Increase MGG shroud generation range from 4 to 6

This commit is contained in:
ScottNZ
2013-09-29 12:42:16 +13:00
parent ec80d82fbc
commit 70e22a89d5

View File

@@ -504,16 +504,16 @@ MGG:
Type: Heavy
Mobile:
Speed: 6
RevealsShroud:
Range: 6
RenderUnit:
WithIdleOverlay@SPINNER:
Offset: -299,0,171
Sequence: spinner
AttackMove:
JustMove: yes
RevealsShroud:
Range: 6
CreatesShroud:
Range: 4
Range: 6
RenderShroudCircle:
Explodes:
Weapon: UnitExplodeSmall