Remove fragile alliances feature.
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@@ -24,13 +24,5 @@ namespace OpenRA.Mods.Common.Scripting
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{
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return Player.IsAlliedWith(targetPlayer);
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}
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[Desc("Changes the current stance of the player against the target player. " +
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"Allowed keywords for new stance: Ally, Neutral, Enemy.")]
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public void SetStance(Player targetPlayer, string newStance)
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{
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var emergingStance = Enum<Stance>.Parse(newStance);
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Player.SetStance(targetPlayer, emergingStance);
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}
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}
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}
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