Fixes a TS weapon typo and removes redundant armament recoil values

This commit is contained in:
reaperrr
2014-10-08 21:49:19 +02:00
parent dc9b97c695
commit 71d81eb4ad
2 changed files with 1 additions and 6 deletions

View File

@@ -993,14 +993,12 @@ GAVULC:
Armament@PRIMARY:
Weapon: VulcanTower
LocalOffset: 768,85,512
Recoil: 0
MuzzleSequence: muzzle
MuzzleSplitFacings: 8
Armament@SECONDARY:
Name: secondary
Weapon: VulcanTower
LocalOffset: 768,-85,512
Recoil: 0
MuzzleSequence: muzzle
MuzzleSplitFacings: 8
WithMuzzleFlash:
@@ -1054,7 +1052,6 @@ GAROCK:
Armament:
Weapon: RPGTower
LocalOffset: 512,-128,512
Recoil: 0
WithIdleOverlay@LIGHTS:
Sequence: idle-lights
LineBuildNode:
@@ -1105,7 +1102,6 @@ GACSAM:
Armament:
Weapon: SAMTower
LocalOffset: 512,0,512
Recoil: 0
WithIdleOverlay@LIGHTS:
Sequence: idle-lights
LineBuildNode:
@@ -1155,7 +1151,6 @@ NASAM:
Armament:
Weapon: SAMTower
LocalOffset: 512,0,512
Recoil: 0
Power:
Amount: -30

View File

@@ -685,7 +685,7 @@ FireballLauncher:
Projectile: Bullet
Speed: 64
Image: FLAMEALL
Inacuracy: 384
Inaccuracy: 384
Burst: 5
BurstDelay: 5
Warhead@1Dam: SpreadDamage