Map object polish (tooltips + pruning)
This commit is contained in:
@@ -1,143 +1,106 @@
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V01:
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Inherits: ^Building
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Inherits: ^CivBuilding
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Building:
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Footprint: xx xx
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Dimensions: 2,2
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Capturable: true
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Repairable: false
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HP: 400
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Armor: wood
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Valued:
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Description: Church
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V02:
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Inherits: ^Building
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Inherits: ^CivBuilding
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Building:
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Footprint: xx xx
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Dimensions: 2,2
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Repairable: false
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HP: 400
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Armor: wood
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V03:
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Inherits: ^Building
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Inherits: ^CivBuilding
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Building:
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Footprint: xx xx
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Dimensions: 2,2
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Repairable: false
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HP: 400
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Armor: wood
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V04:
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Inherits: ^Building
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Inherits: ^CivBuilding
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Building:
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Footprint: xx xx
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Dimensions: 2,2
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Repairable: false
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HP: 400
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Armor: wood
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V05:
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Inherits: ^Building
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Inherits: ^CivBuilding
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Building:
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Footprint: xx
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Dimensions: 2,1
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Repairable: false
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HP: 400
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Armor: wood
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V06:
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Inherits: ^Building
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Inherits: ^CivBuilding
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Building:
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Footprint: xx
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Dimensions: 2,1
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Repairable: false
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HP: 400
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Armor: wood
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V07:
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Inherits: ^Building
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||||
Inherits: ^CivBuilding
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Building:
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Footprint: xx
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Dimensions: 2,1
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Repairable: false
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HP: 400
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Armor: wood
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V08:
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Inherits: ^Building
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Building:
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||||
Repairable: false
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HP: 400
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Armor: wood
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Inherits: ^CivBuilding
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V09:
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Inherits: ^Building
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Building:
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Repairable: false
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HP: 400
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Armor: wood
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||||
Inherits: ^CivBuilding
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V10:
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Inherits: ^Building
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Building:
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Repairable: false
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HP: 400
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Armor: wood
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Inherits: ^CivBuilding
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V11:
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Inherits: ^Building
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Building:
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Repairable: false
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HP: 400
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Armor: wood
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||||
Inherits: ^CivBuilding
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V12:
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Inherits: ^Building
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Building:
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Repairable: false
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HP: 400
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Armor: wood
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Inherits: ^CivBuilding
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V13:
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Inherits: ^Building
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||||
Building:
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||||
Repairable: false
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HP: 400
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Armor: wood
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||||
Inherits: ^CivBuilding
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V14:
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Inherits: ^Building
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Building:
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Repairable: false
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HP: 400
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Armor: wood
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Inherits: ^CivBuilding
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Valued:
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Description: Field
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V15:
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Inherits: ^Building
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Building:
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Repairable: false
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HP: 400
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Armor: wood
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Inherits: ^CivBuilding
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Valued:
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Description: Field
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V16:
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Inherits: ^Building
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Building:
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Repairable: false
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HP: 400
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Armor: wood
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Inherits: ^CivBuilding
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Valued:
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Description: Field
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V17:
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Inherits: ^Building
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Building:
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Repairable: false
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HP: 400
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Armor: wood
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Inherits: ^CivBuilding
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Valued:
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Description: Field
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V18:
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Inherits: ^Building
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Inherits: ^CivBuilding
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Valued:
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Description: Field
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# TODO: Remap v20 -> v37 down to v1 -> v18 for desert theater
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BARB:
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Inherits: ^Wall
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||||
Building:
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Repairable: false
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HP: 400
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Armor: wood
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HP: 100
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Armor: none
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Valued:
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Description: Wire Fence
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WOOD:
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Inherits: ^Wall
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Building:
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HP: 100
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Armor: none
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Valued:
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Description: Wooden Fence
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BRIDGE1:
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Inherits: ^Bridge
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@@ -147,8 +110,8 @@ BRIDGE1:
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Building:
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Footprint: ____ ____ ____ ____
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Dimensions: 4,4
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Selectable:
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Bounds: 96,96
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# Selectable:
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# Bounds: 96,96
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BRIDGE2:
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Inherits: ^Bridge
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@@ -158,8 +121,9 @@ BRIDGE2:
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Building:
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Footprint: _____ _____ _____ _____ _____
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Dimensions: 5,5
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Selectable:
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Bounds: 120,120
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# Selectable:
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# Bounds: 120,120
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BRIDGE3:
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Inherits: ^Bridge
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Bridge:
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@@ -168,8 +132,8 @@ BRIDGE3:
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Building:
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Footprint: ______ ______ ______ ______ ______
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Dimensions: 6,5
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Selectable:
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Bounds: 144,120
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# Selectable:
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# Bounds: 144,120
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BRIDGE4:
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Inherits: ^Bridge
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@@ -179,5 +143,5 @@ BRIDGE4:
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Building:
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Footprint: ______ ______ ______ ______
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Dimensions: 6,4
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Selectable:
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Bounds: 144,96
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# Selectable:
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# Bounds: 144,96
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@@ -97,6 +97,15 @@
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MustBeDestroyed:
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GivesExperience:
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^CivBuilding:
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Inherits: ^Building
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Building:
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Repairable: false
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HP: 400
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Armor: wood
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Valued:
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Description: Civilian Building
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^Wall:
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Category: Building
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Building:
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@@ -131,6 +140,15 @@
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Footprint: __ x_
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Dimensions: 2,2
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^Rock:
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Category: Building
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Valued:
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Description: Rock
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RenderBuilding:
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Palette: terrain
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Building:
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Footprint: __ x_
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Dimensions: 2,2
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^Husk:
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Category: Vehicle
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Unit:
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@@ -405,18 +405,6 @@ OBLI:
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-RenderBuilding:
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RenderRangeCircle:
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BARB:
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Inherits: ^Wall
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Building:
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HP: 100
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Armor: none
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WOOD:
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Inherits: ^Wall
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Building:
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HP: 100
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Armor: none
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CYCL:
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Category: Defense
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Inherits: ^Wall
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@@ -4,28 +4,34 @@ SPLIT2:
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Palette: terrain
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SeedsResource:
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ResourceType:Tiberium
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Valued:
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Description: Blossom Tree
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-Selectable:
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SPLIT3:
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Inherits: ^Building
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RenderBuilding:
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Palette: terrain
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SeedsResource:
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ResourceType:Tiberium
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Valued:
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Description: Blossom Tree
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-Selectable:
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ROCK1:
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Inherits: ^Tree
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Inherits: ^Rock
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ROCK2:
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Inherits: ^Tree
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Inherits: ^Rock
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ROCK3:
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Inherits: ^Tree
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Inherits: ^Rock
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ROCK4:
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Inherits: ^Tree
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Inherits: ^Rock
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ROCK5:
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Inherits: ^Tree
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Inherits: ^Rock
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ROCK6:
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Inherits: ^Tree
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Inherits: ^Rock
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ROCK7:
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Inherits: ^Tree
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Inherits: ^Rock
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T01:
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Inherits: ^Tree
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@@ -1,5 +1,5 @@
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FCOM:
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Inherits: ^Building
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Inherits: ^CivBuilding
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Building:
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Power: -200
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Footprint: xx xx
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@@ -12,350 +12,90 @@ FCOM:
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Bib:
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V01:
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Inherits: ^Building
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Inherits: ^CivBuilding
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Building:
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Footprint: xx xx
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Dimensions: 2,2
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Capturable: true
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Repairable: false
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HP: 400
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Armor: wood
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Valued:
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Description: Church
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V02:
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Inherits: ^Building
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Inherits: ^CivBuilding
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Building:
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Footprint: xx xx
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Dimensions: 2,2
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Repairable: false
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HP: 400
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Armor: wood
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V03:
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Inherits: ^Building
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Inherits: ^CivBuilding
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Building:
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Footprint: xx xx
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Dimensions: 2,2
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Repairable: false
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||||
HP: 400
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Armor: wood
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V04:
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||||
Inherits: ^Building
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Inherits: ^CivBuilding
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Building:
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||||
Footprint: xx xx
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Dimensions: 2,2
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Repairable: false
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||||
HP: 400
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Armor: wood
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V05:
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||||
Inherits: ^Building
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Inherits: ^CivBuilding
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Building:
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Footprint: xx
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Dimensions: 2,1
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Repairable: false
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HP: 400
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Armor: wood
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V06:
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Inherits: ^Building
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Inherits: ^CivBuilding
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Building:
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Footprint: xx
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Dimensions: 2,1
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Repairable: false
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HP: 400
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Armor: wood
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V07:
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Inherits: ^Building
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Inherits: ^CivBuilding
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Building:
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Footprint: xx
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Dimensions: 2,1
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Repairable: false
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HP: 400
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Armor: wood
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V08:
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Inherits: ^Building
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Building:
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Repairable: false
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HP: 400
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Armor: wood
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Inherits: ^CivBuilding
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V09:
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Inherits: ^Building
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Building:
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Repairable: false
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HP: 400
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Armor: wood
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Inherits: ^CivBuilding
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V10:
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Inherits: ^Building
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Building:
|
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Repairable: false
|
||||
HP: 400
|
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Armor: wood
|
||||
Inherits: ^CivBuilding
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||||
|
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V11:
|
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Inherits: ^Building
|
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Building:
|
||||
Repairable: false
|
||||
HP: 400
|
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Armor: wood
|
||||
Inherits: ^CivBuilding
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||||
|
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V12:
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Inherits: ^Building
|
||||
Building:
|
||||
Repairable: false
|
||||
HP: 400
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Armor: wood
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Inherits: ^CivBuilding
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||||
|
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V13:
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Inherits: ^Building
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||||
Building:
|
||||
Repairable: false
|
||||
HP: 400
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Armor: wood
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Inherits: ^CivBuilding
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||||
|
||||
V14:
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||||
Inherits: ^Building
|
||||
Building:
|
||||
Repairable: false
|
||||
HP: 400
|
||||
Armor: wood
|
||||
Inherits: ^CivBuilding
|
||||
Valued:
|
||||
Description: Field
|
||||
|
||||
V15:
|
||||
Inherits: ^Building
|
||||
Building:
|
||||
Repairable: false
|
||||
HP: 400
|
||||
Armor: wood
|
||||
Inherits: ^CivBuilding
|
||||
Valued:
|
||||
Description: Field
|
||||
|
||||
V16:
|
||||
Inherits: ^Building
|
||||
Building:
|
||||
Repairable: false
|
||||
HP: 400
|
||||
Armor: wood
|
||||
Inherits: ^CivBuilding
|
||||
Valued:
|
||||
Description: Field
|
||||
|
||||
V17:
|
||||
Inherits: ^Building
|
||||
Building:
|
||||
Repairable: false
|
||||
HP: 400
|
||||
Armor: wood
|
||||
Inherits: ^CivBuilding
|
||||
Valued:
|
||||
Description: Field
|
||||
|
||||
V18:
|
||||
Inherits: ^Building
|
||||
Building:
|
||||
Repairable: false
|
||||
HP: 400
|
||||
Armor: wood
|
||||
|
||||
V19:
|
||||
Inherits: ^Building
|
||||
Building:
|
||||
Repairable: false
|
||||
HP: 400
|
||||
Armor: wood
|
||||
|
||||
V20:
|
||||
Inherits: ^Building
|
||||
Building:
|
||||
Repairable: false
|
||||
HP: 400
|
||||
Armor: wood
|
||||
-Dimensions:
|
||||
-Footprint:
|
||||
RenderBuilding:
|
||||
Image: FCOM
|
||||
|
||||
V21:
|
||||
Inherits: ^Building
|
||||
Building:
|
||||
Repairable: false
|
||||
HP: 400
|
||||
Armor: wood
|
||||
-Dimensions:
|
||||
-Footprint:
|
||||
RenderBuilding:
|
||||
Image: FCOM
|
||||
|
||||
V22:
|
||||
Inherits: ^Building
|
||||
Building:
|
||||
Repairable: false
|
||||
HP: 400
|
||||
Armor: wood
|
||||
-Dimensions:
|
||||
-Footprint:
|
||||
RenderBuilding:
|
||||
Image: FCOM
|
||||
|
||||
V23:
|
||||
Inherits: ^Building
|
||||
Building:
|
||||
Repairable: false
|
||||
HP: 400
|
||||
Armor: wood
|
||||
-Dimensions:
|
||||
-Footprint:
|
||||
RenderBuilding:
|
||||
Image: FCOM
|
||||
|
||||
V24:
|
||||
Inherits: ^Building
|
||||
Building:
|
||||
Repairable: false
|
||||
HP: 400
|
||||
Armor: wood
|
||||
-Dimensions:
|
||||
-Footprint:
|
||||
RenderBuilding:
|
||||
Image: FCOM
|
||||
|
||||
V25:
|
||||
Inherits: ^Building
|
||||
Building:
|
||||
Repairable: false
|
||||
HP: 400
|
||||
Armor: wood
|
||||
-Dimensions:
|
||||
-Footprint:
|
||||
RenderBuilding:
|
||||
Image: FCOM
|
||||
|
||||
V26:
|
||||
Inherits: ^Building
|
||||
Building:
|
||||
Repairable: false
|
||||
HP: 400
|
||||
Armor: wood
|
||||
-Dimensions:
|
||||
-Footprint:
|
||||
RenderBuilding:
|
||||
Image: FCOM
|
||||
|
||||
V27:
|
||||
Inherits: ^Building
|
||||
Building:
|
||||
Repairable: false
|
||||
HP: 400
|
||||
Armor: wood
|
||||
-Dimensions:
|
||||
-Footprint:
|
||||
RenderBuilding:
|
||||
Image: FCOM
|
||||
|
||||
V28:
|
||||
Inherits: ^Building
|
||||
Building:
|
||||
Repairable: false
|
||||
HP: 400
|
||||
Armor: wood
|
||||
-Dimensions:
|
||||
-Footprint:
|
||||
RenderBuilding:
|
||||
Image: FCOM
|
||||
|
||||
V29:
|
||||
Inherits: ^Building
|
||||
Building:
|
||||
Repairable: false
|
||||
HP: 400
|
||||
Armor: wood
|
||||
-Dimensions:
|
||||
-Footprint:
|
||||
RenderBuilding:
|
||||
Image: FCOM
|
||||
|
||||
V30:
|
||||
Inherits: ^Building
|
||||
Building:
|
||||
Repairable: false
|
||||
HP: 400
|
||||
Armor: wood
|
||||
-Dimensions:
|
||||
-Footprint:
|
||||
RenderBuilding:
|
||||
Image: FCOM
|
||||
|
||||
V31:
|
||||
Inherits: ^Building
|
||||
Building:
|
||||
Repairable: false
|
||||
HP: 400
|
||||
Armor: wood
|
||||
-Dimensions:
|
||||
-Footprint:
|
||||
RenderBuilding:
|
||||
Image: FCOM
|
||||
|
||||
V32:
|
||||
Inherits: ^Building
|
||||
Building:
|
||||
Repairable: false
|
||||
HP: 400
|
||||
Armor: wood
|
||||
-Dimensions:
|
||||
-Footprint:
|
||||
RenderBuilding:
|
||||
Image: FCOM
|
||||
|
||||
V33:
|
||||
Inherits: ^Building
|
||||
Building:
|
||||
Repairable: false
|
||||
HP: 400
|
||||
Armor: wood
|
||||
-Dimensions:
|
||||
-Footprint:
|
||||
RenderBuilding:
|
||||
Image: FCOM
|
||||
|
||||
V34:
|
||||
Inherits: ^Building
|
||||
Building:
|
||||
Repairable: false
|
||||
HP: 400
|
||||
Armor: wood
|
||||
-Dimensions:
|
||||
-Footprint:
|
||||
RenderBuilding:
|
||||
Image: FCOM
|
||||
|
||||
V35:
|
||||
Inherits: ^Building
|
||||
Building:
|
||||
Repairable: false
|
||||
HP: 400
|
||||
Armor: wood
|
||||
-Dimensions:
|
||||
-Footprint:
|
||||
RenderBuilding:
|
||||
Image: FCOM
|
||||
|
||||
V36:
|
||||
Inherits: ^Building
|
||||
Building:
|
||||
Repairable: false
|
||||
HP: 400
|
||||
Armor: wood
|
||||
-Dimensions:
|
||||
-Footprint:
|
||||
RenderBuilding:
|
||||
Image: FCOM
|
||||
|
||||
V37:
|
||||
Inherits: ^Building
|
||||
Building:
|
||||
Repairable: false
|
||||
HP: 400
|
||||
Armor: wood
|
||||
-Dimensions:
|
||||
-Footprint:
|
||||
RenderBuilding:
|
||||
Image: FCOM
|
||||
Inherits: ^CivBuilding
|
||||
Valued:
|
||||
Description: Field
|
||||
|
||||
BARL:
|
||||
Inherits: ^Building
|
||||
@@ -367,6 +107,8 @@ BARL:
|
||||
Adjacent: 0
|
||||
HP: 10
|
||||
Explodes:
|
||||
Valued:
|
||||
Description: Explosive Barrel
|
||||
|
||||
BRL3:
|
||||
Inherits: ^Building
|
||||
@@ -378,9 +120,11 @@ BRL3:
|
||||
Adjacent: 0
|
||||
HP: 10
|
||||
Explodes:
|
||||
Valued:
|
||||
Description: Explosive Barrel
|
||||
|
||||
MISS:
|
||||
Inherits: ^Building
|
||||
Inherits: ^CivBuilding
|
||||
Selectable:
|
||||
Priority: 0
|
||||
Building:
|
||||
@@ -430,8 +174,8 @@ BRIDGE1:
|
||||
Building:
|
||||
Footprint: _____ _____ _____
|
||||
Dimensions: 5,3
|
||||
Selectable:
|
||||
Bounds: 120,48
|
||||
# Selectable:
|
||||
# Bounds: 120,48
|
||||
BRIDGE2:
|
||||
Inherits: ^Bridge
|
||||
Bridge:
|
||||
@@ -441,5 +185,5 @@ BRIDGE2:
|
||||
Building:
|
||||
Footprint: _____ _____
|
||||
Dimensions: 5,2
|
||||
Selectable:
|
||||
Bounds: 120,48
|
||||
# Selectable:
|
||||
# Bounds: 120,48
|
||||
@@ -115,6 +115,15 @@
|
||||
DamageStates: 2
|
||||
GivesExperience:
|
||||
|
||||
^CivBuilding:
|
||||
Inherits: ^Building
|
||||
Building:
|
||||
Repairable: false
|
||||
HP: 400
|
||||
Armor: wood
|
||||
Valued:
|
||||
Description: Civilian Building
|
||||
|
||||
^Tree:
|
||||
Category: Building
|
||||
Valued:
|
||||
@@ -144,8 +153,8 @@
|
||||
Category: Building
|
||||
Valued:
|
||||
Description: Bridge
|
||||
Selectable:
|
||||
Bounds: 96,48
|
||||
# Selectable:
|
||||
# Bounds: 96,48
|
||||
BelowUnits:
|
||||
Building:
|
||||
Footprint: ____ ____
|
||||
|
||||
@@ -122,6 +122,8 @@ TC05:
|
||||
|
||||
MINE:
|
||||
Inherits: ^Tree
|
||||
Valued:
|
||||
Description: Ore Mine
|
||||
SeedsResource:
|
||||
|
||||
BOXES01:
|
||||
|
||||
Reference in New Issue
Block a user