RA balance changes
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@@ -100,20 +100,9 @@
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ReloadDelayMultiplier@RANK-ELITE:
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RequiresCondition: rank-elite
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Modifier: 75
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InaccuracyMultiplier@RANK-1:
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RequiresCondition: rank-veteran == 1
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Modifier: 90
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InaccuracyMultiplier@RANK-2:
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RequiresCondition: rank-veteran == 2
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Modifier: 80
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InaccuracyMultiplier@RANK-3:
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RequiresCondition: rank-veteran == 3
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Modifier: 70
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InaccuracyMultiplier@RANK-ELITE:
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RequiresCondition: rank-elite
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Modifier: 50
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SelfHealing@ELITE:
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Step: 200
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Step: 0
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PercentageStep: 5
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Delay: 100
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HealIfBelow: 100
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DamageCooldown: 125
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@@ -123,6 +112,7 @@
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Sequence: rank-veteran-1
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Palette: effect
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ReferencePoint: Bottom, Right
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ValidStances: Ally, Enemy, Neutral
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RequiresCondition: rank-veteran == 1
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ZOffset: 256
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WithDecoration@RANK-2:
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@@ -130,6 +120,7 @@
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Sequence: rank-veteran-2
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Palette: effect
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ReferencePoint: Bottom, Right
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ValidStances: Ally, Enemy, Neutral
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RequiresCondition: rank-veteran == 2
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ZOffset: 256
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WithDecoration@RANK-3:
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@@ -137,6 +128,7 @@
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Sequence: rank-veteran-3
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Palette: effect
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ReferencePoint: Bottom, Right
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ValidStances: Ally, Enemy, Neutral
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RequiresCondition: rank-veteran == 3
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ZOffset: 256
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WithDecoration@RANK-ELITE:
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@@ -144,6 +136,7 @@
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Sequence: rank-elite
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Palette: effect
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ReferencePoint: Bottom, Right
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ValidStances: Ally, Enemy, Neutral
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RequiresCondition: rank-elite
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ZOffset: 256
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@@ -442,6 +435,9 @@
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MapEditorData:
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Categories: Infantry
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EdibleByLeap:
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DetectCloaked:
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CloakTypes: Cloak
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Range: 1c0
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^Soldier:
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Inherits: ^Infantry
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@@ -456,8 +452,6 @@
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WithInfantryBody:
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IdleSequences: idle1,idle2
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StandSequences: stand,stand2
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DetectCloaked:
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CloakTypes: Thief
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AttackFrontal:
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^CivInfantry:
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