Make binary info loading lazy
This commit is contained in:
@@ -43,7 +43,7 @@ namespace OpenRA.Editor
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{
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var z = u + v * template.Size.X;
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if (tile.TileBitmapBytes[z] != null)
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surface.Map.MapTiles[u + pos.X, v + pos.Y] =
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surface.Map.MapTiles.Value[u + pos.X, v + pos.Y] =
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new TileReference<ushort, byte>
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{
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type = Brush.N,
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@@ -72,7 +72,7 @@ namespace OpenRA.Editor
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void FloodFillWithBrush(Surface s, int2 pos)
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{
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var queue = new Queue<int2>();
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var replace = s.Map.MapTiles[pos.X, pos.Y];
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var replace = s.Map.MapTiles.Value[pos.X, pos.Y];
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var touched = new bool[s.Map.MapSize.X, s.Map.MapSize.Y];
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Action<int, int> MaybeEnqueue = (x, y) =>
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@@ -88,7 +88,7 @@ namespace OpenRA.Editor
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while (queue.Count > 0)
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{
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var p = queue.Dequeue();
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if (!s.Map.MapTiles[p.X, p.Y].Equals(replace))
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if (!s.Map.MapTiles.Value[p.X, p.Y].Equals(replace))
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continue;
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var a = FindEdge(s, p, new int2(-1, 0), replace);
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@@ -96,10 +96,10 @@ namespace OpenRA.Editor
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for (var x = a.X; x <= b.X; x++)
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{
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s.Map.MapTiles[x, p.Y] = new TileReference<ushort, byte> { type = Brush.N, index = (byte)0 };
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if (s.Map.MapTiles[x, p.Y - 1].Equals(replace))
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s.Map.MapTiles.Value[x, p.Y] = new TileReference<ushort, byte> { type = Brush.N, index = (byte)0 };
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if (s.Map.MapTiles.Value[x, p.Y - 1].Equals(replace))
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MaybeEnqueue(x, p.Y - 1);
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if (s.Map.MapTiles[x, p.Y + 1].Equals(replace))
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if (s.Map.MapTiles.Value[x, p.Y + 1].Equals(replace))
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MaybeEnqueue(x, p.Y + 1);
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}
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}
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@@ -115,7 +115,7 @@ namespace OpenRA.Editor
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{
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var q = p + d;
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if (!s.Map.IsInMap(q)) return p;
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if (!s.Map.MapTiles[q.X, q.Y].Equals(replace)) return p;
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if (!s.Map.MapTiles.Value[q.X, q.Y].Equals(replace)) return p;
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p = q;
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}
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}
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@@ -117,6 +117,7 @@ namespace OpenRA.Editor
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public void ConvertIniMap(string iniFile)
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{
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var file = new IniFile(FileSystem.Open(iniFile));
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var basic = file.GetSection("Basic");
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var map = file.GetSection("Map");
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@@ -134,7 +135,7 @@ namespace OpenRA.Editor
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Map.MapSize.Y = MapSize;
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Map.Bounds = Rectangle.FromLTRB(XOffset, YOffset, XOffset + Width, YOffset + Height);
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Map.Selectable = true;
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/*
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if (legacyMapFormat == IniMapFormat.RedAlert)
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{
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UnpackRATileData(ReadPackedSection(file.GetSection("MapPack")));
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@@ -147,7 +148,7 @@ namespace OpenRA.Editor
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ReadCncOverlay(file);
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ReadCncTrees(file);
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}
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*/
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LoadActors(file, "STRUCTURES");
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LoadActors(file, "UNITS");
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LoadActors(file, "INFANTRY");
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@@ -232,7 +233,7 @@ namespace OpenRA.Editor
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return ret;
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}
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/*
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void UnpackRATileData(MemoryStream ms)
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{
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Map.MapTiles = new TileReference<ushort, byte>[MapSize, MapSize];
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@@ -312,7 +313,7 @@ namespace OpenRA.Editor
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Map.MapTiles[i, j].index = byte.MaxValue;
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}
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}
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void ReadCncOverlay(IniFile file)
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{
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IniSection overlay = file.GetSection("OVERLAY", true);
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@@ -340,7 +341,7 @@ namespace OpenRA.Editor
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});
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}
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}
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*/
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void ReadCncTrees(IniFile file)
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{
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IniSection terrain = file.GetSection("TERRAIN", true);
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@@ -23,7 +23,7 @@ namespace OpenRA.Editor
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public void Apply(Surface surface)
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{
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surface.Map.MapResources[surface.GetBrushLocation().X, surface.GetBrushLocation().Y]
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surface.Map.MapResources.Value[surface.GetBrushLocation().X, surface.GetBrushLocation().Y]
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= new TileReference<byte, byte>
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{
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type = (byte)Resource.Info.ResourceType,
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@@ -155,9 +155,9 @@ namespace OpenRA.Editor
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var key = Map.Actors.FirstOrDefault(a => a.Value.Location() == BrushLocation);
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if (key.Key != null) Map.Actors.Remove(key.Key);
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if (Map.MapResources[BrushLocation.X, BrushLocation.Y].type != 0)
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if (Map.MapResources.Value[BrushLocation.X, BrushLocation.Y].type != 0)
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{
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Map.MapResources[BrushLocation.X, BrushLocation.Y] = new TileReference<byte, byte>();
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Map.MapResources.Value[BrushLocation.X, BrushLocation.Y] = new TileReference<byte, byte>();
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var ch = new int2((BrushLocation.X) / ChunkSize, (BrushLocation.Y) / ChunkSize);
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if (Chunks.ContainsKey(ch))
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{
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@@ -209,7 +209,7 @@ namespace OpenRA.Editor
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for (var i = 0; i < ChunkSize; i++)
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for (var j = 0; j < ChunkSize; j++)
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{
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var tr = Map.MapTiles[u * ChunkSize + i, v * ChunkSize + j];
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var tr = Map.MapTiles.Value[u * ChunkSize + i, v * ChunkSize + j];
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var tile = TileSet.Tiles[tr.type];
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var index = (tr.index < tile.TileBitmapBytes.Count) ? tr.index : (byte)0;
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var rawImage = tile.TileBitmapBytes[index];
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@@ -217,9 +217,9 @@ namespace OpenRA.Editor
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for (var y = 0; y < TileSet.TileSize; y++)
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p[(j * TileSet.TileSize + y) * stride + i * TileSet.TileSize + x] = Palette.GetColor(rawImage[x + TileSet.TileSize * y]).ToArgb();
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if (Map.MapResources[u * ChunkSize + i, v * ChunkSize + j].type != 0)
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if (Map.MapResources.Value[u * ChunkSize + i, v * ChunkSize + j].type != 0)
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{
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var resourceImage = ResourceTemplates[Map.MapResources[u * ChunkSize + i, v * ChunkSize + j].type].Bitmap;
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var resourceImage = ResourceTemplates[Map.MapResources.Value[u * ChunkSize + i, v * ChunkSize + j].type].Bitmap;
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var srcdata = resourceImage.LockBits(new Rectangle(0, 0, resourceImage.Width, resourceImage.Height),
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ImageLockMode.ReadOnly, PixelFormat.Format32bppArgb);
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@@ -50,7 +50,7 @@ namespace OpenRA.Graphics
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{
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var mapX = x + map.Bounds.Left;
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var mapY = y + map.Bounds.Top;
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var type = tileset.GetTerrainType(map.MapTiles[mapX, mapY]);
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var type = tileset.GetTerrainType(map.MapTiles.Value[mapX, mapY]);
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if (!tileset.Terrain.ContainsKey(type))
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throw new InvalidDataException("Tileset {0} lacks terraintype {1}".F(tileset.Id, type));
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@@ -80,11 +80,11 @@ namespace OpenRA.Graphics
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{
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var mapX = x + map.Bounds.Left;
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var mapY = y + map.Bounds.Top;
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if (map.MapResources[mapX, mapY].type == 0)
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if (map.MapResources.Value[mapX, mapY].type == 0)
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continue;
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var res = Rules.Info["world"].Traits.WithInterface<ResourceTypeInfo>()
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.Where(t => t.ResourceType == map.MapResources[mapX, mapY].type)
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.Where(t => t.ResourceType == map.MapResources.Value[mapX, mapY].type)
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.Select(t => t.TerrainType).FirstOrDefault();
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if (res == null)
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continue;
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@@ -37,7 +37,7 @@ namespace OpenRA.Graphics
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Vertex[] vertices = new Vertex[4 * map.Bounds.Height * map.Bounds.Width];
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ushort[] indices = new ushort[6 * map.Bounds.Height * map.Bounds.Width];
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terrainSheet = tileMapping[map.MapTiles[map.Bounds.Left, map.Bounds.Top]].sheet;
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terrainSheet = tileMapping[map.MapTiles.Value[map.Bounds.Left, map.Bounds.Top]].sheet;
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int nv = 0;
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int ni = 0;
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@@ -45,14 +45,14 @@ namespace OpenRA.Graphics
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for( int j = map.Bounds.Top; j < map.Bounds.Bottom; j++ )
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for( int i = map.Bounds.Left; i < map.Bounds.Right; i++ )
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{
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Sprite tile = tileMapping[map.MapTiles[i, j]];
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Sprite tile = tileMapping[map.MapTiles.Value[i, j]];
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// TODO: The zero below should explicitly refer to the terrain palette, but this code is called
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// before the palettes are created. Therefore assumes that "terrain" is the first palette to be defined
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Util.FastCreateQuad(vertices, indices, Game.CellSize * new float2(i, j), tile, Game.modData.Palette.GetPaletteIndex("terrain"), nv, ni, tile.size);
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nv += 4;
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ni += 6;
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if (tileMapping[map.MapTiles[i, j]].sheet != terrainSheet)
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if (tileMapping[map.MapTiles.Value[i, j]].sheet != terrainSheet)
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throw new InvalidOperationException("Terrain sprites span multiple sheets");
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}
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@@ -42,8 +42,8 @@ namespace OpenRA
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public byte TileFormat = 1;
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[FieldLoader.Load] public int2 MapSize;
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public TileReference<ushort, byte>[,] MapTiles;
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public TileReference<byte, byte>[,] MapResources;
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public Lazy<TileReference<ushort, byte>[,]> MapTiles;
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public Lazy<TileReference<byte, byte>[,]> MapResources;
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public string [,] CustomTerrain;
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public Map()
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@@ -61,12 +61,12 @@ namespace OpenRA
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Author = "Your name here",
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MapSize = new int2(1, 1),
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Tileset = tileset,
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MapResources = new TileReference<byte, byte>[1, 1],
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MapTiles = new TileReference<ushort, byte>[1, 1]
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MapResources = Lazy.New(() => new TileReference<byte, byte>[1, 1]),
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MapTiles = Lazy.New(() => new TileReference<ushort, byte>[1, 1]
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{ { new TileReference<ushort, byte> {
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type = tile.Key,
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index = (byte)0 }
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} },
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} })
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};
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return map;
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@@ -152,8 +152,10 @@ namespace OpenRA
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// Voices
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Voices = (yaml.NodesDict.ContainsKey("Voices")) ? yaml.NodesDict["Voices"].Nodes : new List<MiniYamlNode>();
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CustomTerrain = new string[MapSize.X, MapSize.Y];
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LoadBinaryData();
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CustomTerrain = new string[MapSize.X, MapSize.Y];
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MapTiles = Lazy.New(() => LoadMapTiles());
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MapResources = Lazy.New(() => LoadResourceTiles());
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}
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public void Save(string toPath)
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@@ -234,9 +236,42 @@ namespace OpenRA
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return ret;
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}
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public void LoadBinaryData()
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public TileReference<ushort, byte>[,] LoadMapTiles()
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{
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var tiles = new TileReference<ushort, byte>[MapSize.X, MapSize.Y];
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using (var dataStream = Container.GetContent("map.bin"))
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{
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if (ReadByte(dataStream) != 1)
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throw new InvalidDataException("Unknown binary map format");
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// Load header info
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var width = ReadWord(dataStream);
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var height = ReadWord(dataStream);
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if (width != MapSize.X || height != MapSize.Y)
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throw new InvalidDataException("Invalid tile data");
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// Load tile data
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for (int i = 0; i < MapSize.X; i++)
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for (int j = 0; j < MapSize.Y; j++)
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{
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ushort tile = ReadWord(dataStream);
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byte index = ReadByte(dataStream);
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if (index == byte.MaxValue)
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index = (byte)(i % 4 + (j % 4) * 4);
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tiles[i, j] = new TileReference<ushort, byte>(tile, index);
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}
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}
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return tiles;
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}
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public TileReference<byte, byte>[,] LoadResourceTiles()
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{
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var resources = new TileReference<byte, byte>[MapSize.X, MapSize.Y];
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using (var dataStream = Container.GetContent("map.bin"))
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{
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if (ReadByte(dataStream) != 1)
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@@ -248,21 +283,10 @@ namespace OpenRA
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if (width != MapSize.X || height != MapSize.Y)
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throw new InvalidDataException("Invalid tile data");
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MapTiles = new TileReference<ushort, byte>[MapSize.X, MapSize.Y];
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MapResources = new TileReference<byte, byte>[MapSize.X, MapSize.Y];
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// Load tile data
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for (int i = 0; i < MapSize.X; i++)
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for (int j = 0; j < MapSize.Y; j++)
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{
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ushort tile = ReadWord(dataStream);
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byte index = ReadByte(dataStream);
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if (index == byte.MaxValue)
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index = (byte)(i % 4 + (j % 4) * 4);
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MapTiles[i, j] = new TileReference<ushort, byte>(tile, index);
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}
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// Skip past tile data
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for (var i = 0; i < 3*MapSize.X*MapSize.Y; i++)
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ReadByte(dataStream);
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// Load resource data
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for (int i = 0; i < MapSize.X; i++)
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@@ -270,9 +294,10 @@ namespace OpenRA
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{
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byte type = ReadByte(dataStream);
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byte index = ReadByte(dataStream);
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MapResources[i, j] = new TileReference<byte, byte>(type, index);
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resources[i, j] = new TileReference<byte, byte>(type, index);
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}
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}
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return resources;
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}
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public byte[] SaveBinaryData()
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@@ -289,17 +314,17 @@ namespace OpenRA
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for (int i = 0; i < MapSize.X; i++)
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for (int j = 0; j < MapSize.Y; j++)
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{
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writer.Write(MapTiles[i, j].type);
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var PickAny = OpenRA.Rules.TileSets[Tileset].Templates[MapTiles[i, j].type].PickAny;
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writer.Write(PickAny ? (byte)(i % 4 + (j % 4) * 4) : MapTiles[i, j].index);
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writer.Write(MapTiles.Value[i, j].type);
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var PickAny = OpenRA.Rules.TileSets[Tileset].Templates[MapTiles.Value[i, j].type].PickAny;
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writer.Write(PickAny ? (byte)(i % 4 + (j % 4) * 4) : MapTiles.Value[i, j].index);
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}
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// Resource data
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for (int i = 0; i < MapSize.X; i++)
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for (int j = 0; j < MapSize.Y; j++)
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{
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writer.Write(MapResources[i, j].type);
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writer.Write(MapResources[i, j].index);
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writer.Write(MapResources.Value[i, j].type);
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writer.Write(MapResources.Value[i, j].index);
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}
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}
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return dataStream.ToArray();
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@@ -327,8 +352,8 @@ namespace OpenRA
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public void Resize(int width, int height) // editor magic.
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{
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MapTiles = ResizeArray(MapTiles, MapTiles[0, 0], width, height);
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MapResources = ResizeArray(MapResources, MapResources[0, 0], width, height);
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MapTiles = Lazy.New(() => ResizeArray(MapTiles.Value, MapTiles.Value[0, 0], width, height));
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MapResources = Lazy.New(() => ResizeArray(MapResources.Value, MapResources.Value[0, 0], width, height));
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MapSize = new int2(width, height);
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}
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@@ -59,7 +59,7 @@ namespace OpenRA.Traits
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for (int y = map.Bounds.Top; y < map.Bounds.Bottom; y++)
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{
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var type = resourceTypes.FirstOrDefault(
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r => r.info.ResourceType == w.Map.MapResources[x, y].type);
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r => r.info.ResourceType == w.Map.MapResources.Value[x, y].type);
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if (type == null)
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continue;
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@@ -64,7 +64,7 @@ namespace OpenRA
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public static string GetTerrainType(this World world, int2 cell)
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{
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var custom = world.Map.CustomTerrain[cell.X, cell.Y];
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return custom != null ? custom : world.TileSet.GetTerrainType(world.Map.MapTiles[cell.X, cell.Y]);
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return custom != null ? custom : world.TileSet.GetTerrainType(world.Map.MapTiles.Value[cell.X, cell.Y]);
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}
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public static TerrainTypeInfo GetTerrainInfo(this World world, int2 cell)
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@@ -51,7 +51,7 @@ namespace OpenRA.Mods.RA
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// Loop through the map looking for templates to overlay
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for (int i = w.Map.Bounds.Left; i < w.Map.Bounds.Right; i++)
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for (int j = w.Map.Bounds.Top; j < w.Map.Bounds.Bottom; j++)
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if (BridgeTypes.Keys.Contains(w.Map.MapTiles[i, j].type))
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if (BridgeTypes.Keys.Contains(w.Map.MapTiles.Value[i, j].type))
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ConvertBridgeToActor(w, i, j);
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// Link adjacent (long)-bridges so that artwork is updated correctly
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@@ -66,8 +66,8 @@ namespace OpenRA.Mods.RA
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return;
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// Correlate the tile "image" aka subtile with its position to find the template origin
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var tile = w.Map.MapTiles[i, j].type;
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var index = w.Map.MapTiles[i, j].index;
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var tile = w.Map.MapTiles.Value[i, j].type;
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var index = w.Map.MapTiles.Value[i, j].index;
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var template = w.TileSet.Templates[tile];
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var ni = i - index % template.Size.X;
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var nj = j - index / template.Size.X;
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@@ -94,7 +94,7 @@ namespace OpenRA.Mods.RA
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var y = nj + ind / template.Size.X;
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// This isn't the bridge you're looking for
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if (!w.Map.IsInMap(x, y) || w.Map.MapTiles[x, y].index != ind)
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if (!w.Map.IsInMap(x, y) || w.Map.MapTiles.Value[x, y].index != ind)
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continue;
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subTiles.Add(new int2(x,y),ind);
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Reference in New Issue
Block a user