Clean up RA vehicles.yaml since UnitExplodeSmall is inherited from defaults
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@@ -25,7 +25,6 @@ V2RL:
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AutoTarget:
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Explodes:
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Weapon: SCUD
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EmptyWeapon: UnitExplodeSmall
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WithAttackAnimation:
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AimSequence: aim
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ReloadPrefix: empty-
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@@ -64,9 +63,6 @@ V2RL:
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WithMuzzleFlash:
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WithTurret:
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AutoTarget:
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Explodes:
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Weapon: UnitExplodeSmall
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EmptyWeapon: UnitExplodeSmall
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LeavesHusk:
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HuskActor: 1TNK.Husk
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ProducibleWithLevel:
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@@ -104,9 +100,6 @@ V2RL:
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WithMuzzleFlash:
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WithTurret:
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AutoTarget:
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Explodes:
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Weapon: UnitExplodeSmall
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EmptyWeapon: UnitExplodeSmall
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LeavesHusk:
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HuskActor: 2TNK.Husk
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SelectionDecorations:
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@@ -146,9 +139,6 @@ V2RL:
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WithMuzzleFlash:
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WithTurret:
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AutoTarget:
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Explodes:
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Weapon: UnitExplodeSmall
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EmptyWeapon: UnitExplodeSmall
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LeavesHusk:
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HuskActor: 3TNK.Husk
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SelectionDecorations:
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@@ -197,9 +187,6 @@ V2RL:
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WithMuzzleFlash:
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WithTurret:
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AutoTarget:
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Explodes:
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Weapon: UnitExplodeSmall
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EmptyWeapon: UnitExplodeSmall
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LeavesHusk:
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HuskActor: 4TNK.Husk
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SelfHealing:
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@@ -289,7 +276,6 @@ HARV:
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FullnessThreshold: 50
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Explodes:
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Weapon: OreExplosion
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EmptyWeapon: UnitExplodeSmall
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MCV:
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Inherits: ^Vehicle
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@@ -328,9 +314,6 @@ MCV:
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BaseBuilding:
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LeavesHusk:
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HuskActor: MCV.Husk
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Explodes:
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Weapon: UnitExplodeSmall
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EmptyWeapon: UnitExplodeSmall
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JEEP:
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Inherits: ^Vehicle
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