Remove fragile alliances feature.
This commit is contained in:
@@ -63,7 +63,6 @@ namespace OpenRA
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public bool? Fog;
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public bool? Shroud;
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public bool? AllyBuildRadius;
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public bool? FragileAlliances;
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public int? StartingCash;
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public string TechLevel;
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public bool ConfigurableStartingUnits = true;
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@@ -86,8 +85,6 @@ namespace OpenRA
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settings.AllyBuildRadius = AllyBuildRadius.Value;
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if (StartingCash.HasValue)
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settings.StartingCash = StartingCash.Value;
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if (FragileAlliances.HasValue)
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settings.FragileAlliances = FragileAlliances.Value;
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if (ShortGame.HasValue)
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settings.ShortGame = ShortGame.Value;
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}
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@@ -179,7 +179,6 @@ namespace OpenRA.Network
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public int Timestep = 40;
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public int OrderLatency = 3; // net tick frames (x 120 = ms)
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public int RandomSeed = 0;
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public bool FragileAlliances = false; // Allow diplomatic stance changes after game start.
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public bool AllowCheats = false;
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public bool AllowSpectators = true;
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public bool Dedicated;
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@@ -265,29 +265,6 @@ namespace OpenRA.Network
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break;
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}
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case "SetStance":
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{
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if (!Game.OrderManager.LobbyInfo.GlobalSettings.FragileAlliances)
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return;
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var targetPlayer = order.Player.World.Players.FirstOrDefault(p => p.InternalName == order.TargetString);
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var newStance = (Stance)order.ExtraData;
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order.Player.SetStance(targetPlayer, newStance);
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Game.Debug("{0} has set diplomatic stance vs {1} to {2}",
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order.Player.PlayerName, targetPlayer.PlayerName, newStance);
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// automatically declare war reciprocally
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if (newStance == Stance.Enemy && targetPlayer.Stances[order.Player] == Stance.Ally)
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{
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targetPlayer.SetStance(order.Player, newStance);
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Game.Debug("{0} has reciprocated", targetPlayer.PlayerName);
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}
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break;
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}
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case "Ping":
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{
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orderManager.IssueOrder(Order.Pong(order.TargetString));
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@@ -141,17 +141,6 @@ namespace OpenRA
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return p == null || Stances[p] == Stance.Ally || (p.Spectating && !NonCombatant);
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}
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public void SetStance(Player target, Stance s)
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{
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var oldStance = Stances[target];
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Stances[target] = s;
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target.Shroud.UpdatePlayerStance(World, this, oldStance, s);
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Shroud.UpdatePlayerStance(World, target, oldStance, s);
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foreach (var nsc in World.ActorsWithTrait<INotifyStanceChanged>())
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nsc.Trait.StanceChanged(nsc.Actor, this, target, oldStance, s);
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}
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public bool CanViewActor(Actor a)
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{
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return a.CanBeViewedByPlayer(this);
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@@ -364,12 +364,6 @@ namespace OpenRA.Traits
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IEnumerable<WPos> TargetablePositions(Actor self);
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}
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public interface INotifyStanceChanged
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{
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void StanceChanged(Actor self, Player a, Player b,
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Stance oldStance, Stance newStance);
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}
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public interface ILintPass { void Run(Action<string> emitError, Action<string> emitWarning); }
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public interface ILintMapPass { void Run(Action<string> emitError, Action<string> emitWarning, Map map); }
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public interface ILintRulesPass { void Run(Action<string> emitError, Action<string> emitWarning, Ruleset rules); }
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@@ -582,7 +582,6 @@
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<Compile Include="Widgets\Logic\Ingame\ClassicProductionLogic.cs" />
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<Compile Include="Widgets\Logic\Ingame\ControlGroupLogic.cs" />
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<Compile Include="Widgets\Logic\Ingame\DebugMenuLogic.cs" />
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<Compile Include="Widgets\Logic\Ingame\DiplomacyLogic.cs" />
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<Compile Include="Widgets\Logic\Ingame\GameInfoBriefingLogic.cs" />
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<Compile Include="Widgets\Logic\Ingame\GameInfoLogic.cs" />
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<Compile Include="Widgets\Logic\Ingame\GameInfoObjectivesLogic.cs" />
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@@ -24,13 +24,5 @@ namespace OpenRA.Mods.Common.Scripting
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{
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return Player.IsAlliedWith(targetPlayer);
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}
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[Desc("Changes the current stance of the player against the target player. " +
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"Allowed keywords for new stance: Ally, Neutral, Enemy.")]
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public void SetStance(Player targetPlayer, string newStance)
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{
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var emergingStance = Enum<Stance>.Parse(newStance);
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Player.SetStance(targetPlayer, emergingStance);
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}
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}
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}
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@@ -381,29 +381,6 @@ namespace OpenRA.Mods.Common.Server
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return true;
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}
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},
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{ "fragilealliance",
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s =>
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{
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if (!client.IsAdmin)
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{
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server.SendOrderTo(conn, "Message", "Only the host can set that option.");
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return true;
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}
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if (server.Map.Options.FragileAlliances.HasValue)
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{
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server.SendOrderTo(conn, "Message", "Map has disabled alliance configuration.");
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return true;
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}
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bool.TryParse(s, out server.LobbyInfo.GlobalSettings.FragileAlliances);
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server.SyncLobbyGlobalSettings();
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server.SendMessage("{0} {1} Diplomacy Changes."
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.F(client.Name, server.LobbyInfo.GlobalSettings.FragileAlliances ? "enabled" : "disabled"));
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return true;
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}
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},
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{ "allowcheats",
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s =>
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{
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@@ -25,9 +25,6 @@ namespace OpenRA.Mods.Common.Server
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var defaults = new Session.Global();
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FieldLoader.Load(defaults, Game.ModData.Manifest.LobbyDefaults);
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if (server.LobbyInfo.GlobalSettings.FragileAlliances != defaults.FragileAlliances)
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server.SendOrderTo(conn, "Message", "Diplomacy Changes: {0}".F(server.LobbyInfo.GlobalSettings.FragileAlliances));
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if (server.LobbyInfo.GlobalSettings.AllowCheats != defaults.AllowCheats)
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server.SendOrderTo(conn, "Message", "Allow Cheats: {0}".F(server.LobbyInfo.GlobalSettings.AllowCheats));
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@@ -1,108 +0,0 @@
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#region Copyright & License Information
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/*
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* Copyright 2007-2015 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* see COPYING.
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*/
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#endregion
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using System;
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using System.Linq;
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using OpenRA.Network;
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using OpenRA.Traits;
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using OpenRA.Widgets;
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namespace OpenRA.Mods.Common.Widgets.Logic
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{
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public class DiplomacyLogic : ChromeLogic
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{
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readonly World world;
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ScrollPanelWidget diplomacyPanel;
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[ObjectCreator.UseCtor]
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public DiplomacyLogic(Widget widget, Action onExit, World world)
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{
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this.world = world;
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diplomacyPanel = widget.Get<ScrollPanelWidget>("DIPLOMACY_PANEL");
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LayoutPlayers();
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var close = widget.GetOrNull<ButtonWidget>("CLOSE");
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if (close != null)
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close.OnClick = () =>
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{
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Ui.CloseWindow();
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Ui.Root.RemoveChild(widget);
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onExit();
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};
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}
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void LayoutPlayers()
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{
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var teamTemplate = diplomacyPanel.Get<ScrollItemWidget>("TEAM_TEMPLATE");
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var players = world.Players.Where(p => p != world.LocalPlayer && !p.NonCombatant);
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var teams = players.GroupBy(p => (world.LobbyInfo.ClientWithIndex(p.ClientIndex) ?? new Session.Client()).Team).OrderBy(g => g.Key);
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foreach (var t in teams)
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{
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var team = t;
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var tt = ScrollItemWidget.Setup(teamTemplate, () => false, () => { });
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tt.IgnoreMouseOver = true;
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tt.Get<LabelWidget>("TEAM").GetText = () => team.Key == 0 ? "No Team" : "Team " + team.Key;
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diplomacyPanel.AddChild(tt);
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foreach (var p in team)
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{
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var player = p;
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diplomacyPanel.AddChild(DiplomaticStatus(player));
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}
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}
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}
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ScrollItemWidget DiplomaticStatus(Player player)
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{
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var playerTemplate = diplomacyPanel.Get<ScrollItemWidget>("PLAYER_TEMPLATE");
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var pt = ScrollItemWidget.Setup(playerTemplate, () => false, () => { });
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pt.IgnoreMouseOver = true;
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LobbyUtils.AddPlayerFlagAndName(pt, player);
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pt.Get<LabelWidget>("THEIR_STANCE").GetText = () => player.Stances[world.LocalPlayer].ToString();
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var myStance = pt.Get<DropDownButtonWidget>("MY_STANCE");
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myStance.GetText = () => world.LocalPlayer.Stances[player].ToString();
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myStance.IsDisabled = () => !world.LobbyInfo.GlobalSettings.FragileAlliances;
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myStance.OnMouseDown = mi => ShowDropDown(player, myStance);
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return pt;
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}
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void ShowDropDown(Player p, DropDownButtonWidget dropdown)
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{
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var stances = Enum<Stance>.GetValues();
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Func<Stance, ScrollItemWidget, ScrollItemWidget> setupItem = (s, template) =>
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{
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var item = ScrollItemWidget.Setup(template,
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() => s == world.LocalPlayer.Stances[p],
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() => SetStance(dropdown, p, s));
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item.Get<LabelWidget>("LABEL").GetText = () => s.ToString();
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return item;
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};
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dropdown.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", 150, stances, setupItem);
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}
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void SetStance(ButtonWidget bw, Player p, Stance ss)
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{
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if (!p.World.LobbyInfo.GlobalSettings.FragileAlliances)
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return; // stance changes are banned
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world.IssueOrder(new Order("SetStance", world.LocalPlayer.PlayerActor, false)
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{
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ExtraData = (uint)ss,
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TargetString = p.InternalName,
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});
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bw.Text = ss.ToString();
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}
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}
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}
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@@ -372,15 +372,6 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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"allybuildradius {0}".F(!orderManager.LobbyInfo.GlobalSettings.AllyBuildRadius)));
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}
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var fragileAlliance = optionsBin.GetOrNull<CheckboxWidget>("FRAGILEALLIANCES_CHECKBOX");
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if (fragileAlliance != null)
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{
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fragileAlliance.IsChecked = () => orderManager.LobbyInfo.GlobalSettings.FragileAlliances;
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fragileAlliance.IsDisabled = () => Map.Status != MapStatus.Available || Map.Map.Options.FragileAlliances.HasValue || configurationDisabled();
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fragileAlliance.OnClick = () => orderManager.IssueOrder(Order.Command(
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"fragilealliance {0}".F(!orderManager.LobbyInfo.GlobalSettings.FragileAlliances)));
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}
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var shortGame = optionsBin.GetOrNull<CheckboxWidget>("SHORTGAME_CHECKBOX");
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if (shortGame != null)
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{
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@@ -118,7 +118,7 @@ namespace OpenRA.Mods.RA.Traits
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public override object Create(ActorInitializer init) { return new GpsPower(init.Self, this); }
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}
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class GpsPower : SupportPower, INotifyKilled, INotifyStanceChanged, INotifySold, INotifyOwnerChanged
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class GpsPower : SupportPower, INotifyKilled, INotifySold, INotifyOwnerChanged
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{
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GpsWatcher owner;
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@@ -159,11 +159,6 @@ namespace OpenRA.Mods.RA.Traits
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owner.GpsRem(self);
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}
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public void StanceChanged(Actor self, Player a, Player b, Stance oldStance, Stance newStance)
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{
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owner.RefreshGps(self);
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}
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public void OnOwnerChanged(Actor self, Player oldOwner, Player newOwner)
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{
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RemoveGps(self);
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@@ -109,24 +109,6 @@ Container@PLAYER_WIDGETS:
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X: 0
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Y: 0
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ImageCollection: order-icons
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MenuButton@DIPLOMACY_BUTTON:
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MenuContainer: INGAME_DIPLOMACY_BG
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HideIngameUI: false
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Pause: false
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Key: P
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X: 159
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Width: 25
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Height: 25
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Background:
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TooltipText: Diplomacy
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TooltipContainer: TOOLTIP_CONTAINER
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VisualHeight: 0
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Children:
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Image@ICON:
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X: 0
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Y: 0
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ImageCollection: order-icons
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ImageName: diplomacy
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MenuButton@OPTIONS_BUTTON:
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Key: escape
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X: 78
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@@ -27,35 +27,29 @@ Background@LOBBY_OPTIONS_BIN:
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Height: 20
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Text: Fog of War
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Checkbox@SHORTGAME_CHECKBOX:
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X: 150
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X: 180
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Width: 140
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Height: 20
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Text: Short Game
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Checkbox@CRATES_CHECKBOX:
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X: 150
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X: 180
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Y: 35
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Width: 140
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Height: 20
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Text: Crates
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Checkbox@ALLYBUILDRADIUS_CHECKBOX:
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X: 290
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X: 350
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Width: 140
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Height: 20
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Text: Build off Allies' ConYards
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Checkbox@FRAGILEALLIANCES_CHECKBOX:
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X: 290
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Y: 35
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Width: 140
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Height: 20
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Text: Diplomacy Changes
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Checkbox@CREEPS_CHECKBOX:
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Y: 70
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Width: 140
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Height: 20
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Text: Worms
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Checkbox@ALLOWCHEATS_CHECKBOX:
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X: 150
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Y: 70
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X: 350
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Y: 35
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Width: 140
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Height: 20
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Text: Debug Menu
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@@ -69,7 +69,6 @@ Assemblies:
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ChromeLayout:
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d2k:chrome/ingame.yaml
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./mods/ra/chrome/ingame-chat.yaml
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./mods/ra/chrome/ingame-diplomacy.yaml
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./mods/ra/chrome/ingame-fmvplayer.yaml
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d2k:chrome/ingame-menu.yaml
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./mods/ra/chrome/ingame-info.yaml
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@@ -1,91 +0,0 @@
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Background@INGAME_DIPLOMACY_BG:
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Logic: DiplomacyLogic
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X: (WINDOW_RIGHT - WIDTH)/2
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Y: (WINDOW_BOTTOM - HEIGHT)/2
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Width: 490
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Height: 355
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Children:
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Label@LABEL_TITLE:
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X: (PARENT_RIGHT - WIDTH)/2
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Y: 17
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Width: 250
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Height: 20
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Text: Diplomacy
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Align: Center
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Font: Bold
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Container@DIPLOMACY_HEADERS:
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X: 20
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Y: 40
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Width: PARENT_RIGHT-40
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Height: PARENT_BOTTOM
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Children:
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Label@PLAYER_HEADER:
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X: 20
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Width: 160
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Height: 25
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Font: Bold
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Text: Player
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Label@THEIR_STANCE_HEADER:
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X: 210
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Width: 80
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Height: 25
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Font: Bold
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Text: Their Stance
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Align: Center
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Label@MY_STANCE_HEADER:
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X: 307
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Width: 100
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Height: 25
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Font: Bold
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Text: My Stance
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Align: Center
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ScrollPanel@DIPLOMACY_PANEL:
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X: 20
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Y: 67
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Width: PARENT_RIGHT-40
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Height: PARENT_BOTTOM-87-35
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TopBottomSpacing: 5
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ItemSpacing: 5
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Children:
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ScrollItem@TEAM_TEMPLATE:
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Width: PARENT_RIGHT
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Height: 25
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Children:
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Label@TEAM:
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X: 10
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Width: PARENT_RIGHT
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Height: PARENT_BOTTOM
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Font: Bold
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ScrollItem@PLAYER_TEMPLATE:
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Width: PARENT_RIGHT-35
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Height: 25
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Children:
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Image@FLAG:
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X: 20
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Y: 5
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Width: 35
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Height: PARENT_BOTTOM-5
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ImageName: random
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ImageCollection: flags
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Label@PLAYER:
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X: 55
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Width: 160
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Height: PARENT_BOTTOM
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Font: Bold
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Label@THEIR_STANCE:
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X: 210
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Width: 80
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Height: PARENT_BOTTOM
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Align: Center
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DropDownButton@MY_STANCE:
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X: 307
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Width: 100
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Height: PARENT_BOTTOM
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Button@CLOSE:
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X: PARENT_RIGHT-145
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Y: PARENT_BOTTOM - 45
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Width: 120
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Height: 25
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Text: Close
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Key: escape
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Font: Bold
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@@ -115,25 +115,6 @@ Container@PLAYER_WIDGETS:
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Y: 6
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ImageCollection: order-icons
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ImageName: debug
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MenuButton@DIPLOMACY_BUTTON:
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Logic: AddFactionSuffixLogic
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MenuContainer: INGAME_DIPLOMACY_BG
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HideIngameUI: false
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Pause: false
|
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Key: P
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X: 160
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||||
Width: 28
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Height: 28
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Background: sidebar-button
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TooltipText: Diplomacy
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TooltipContainer: TOOLTIP_CONTAINER
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VisualHeight: 0
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Children:
|
||||
Image@ICON:
|
||||
X: 6
|
||||
Y: 6
|
||||
ImageCollection: order-icons
|
||||
ImageName: diplomacy
|
||||
MenuButton@OPTIONS_BUTTON:
|
||||
Logic: AddFactionSuffixLogic
|
||||
Key: escape
|
||||
|
||||
@@ -27,29 +27,24 @@ Background@LOBBY_OPTIONS_BIN:
|
||||
Height: 20
|
||||
Text: Fog of War
|
||||
Checkbox@SHORTGAME_CHECKBOX:
|
||||
X: 150
|
||||
X: 180
|
||||
Width: 140
|
||||
Height: 20
|
||||
Text: Short Game
|
||||
Checkbox@CRATES_CHECKBOX:
|
||||
X: 150
|
||||
X: 180
|
||||
Y: 35
|
||||
Width: 140
|
||||
Height: 20
|
||||
Text: Crates
|
||||
Checkbox@ALLYBUILDRADIUS_CHECKBOX:
|
||||
X: 290
|
||||
X: 350
|
||||
Width: 140
|
||||
Height: 20
|
||||
Text: Build off Allies' ConYards
|
||||
Checkbox@FRAGILEALLIANCES_CHECKBOX:
|
||||
X: 290
|
||||
Y: 35
|
||||
Width: 140
|
||||
Height: 20
|
||||
Text: Diplomacy Changes
|
||||
Checkbox@ALLOWCHEATS_CHECKBOX:
|
||||
Y: 70
|
||||
X: 350
|
||||
Y: 35
|
||||
Width: 140
|
||||
Height: 20
|
||||
Text: Debug Menu
|
||||
|
||||
@@ -82,7 +82,6 @@ Assemblies:
|
||||
ChromeLayout:
|
||||
./mods/ra/chrome/ingame.yaml
|
||||
./mods/ra/chrome/ingame-chat.yaml
|
||||
./mods/ra/chrome/ingame-diplomacy.yaml
|
||||
./mods/ra/chrome/ingame-fmvplayer.yaml
|
||||
./mods/ra/chrome/ingame-info.yaml
|
||||
./mods/ra/chrome/ingame-infoscripterror.yaml
|
||||
|
||||
@@ -118,26 +118,6 @@ Container@PLAYER_WIDGETS:
|
||||
X: 0
|
||||
Y: 0
|
||||
ImageCollection: order-icons
|
||||
MenuButton@DIPLOMACY_BUTTON:
|
||||
Logic: AddFactionSuffixLogic
|
||||
MenuContainer: INGAME_DIPLOMACY_BG
|
||||
HideIngameUI: false
|
||||
Pause: false
|
||||
Key: P
|
||||
X: 163
|
||||
Width: 30
|
||||
Height: 31
|
||||
Background: sidebar-button
|
||||
TooltipText: Diplomacy
|
||||
TooltipContainer: TOOLTIP_CONTAINER
|
||||
VisualHeight: 0
|
||||
Children:
|
||||
Image@ICON:
|
||||
Logic: AddFactionSuffixLogic
|
||||
X: 0
|
||||
Y: 0
|
||||
ImageCollection: order-icons
|
||||
ImageName: diplomacy
|
||||
MenuButton@OPTIONS_BUTTON:
|
||||
Logic: AddFactionSuffixLogic
|
||||
Key: escape
|
||||
|
||||
@@ -134,7 +134,6 @@ Assemblies:
|
||||
ChromeLayout:
|
||||
./mods/ra/chrome/ingame.yaml
|
||||
./mods/ra/chrome/ingame-chat.yaml
|
||||
./mods/ra/chrome/ingame-diplomacy.yaml
|
||||
./mods/ra/chrome/ingame-fmvplayer.yaml
|
||||
./mods/ra/chrome/ingame-menu.yaml
|
||||
./mods/ts/chrome/ingame-info.yaml
|
||||
|
||||
Reference in New Issue
Block a user