don't notify players a Harvester is under attack when it's actually healing
Co-authored-by: Gustas <37534529+PunkPun@users.noreply.github.com>
This commit is contained in:
committed by
Matthias Mailänder
parent
49ac9079a2
commit
70771da45a
@@ -57,6 +57,10 @@ namespace OpenRA.Mods.Common.Traits
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if (e.Attacker != null && e.Attacker.Owner == self.Owner)
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return;
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// Don't track healing
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if (e.Damage.Value < 0)
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return;
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// Only track last hit against our harvesters
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if (!self.Info.HasTraitInfo<HarvesterInfo>())
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return;
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