = rp != null ? rp.rallyPoint :
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(hasHost ? host.CenterPosition.ToCPos() : self.CenterPosition.ToCPos());
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return new AttackMove.AttackMoveActivity(self, self.Trait<IMove>().MoveTo(destination, 1));
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}
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}
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}
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@@ -94,6 +94,7 @@
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<ItemGroup>
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<Compile Include="Activities\CaptureActor.cs" />
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<Compile Include="Activities\Hunt.cs" />
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<Compile Include="Air\TakeOff.cs" />
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<Compile Include="AI\AttackOrFleeFuzzy.cs" />
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<Compile Include="AI\BaseBuilder.cs" />
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<Compile Include="AI\HackyAI.cs" />
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@@ -86,7 +86,7 @@ namespace OpenRA.Mods.RA
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}
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}
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newUnit.SetTargetLine(target, Color.Green, false);
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newUnit.SetTargetLine(target, rp.Value != null ? Color.Red : Color.Green, false);
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if (!self.IsDead())
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foreach (var t in self.TraitsImplementing<INotifyProduction>())
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@@ -968,6 +968,7 @@ AFLD:
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ExitCell: 1,1
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Facing: 192
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MoveIntoWorld: false
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RallyPoint:
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Production:
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Produces: Plane
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Reservable:
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