Map chooser

This commit is contained in:
Paul Chote
2010-04-03 20:11:51 +13:00
committed by Bob
parent 4e0170a437
commit 70dad96ad6
8 changed files with 133 additions and 75 deletions

View File

@@ -258,32 +258,11 @@ namespace OpenRA
}
}
/*
class MapInfo
{
public readonly string Filename;
public readonly Map Map;
public MapInfo(string filename)
{
Filename = filename.ToLowerInvariant();
Map = new Map(Filename);
}
};
Lazy<List<MapInfo>> mapList = Lazy.New(
() =>
{
var builtinMaps = new IniFile(FileSystem.Open("missions.pkt")).GetSection("Missions").Select(a => a.Key);
var mapsFolderMaps = Directory.GetFiles("maps/");
return builtinMaps.Concat(mapsFolderMaps).Select(a => new MapInfo(a)).ToList();
});
bool showMapChooser = false;
MapInfo currentMap;
MapStub currentMap;
bool mapPreviewDirty = true;
*/
void AddUiButton(int2 pos, string text, Action<bool> a)
{
var rect = new Rectangle(pos.X - 160 / 2, pos.Y - 4, 160, 24);
@@ -294,7 +273,7 @@ namespace OpenRA
public void DrawMapChooser()
{
/*var w = 800;
var w = 800;
var h = 600;
var r = new Rectangle( (Game.viewport.Width - w) / 2, (Game.viewport.Height - h) / 2, w, h );
DrawDialogBackground(r, "dialog");
@@ -302,11 +281,11 @@ namespace OpenRA
DrawDialogBackground(new Rectangle(r.Right - 200 - 160 / 2,
r.Bottom - 50 + 6, 160, 24), "dialog2");
AddUiButton(new int2(r.Left + 200, r.Bottom - 40), "OK",
_ =>
{
Game.IssueOrder(Order.Chat("/map " + currentMap.Filename));
Game.IssueOrder(Order.Chat("/map " + currentMap.Uid));
showMapChooser = false;
});
@@ -315,7 +294,7 @@ namespace OpenRA
{
showMapChooser = false;
});
/*
if (mapPreviewDirty)
{
if (mapChooserSheet == null || mapChooserSheet.Size.Width != currentMap.Map.MapSize.X || mapChooserSheet.Size.Height != currentMap.Map.MapSize.Y)
@@ -327,46 +306,53 @@ namespace OpenRA
Minimap.MakeMinimapBounds(currentMap.Map), TextureChannel.Alpha);
mapPreviewDirty = false;
}
*/
var mapRect = new Rectangle(r.Right - 280, r.Top + 30, 256, 256);
/*
DrawDialogBackground(mapRect, "dialog2");
rgbaRenderer.DrawSprite(mapChooserSprite,
new float2(mapRect.Location) + new float2(4, 4),
"chrome",
new float2(mapRect.Size) - new float2(8, 8));
rgbaRenderer.Flush();
*/
var y = r.Top + 50;
int maxListItems = ((r.Bottom - 60 - y ) / 20);
for(int i = mapOffset; i < Math.Min(maxListItems + mapOffset, mapList.Value.Count()); i++, y += 20){
var map = mapList.Value.ElementAt(i);
//for(int i = mapOffset; i < Math.Min(maxListItems + mapOffset, Game.AvailableMaps.Count()); i++, y += 20)
// TODO: Show the appropriate subset of data
foreach (var kv in Game.AvailableMaps)
{
var map = kv.Value;
var itemRect = new Rectangle(r.Left + 50, y - 2, r.Width - 340, 20);
if (map == currentMap)
DrawDialogBackground(itemRect, "dialog2");
renderer.RegularFont.DrawText(rgbaRenderer, map.Map.Title, new int2(r.Left + 60, y), Color.White);
renderer.RegularFont.DrawText(rgbaRenderer, map.Title, new int2(r.Left + 60, y), Color.White);
var closureMap = map;
AddButton(itemRect, _ => { currentMap = closureMap; mapPreviewDirty = true; });
y += 20;
}
y = mapRect.Bottom + 20;
DrawCentered("Title: {0}".F(currentMap.Map.Title, currentMap.Map.Height),
DrawCentered("Title: {0}".F(currentMap.Title),
new int2(mapRect.Left + mapRect.Width / 2, y), Color.White);
y += 20;
DrawCentered("Size: {0}x{1}".F(currentMap.Map.Width, currentMap.Map.Height),
DrawCentered("Size: {0}x{1}".F(currentMap.Width, currentMap.Height),
new int2(mapRect.Left + mapRect.Width / 2, y), Color.White);
y += 20;
var theaterInfo = Game.world.WorldActor.Info.Traits.WithInterface<TheaterInfo>().FirstOrDefault(t => t.Theater == currentMap.Map.Theater);
DrawCentered("Theater: {0}".F(theaterInfo.Name, currentMap.Map.Height),
var theaterInfo = Game.world.WorldActor.Info.Traits.WithInterface<TheaterInfo>().FirstOrDefault(t => t.Theater == currentMap.Tileset);
DrawCentered("Theater: {0}".F(theaterInfo.Name),
new int2(mapRect.Left + mapRect.Width / 2, y), Color.White);
y += 20;
DrawCentered("Spawnpoints: {0}".F(currentMap.Map.SpawnPoints.Count()),
DrawCentered("Spawnpoints: {0}".F(currentMap.PlayerCount),
new int2(mapRect.Left + mapRect.Width / 2, y), Color.White);
/*
y += 30;
AddUiButton(new int2(mapRect.Left + mapRect.Width / 2, y), "^",
_ =>
@@ -380,9 +366,8 @@ namespace OpenRA
{
mapOffset = (mapOffset + 1 > mapList.Value.Count() - maxListItems) ? mapOffset : mapOffset + 1;
});
AddButton(r, _ => { });
*/
AddButton(r, _ => { });
}
bool PaletteAvailable(int index) { return Game.LobbyInfo.Clients.All(c => c.PaletteIndex != index); }
bool SpawnPointAvailable(int index) { return (index == 0) || Game.LobbyInfo.Clients.All(c => c.SpawnPoint != index); }
@@ -439,13 +424,12 @@ namespace OpenRA
{
buttons.Clear();
DrawDownloadBar();
/*
if (showMapChooser)
{
DrawMapChooser();
return;
}
*/
var w = 800;
var h = 600;
@@ -459,19 +443,18 @@ namespace OpenRA
world.Minimap.Update();
world.Minimap.Draw(minimapRect, true);
world.Minimap.DrawSpawnPoints(minimapRect);
/*
if (Game.IsHost)
{
AddUiButton(new int2(r.Right - 100, r.Top + 300), "Change Map",
_ =>
{
showMapChooser = true;
currentMap = mapList.Value.Single(
m => m.Filename == Game.LobbyInfo.GlobalSettings.Map.ToLowerInvariant());
showMapChooser = true;
currentMap = Game.AvailableMaps[Game.LobbyInfo.GlobalSettings.Map.ToLowerInvariant()];
mapPreviewDirty = true;
});
}
*/
var f = renderer.BoldFont;
f.DrawText(rgbaRenderer, "Name", new int2(r.Left + 40, r.Top + 50), Color.White);