Buff tank guns, esp. vs. buildings

Tanks are a bit underwhelming in their ability to take down turrets and buildings during an attack. Their ROF has been upped, and their damage vs. wood has been increased.

Their damage % vs. infantry has been lowered to keep it the same DPS. 

Light tank bullet speed reduced a bit to make it possible to miss. It's now the same speed as the turret, and still faster than MTNK/HTNK's bullets.
This commit is contained in:
psydev
2014-04-18 07:48:09 -07:00
parent 6aa1b37563
commit 72a2946299

View File

@@ -438,17 +438,17 @@ Grenade:
Damage: 50
70mm:
ROF: 38
ROF: 30
Range: 4c0
Report: TNKFIRE3.AUD
Projectile: Bullet
Image: 120MM
Speed: 1c0
Speed: 853
Warhead:
Spread: 128
Versus:
None: 30%
Wood: 75%
None: 25%
Wood: 100%
Light: 100%
Heavy: 100%
Concrete: 50%
@@ -479,7 +479,7 @@ Grenade:
Damage: 30
120mm:
ROF: 50
ROF: 40
Range: 4c768
Report: TNKFIRE6.AUD
Projectile: Bullet
@@ -488,8 +488,8 @@ Grenade:
Warhead:
Spread: 128
Versus:
None: 30%
Wood: 75%
None: 25%
Wood: 100%
Light: 100%
Heavy: 100%
Concrete: 50%
@@ -500,19 +500,19 @@ Grenade:
Damage: 40
120mmDual:
ROF: 60
ROF: 40
Range: 4c768
Report: TNKFIRE6.AUD
Burst: 2
BurstDelay: 5
BurstDelay: 8
Projectile: Bullet
Image: 120MM
Speed: 682
Warhead:
Spread: 128
Versus:
None: 30%
Wood: 75%
None: 25%
Wood: 100%
Light: 100%
Heavy: 100%
Concrete: 100%