untangling a few things
This commit is contained in:
@@ -1,195 +1,40 @@
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<?xml version="1.0" encoding="utf-8"?>
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<ClassDiagram MajorVersion="1" MinorVersion="1">
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<Class Name="OpenRa.Game.Actor">
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<Position X="1" Y="8.5" Width="1.5" />
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<TypeIdentifier>
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<HashCode>AAEAAAiAAAAAAAAAAQIAAIAAAQAAAAAAABAAAAAAQAA=</HashCode>
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<FileName>Actor.cs</FileName>
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</TypeIdentifier>
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<ShowAsAssociation>
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<Field Name="Owner" />
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</ShowAsAssociation>
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</Class>
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<Class Name="OpenRa.Game.World">
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<Position X="1" Y="1.25" Width="1.5" />
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<TypeIdentifier>
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<HashCode>AAYAACABABAAgAAAAIAABgAAAAAAAAAIAAAAAAAAAAA=</HashCode>
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<FileName>World.cs</FileName>
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</TypeIdentifier>
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<ShowAsAssociation>
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<Field Name="game" />
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</ShowAsAssociation>
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<ShowAsCollectionAssociation>
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<Property Name="Actors" />
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</ShowAsCollectionAssociation>
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</Class>
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<Class Name="OpenRa.Game.Game">
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<Position X="5.25" Y="6.75" Width="1.5" />
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<Position X="6" Y="2.5" Width="1.5" />
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<Members>
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<Field Name="localPlayerIndex" Hidden="true" />
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<Field Name="treeCache" Hidden="true" />
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</Members>
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<TypeIdentifier>
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<HashCode>AAAAEAAAAIAAAAEEBAAAIAAQQAAAAAAAJAAAAABAQAA=</HashCode>
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<HashCode>AAAAEAAAAIAAAAEEBAEAIAAQQAAAAAAAJIAAAABAQAA=</HashCode>
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<FileName>Game.cs</FileName>
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</TypeIdentifier>
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<ShowAsAssociation>
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<Field Name="controller" />
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<Field Name="world" />
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<Field Name="worldRenderer" />
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<Field Name="viewport" />
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<Field Name="pathFinder" />
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<Field Name="terrain" />
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<Field Name="network" />
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<Property Name="LocalPlayer" />
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</ShowAsAssociation>
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<ShowAsCollectionAssociation>
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<Field Name="players" />
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</ShowAsCollectionAssociation>
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</Class>
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<Class Name="OpenRa.Game.PathFinder" Collapsed="true">
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<Position X="5.25" Y="4" Width="1.5" />
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<TypeIdentifier>
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<HashCode>AAAAEAAAAAAAABAAAAAAAAAAAAAEEAAAMAAAAAAAAAA=</HashCode>
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<FileName>PathFinder.cs</FileName>
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</TypeIdentifier>
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</Class>
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<Class Name="OpenRa.Game.Player">
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<Position X="9.25" Y="10.25" Width="1.5" />
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<TypeIdentifier>
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<HashCode>AAEAAAAAAAIAAAAAAAAAACAAAgAAAAAAAAAAAAAAAAA=</HashCode>
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<FileName>Player.cs</FileName>
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</TypeIdentifier>
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<ShowAsAssociation>
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<Field Name="TechTree" />
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</ShowAsAssociation>
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</Class>
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<Class Name="OpenRa.Game.UiOverlay">
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<Position X="5.25" Y="10.75" Width="1.5" />
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<TypeIdentifier>
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<HashCode>AAAAAAAAAIAAAiAAAAAQIABAAAAkAAAYAAAAAAQAAAA=</HashCode>
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<FileName>UiOverlay.cs</FileName>
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</TypeIdentifier>
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<ShowAsAssociation>
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<Field Name="game" />
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<Field Name="spriteRenderer" />
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</ShowAsAssociation>
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</Class>
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<Class Name="OpenRa.Game.Controller">
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<Position X="2.25" Y="1.75" Width="1.5" />
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<Position X="8.5" Y="3" Width="1.75" />
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<Members>
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<Field Name="dragEnd" Hidden="true" />
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<Field Name="dragStart" Hidden="true" />
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</Members>
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<TypeIdentifier>
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<HashCode>IAAAAAAIAAAAAAAAAAACAgAAABAAAAAIAIAAAIAABAA=</HashCode>
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<HashCode>AAAAAAAIAAAAAAAAAAACAgAAABAAAAAIAAAAAIAAAAA=</HashCode>
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<FileName>Controller.cs</FileName>
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</TypeIdentifier>
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<ShowAsAssociation>
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<Field Name="game" />
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<Field Name="orderGenerator" />
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</ShowAsAssociation>
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</Class>
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<Class Name="OpenRa.TechTree.TechTree">
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<Position X="11.25" Y="14.75" Width="1.5" />
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<TypeIdentifier>
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<HashCode>AAAACAAAAAAAAAAAAAAEAAIgAQAAoyACAAAAAAAAAAA=</HashCode>
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<FileName>TechTree\TechTree.cs</FileName>
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</TypeIdentifier>
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</Class>
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<Class Name="OpenRa.Game.Graphics.WorldRenderer">
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<Position X="1.25" Y="10.5" Width="1.5" />
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<TypeIdentifier>
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<HashCode>AACAEABAAAAAAmAAAAAAAAAIAAAAAAAAAAAAAAAAAAA=</HashCode>
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<FileName>Graphics\WorldRenderer.cs</FileName>
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</TypeIdentifier>
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<ShowAsAssociation>
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<Field Name="uiOverlay" />
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<Field Name="spriteRenderer" />
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<Field Name="lineRenderer" />
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<Field Name="world" />
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</ShowAsAssociation>
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</Class>
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<Class Name="OpenRa.Game.Graphics.Viewport">
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<Position X="10.75" Y="5" Width="1.5" />
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<Position X="3.5" Y="2.5" Width="1.5" />
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<TypeIdentifier>
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<HashCode>AAAAAAAABAAAiAAAAIYAAEAAAABCAAAAAABgAAAAgBE=</HashCode>
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<HashCode>AAAAAAAABAAAiABAAIYAAEAAAABCAAAAAABgAAAAgBE=</HashCode>
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<FileName>Graphics\Viewport.cs</FileName>
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</TypeIdentifier>
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<ShowAsAssociation>
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<Field Name="renderer" />
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</ShowAsAssociation>
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</Class>
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<Class Name="OpenRa.Game.Graphics.Renderer">
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<Position X="13.5" Y="5" Width="1.5" />
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<TypeIdentifier>
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<HashCode>AACAEAACCAAAAgMAAAAAAEAAAAAAAAAAEAAAAAAAAAA=</HashCode>
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<FileName>Graphics\Renderer.cs</FileName>
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</TypeIdentifier>
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</Class>
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<Class Name="OpenRa.Game.Graphics.SpriteRenderer">
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<Position X="8" Y="13.75" Width="1.5" />
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<TypeIdentifier>
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<HashCode>AAAQQAAAAECAAAAAAAAAAAAAABAQABAAAAAAAACIwAQ=</HashCode>
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<FileName>Graphics\SpriteRenderer.cs</FileName>
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</TypeIdentifier>
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<ShowAsAssociation>
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<Field Name="renderer" />
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<Field Name="currentSheet" />
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</ShowAsAssociation>
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</Class>
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<Class Name="OpenRa.Game.Graphics.LineRenderer">
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<Position X="2.5" Y="13.5" Width="1.5" />
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<TypeIdentifier>
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<HashCode>AAAQQAAAACCAAAAAAAAAAAAAABIQAAAAAEAAAAAIwAA=</HashCode>
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<FileName>Graphics\LineRenderer.cs</FileName>
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</TypeIdentifier>
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<ShowAsAssociation>
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<Field Name="renderer" />
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</ShowAsAssociation>
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</Class>
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<Class Name="OpenRa.Game.Graphics.Sheet">
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<Position X="14.75" Y="9.5" Width="1.5" />
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<TypeIdentifier>
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<HashCode>AAAAAAAAAACAgAAACAgAAAAIAAAAAgAAAAIAAAAggAA=</HashCode>
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<FileName>Graphics\Sheet.cs</FileName>
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</TypeIdentifier>
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<ShowAsAssociation>
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<Field Name="renderer" />
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</ShowAsAssociation>
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</Class>
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<Class Name="OpenRa.Game.Graphics.TerrainRenderer">
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<Position X="8.25" Y="6" Width="1.5" />
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<TypeIdentifier>
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<HashCode>AACQEAAAAAAAAgAABAAACgAAABgAAAAAAAAAAAAAgAA=</HashCode>
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<FileName>Graphics\TerrainRenderer.cs</FileName>
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</TypeIdentifier>
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<ShowAsAssociation>
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<Field Name="renderer" />
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<Field Name="overlayRenderer" />
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<Field Name="viewport" />
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<Field Name="tileSet" />
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</ShowAsAssociation>
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</Class>
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<Class Name="OpenRa.Game.Graphics.OverlayRenderer">
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<Position X="12.25" Y="10.25" Width="1.5" />
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<TypeIdentifier>
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<HashCode>AAAAEAAAABAAAiCAAEAAAAAAAAQAAABAAAAAEAAQAAA=</HashCode>
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<FileName>Graphics\OverlayRenderer.cs</FileName>
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</TypeIdentifier>
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<ShowAsAssociation>
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<Field Name="spriteRenderer" />
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</ShowAsAssociation>
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</Class>
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<Class Name="OpenRa.FileFormats.TileSet">
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<Position X="8.25" Y="2.75" Width="1.5" />
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<TypeIdentifier />
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</Class>
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<Class Name="OpenRa.Game.Network">
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<Position X="2.25" Y="5.5" Width="1.5" />
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<TypeIdentifier>
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<HashCode>AAKAAAAAgAAAAAAAAEAAAAAACAAAAABAAAAAJAAAQAA=</HashCode>
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<FileName>Network\Network.cs</FileName>
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</TypeIdentifier>
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</Class>
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<Interface Name="OpenRa.Game.IOrderGenerator" Collapsed="true">
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<Position X="2.25" Y="0.5" Width="1.5" />
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<TypeIdentifier>
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<HashCode>AAEAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAQAAAAAA=</HashCode>
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<FileName>IOrderGenerator.cs</FileName>
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</TypeIdentifier>
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</Interface>
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<Font Name="Segoe UI" Size="9" />
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</ClassDiagram>
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