fixed Defense unittype
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@@ -23,7 +23,7 @@ namespace OpenRa.Game.GameRules
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public Cache<string, List<Actor>> GatherBuildings( Player player )
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{
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var ret = new Cache<string, List<Actor>>( x => new List<Actor>() );
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foreach( var b in Game.world.Actors.Where( x => x.Owner == player && Rules.UnitCategory[ x.unitInfo.Name ] == "Building" ) )
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foreach( var b in Game.world.Actors.Where( x => x.Owner == player && x.unitInfo is UnitInfo.BuildingInfo ) )
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ret[ b.unitInfo.Name ].Add( b );
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return ret;
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}
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