Merge pull request #3066 from psydev/bleed
d2k: cleaning up weapons & pre-requisites
This commit is contained in:
@@ -67,6 +67,8 @@ ChromeLayout:
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mods/ra/chrome/cheats.yaml
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Weapons:
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mods/d2k/weapons/defaults.yaml
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mods/d2k/weapons/explosions.yaml
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mods/d2k/weapons.yaml
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Voices:
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@@ -8,62 +8,29 @@ CONYARDA:
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PWRA:
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Inherits: ^POWER
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Buildable:
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Prerequisites: conyarda
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Owner: atreides
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REFA:
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Inherits: ^REFINERY
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Buildable:
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Prerequisites: pwra
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Owner: atreides
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RenderBuildingWarFactory:
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Image: REFA
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TRIKEA:
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Inherits: ^TRIKE
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Buildable:
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Prerequisites: Light Factory#lighta
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Owner: atreides, harkonnen
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BuiltAt: lighta, lighth
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RenderUnit:
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Image: TRIKE
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TRIKEA.starport:
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Inherits: TRIKEA
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Buildable:
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Owner: atreides, harkonnen, ordos
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Queue: Starport
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BuiltAt: starporta, starporth, starporto
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Valued:
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Cost: 149
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CARRYALLA:
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Inherits: ^CARRYALL
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RenderUnit:
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Image: CARRYALL
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CARRYALLA.starport:
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Inherits: CARRYALLA
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Valued:
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Cost: 999
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BARRA:
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Inherits: ^BARRACKS
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Buildable:
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Prerequisites: pwra
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Owner: atreides
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HIGHTECHA:
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Inherits: ^HIGHTECH
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Buildable:
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Prerequisites: radara
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Owner: atreides
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PALACEA:
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Inherits: ^PALACE
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Buildable:
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Prerequisites: hightecha
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Owner: atreides
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AirstrikePower:
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Image: orniicon
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@@ -80,13 +47,11 @@ PALACEA:
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SILOA:
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Inherits: ^SILO
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Buildable:
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Prerequisites: refa
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Owner: atreides
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LIGHTA:
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Inherits: ^LIGHT
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Buildable:
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Prerequisites: refa
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Owner: atreides
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RenderBuildingWarFactory:
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Image: LIGHTA
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@@ -94,7 +59,6 @@ LIGHTA:
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HEAVYA:
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Inherits: ^HEAVY
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Buildable:
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Prerequisites: lighta
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Owner: atreides
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RenderBuildingWarFactory:
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Image: HEAVYA
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@@ -102,13 +66,11 @@ HEAVYA:
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RADARA:
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Inherits: ^RADAR
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Buildable:
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Prerequisites: barra
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Owner: atreides
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STARPORTA:
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Inherits: ^STARPORT
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Buildable:
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Prerequisites: heavya,hightecha
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Owner: atreides
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MCVA:
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@@ -131,7 +93,34 @@ MCVA.starport:
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Queue: Starport
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BuiltAt: starporta
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Valued:
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Cost: 1499
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Cost: 2500
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TRIKEA:
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Inherits: ^TRIKE
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Buildable:
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Owner: atreides, harkonnen
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BuiltAt: lighta, lighth
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RenderUnit:
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Image: TRIKE
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TRIKEA.starport:
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Inherits: TRIKEA
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Buildable:
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Owner: atreides, harkonnen, ordos
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Queue: Starport
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BuiltAt: starporta, starporth, starporto
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Valued:
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Cost: 315
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CARRYALLA:
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Inherits: ^CARRYALL
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RenderUnit:
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Image: CARRYALL
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CARRYALLA.starport:
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Inherits: CARRYALLA
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Valued:
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Cost: 1500
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COMBATA:
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Inherits: ^COMBAT
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@@ -169,7 +158,7 @@ COMBATA.starport:
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Queue: Starport
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BuiltAt: starporta
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Valued:
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Cost: 489
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Cost: 875
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SONICTANK:
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Inherits: ^Vehicle
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@@ -181,7 +170,7 @@ SONICTANK:
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BuiltAt: heavya
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Hotkey: o
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Valued:
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Cost: 1100
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Cost: 1250
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Tooltip:
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Name: Sonic Tank
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Description: Fires sonic shocks\n Strong vs Infantry, Vehicles\n Weak vs Artillery, Aircraft
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@@ -257,7 +257,7 @@
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Notification: OI_BLOST.AUD
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EditorAppearance:
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RelativeToTopLeft: yes
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#AutoTargetIgnore:
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AutoTargetIgnore:
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ShakeOnDeath:
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ProximityCaptor:
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Types:Building
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@@ -8,21 +8,101 @@ CONYARDH:
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PWRH:
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Inherits: ^POWER
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Buildable:
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Prerequisites: conyardh
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Owner: harkonnen
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REFH:
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Inherits: ^REFINERY
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Buildable:
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Prerequisites: pwrh
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Owner: harkonnen
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RenderBuildingWarFactory:
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Image: REFH
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BARRH:
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Inherits: ^BARRACKS
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Buildable:
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Owner: harkonnen
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-RepairsUnits:
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SILOH:
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Inherits: ^SILO
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Buildable:
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Owner: harkonnen
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LIGHTH:
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Inherits: ^LIGHT
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Buildable:
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Owner: harkonnen
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RenderBuildingWarFactory:
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Image: LIGHTH
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HEAVYH:
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Inherits: ^HEAVY
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Buildable:
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Owner: harkonnen
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RenderBuildingWarFactory:
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Image: HEAVYH
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RADARH:
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Inherits: ^RADAR
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Buildable:
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Owner: harkonnen
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STARPORTH:
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Inherits: ^STARPORT
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Buildable:
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Owner: harkonnen
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HIGHTECHH:
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Inherits: ^HIGHTECH
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Buildable:
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Owner: harkonnen
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PALACEH:
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Inherits: ^PALACE
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Buildable:
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Owner: harkonnen
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Tooltip:
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Description: Provides elite infantry\n Special Ability: Death Hand Missile
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NukePower:
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Image: deathhandicon
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ChargeTime: 540
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Description: Death Hand
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LongDesc: Launches a nuclear missile at a target location
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BeginChargeSound: HI_PREP.AUD
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EndChargeSound: HI_DHRDY.AUD
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SelectTargetSound:
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LaunchSound:
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MissileWeapon: atomic
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SpawnOffset: 28,12
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CanPowerDown:
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RequiresPower:
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SupportPowerChargeBar:
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MCVH:
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Inherits: ^MCV
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Buildable:
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Prerequisites: heavyh,repair
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Owner: harkonnen
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BuiltAt: heavyh
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Transforms:
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Facing: 16
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IntoActor: conyardh
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Offset:-1,-1
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NoTransformSounds: HI_DPLOY.AUD
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RenderUnit:
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Image: DMCV
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MCVH.starport:
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Inherits: MCVH
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Buildable:
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Queue: Starport
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BuiltAt: starporth
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Valued:
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Cost: 2500
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#TRIKEH:
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# Inherits: ^TRIKE
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# Buildable:
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# Prerequisites: lighth
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# Owner: harkonnen
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# BuiltAt: lighth
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# Valued:
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@@ -46,7 +126,6 @@ REFH:
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#TRIKEH.starport:
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# Inherits: ^TRIKE
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# Buildable:
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# Prerequisites: lighth
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# Owner: harkonnen
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# Queue: Starport
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# BuiltAt: starporth
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@@ -63,98 +142,7 @@ CARRYALLH:
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CARRYALLH.starport:
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Inherits: CARRYALLH
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Valued:
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Cost: 999
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BARRH:
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Inherits: ^BARRACKS
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Buildable:
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Prerequisites: pwrh
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Owner: harkonnen
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-RepairsUnits:
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HIGHTECHH:
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Inherits: ^HIGHTECH
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Buildable:
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Prerequisites: radarh
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Owner: harkonnen
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PALACEH:
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Inherits: ^PALACE
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Buildable:
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Prerequisites: hightechh
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Owner: harkonnen
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Tooltip:
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Description: Provides elite infantry\n Special Ability: Death Hand Missile
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NukePower:
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Image: deathhandicon
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ChargeTime: 540
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Description: Death Hand
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LongDesc: Launches a nuclear missile at a target location
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BeginChargeSound: HI_PREP.AUD
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EndChargeSound: HI_DHRDY.AUD
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SelectTargetSound:
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LaunchSound:
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MissileWeapon: atomic
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SpawnOffset: 28,12
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CanPowerDown:
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RequiresPower:
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SupportPowerChargeBar:
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SILOH:
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Inherits: ^SILO
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Buildable:
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Prerequisites: refh
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Owner: harkonnen
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LIGHTH:
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Inherits: ^LIGHT
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Buildable:
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Prerequisites: refh
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Owner: harkonnen
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RenderBuildingWarFactory:
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Image: LIGHTH
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HEAVYH:
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Inherits: ^HEAVY
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Buildable:
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Prerequisites: lighth
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Owner: harkonnen
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RenderBuildingWarFactory:
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Image: HEAVYH
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RADARH:
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Inherits: ^RADAR
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Buildable:
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Prerequisites: barrh
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Owner: harkonnen
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STARPORTH:
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Inherits: ^STARPORT
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Buildable:
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Prerequisites: radarh,hightechh
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Owner: harkonnen
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MCVH:
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Inherits: ^MCV
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Buildable:
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Prerequisites: heavyh,repair
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Owner: harkonnen
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BuiltAt: heavyh
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Transforms:
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Facing: 16
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IntoActor: conyardh
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Offset:-1,-1
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NoTransformSounds: HI_DPLOY.AUD
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RenderUnit:
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Image: DMCV
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MCVH.starport:
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Inherits: MCVH
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Buildable:
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Queue: Starport
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||||
BuiltAt: starporth
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||||
Valued:
|
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Cost: 1499
|
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Cost: 1500
|
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|
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COMBATH:
|
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Inherits: ^COMBAT
|
||||
@@ -189,7 +177,7 @@ COMBATH.starport:
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Queue: Starport
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||||
BuiltAt: starporth
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||||
Valued:
|
||||
Cost: 489
|
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Cost: 875
|
||||
|
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DEVAST:
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Inherits: ^Tank
|
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|
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@@ -27,6 +27,7 @@ RIFLE:
|
||||
ENGINEER:
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||||
Inherits: ^Infantry
|
||||
Buildable:
|
||||
Prerequisites: Outpost
|
||||
Queue: Infantry
|
||||
BuildPaletteOrder: 50
|
||||
Owner: atreides,harkonnen,ordos
|
||||
@@ -57,6 +58,7 @@ ENGINEER:
|
||||
BAZOOKA:
|
||||
Inherits: ^Infantry
|
||||
Buildable:
|
||||
Prerequisites: Outpost
|
||||
Queue: Infantry
|
||||
BuildPaletteOrder: 20
|
||||
Owner: atreides,harkonnen,ordos
|
||||
@@ -72,11 +74,8 @@ BAZOOKA:
|
||||
HP: 45
|
||||
Mobile:
|
||||
Speed: 4
|
||||
Armament@PRIMARY:
|
||||
Weapon: RedEye
|
||||
LocalOffset: 0,0,555
|
||||
Armament@SECONDARY:
|
||||
Weapon: Dragon
|
||||
Armament:
|
||||
Weapon: Bazooka
|
||||
LocalOffset: 0,0,555
|
||||
AttackFrontal:
|
||||
TakeCover:
|
||||
|
||||
@@ -8,13 +8,11 @@ CONYARDO:
|
||||
PWRO:
|
||||
Inherits: ^POWER
|
||||
Buildable:
|
||||
Prerequisites: conyardo
|
||||
Owner: ordos
|
||||
|
||||
REFO:
|
||||
Inherits: ^REFINERY
|
||||
Buildable:
|
||||
Prerequisites: pwro
|
||||
Owner: ordos
|
||||
RenderBuildingWarFactory:
|
||||
Image: REFO
|
||||
@@ -22,19 +20,45 @@ REFO:
|
||||
BARRO:
|
||||
Inherits: ^BARRACKS
|
||||
Buildable:
|
||||
Prerequisites: pwro
|
||||
Owner: ordos
|
||||
|
||||
SILOO:
|
||||
Inherits: ^SILO
|
||||
Buildable:
|
||||
Owner: ordos
|
||||
|
||||
LIGHTO:
|
||||
Inherits: ^LIGHT
|
||||
Buildable:
|
||||
Owner: ordos
|
||||
RenderBuildingWarFactory:
|
||||
Image: LIGHTO
|
||||
|
||||
HEAVYO:
|
||||
Inherits: ^HEAVY
|
||||
Buildable:
|
||||
Owner: ordos
|
||||
RenderBuildingWarFactory:
|
||||
Image: HEAVYO
|
||||
|
||||
RADARO:
|
||||
Inherits: ^RADAR
|
||||
Buildable:
|
||||
Owner: ordos
|
||||
|
||||
STARPORTO:
|
||||
Inherits: ^STARPORT
|
||||
Buildable:
|
||||
Owner: ordos
|
||||
|
||||
HIGHTECHO:
|
||||
Inherits: ^HIGHTECH
|
||||
Buildable:
|
||||
Prerequisites: radaro
|
||||
Owner: ordos
|
||||
|
||||
PALACEO:
|
||||
Inherits: ^PALACE
|
||||
Buildable:
|
||||
Prerequisites: hightecho
|
||||
Owner: ordos
|
||||
AirstrikePower:
|
||||
Image: orniicon
|
||||
@@ -48,40 +72,6 @@ PALACEO:
|
||||
RequiresPower:
|
||||
SupportPowerChargeBar:
|
||||
|
||||
SILOO:
|
||||
Inherits: ^SILO
|
||||
Buildable:
|
||||
Prerequisites: refo
|
||||
Owner: ordos
|
||||
|
||||
LIGHTO:
|
||||
Inherits: ^LIGHT
|
||||
Buildable:
|
||||
Prerequisites: refo
|
||||
Owner: ordos
|
||||
RenderBuildingWarFactory:
|
||||
Image: LIGHTO
|
||||
|
||||
HEAVYO:
|
||||
Inherits: ^HEAVY
|
||||
Buildable:
|
||||
Prerequisites: lighto
|
||||
Owner: ordos
|
||||
RenderBuildingWarFactory:
|
||||
Image: HEAVYO
|
||||
|
||||
RADARO:
|
||||
Inherits: ^RADAR
|
||||
Buildable:
|
||||
Prerequisites: barro
|
||||
Owner: ordos
|
||||
|
||||
STARPORTO:
|
||||
Inherits: ^STARPORT
|
||||
Buildable:
|
||||
Prerequisites: radaro,hightecho
|
||||
Owner: ordos
|
||||
|
||||
MCVO:
|
||||
Inherits: ^MCV
|
||||
Buildable:
|
||||
@@ -102,7 +92,7 @@ MCVO.starport:
|
||||
Queue: Starport
|
||||
BuiltAt: starporto
|
||||
Valued:
|
||||
Cost: 1499
|
||||
Cost: 2500
|
||||
|
||||
COMBATO:
|
||||
Inherits: ^COMBAT
|
||||
@@ -138,7 +128,7 @@ COMBATO.starport:
|
||||
Queue: Starport
|
||||
BuiltAt: starporto
|
||||
Valued:
|
||||
Cost: 489
|
||||
Cost: 875
|
||||
|
||||
TRIKEO:
|
||||
Inherits: ^TRIKE
|
||||
@@ -186,7 +176,7 @@ CARRYALLO:
|
||||
CARRYALLO.starport:
|
||||
Inherits: CARRYALLO
|
||||
Valued:
|
||||
Cost: 999
|
||||
Cost: 1500
|
||||
|
||||
DEVIATORTANK:
|
||||
Inherits: ^Tank
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
^CONYARD:
|
||||
Inherits: ^Building
|
||||
Building:
|
||||
Power: 0
|
||||
Power: 20
|
||||
Footprint: xxx xxx
|
||||
Dimensions: 3,2
|
||||
Adjacent: 4
|
||||
@@ -20,24 +20,27 @@
|
||||
Production:
|
||||
Produces: Building
|
||||
Valued:
|
||||
Cost: 2500
|
||||
Cost: 2000
|
||||
Tooltip:
|
||||
Name: Construction Yard
|
||||
CustomSellValue:
|
||||
Value: 2500
|
||||
Value: 2000
|
||||
BaseBuilding:
|
||||
ProductionBar:
|
||||
ProvidesCustomPrerequisite:
|
||||
Prerequisite: Conyard
|
||||
|
||||
^POWER:
|
||||
Inherits: ^Building
|
||||
Buildable:
|
||||
Prerequisites: Conyard
|
||||
Queue: Building
|
||||
BuildPaletteOrder: 0
|
||||
Hotkey: w
|
||||
Selectable:
|
||||
Bounds: 64,64
|
||||
Valued:
|
||||
Cost: 400
|
||||
Cost: 300
|
||||
Tooltip:
|
||||
Name: Windtrap
|
||||
Description: Provides power for other structures
|
||||
@@ -51,17 +54,20 @@
|
||||
Type: Wood
|
||||
RevealsShroud:
|
||||
Range: 4
|
||||
ProvidesCustomPrerequisite:
|
||||
Prerequisite: Power
|
||||
|
||||
^BARRACKS:
|
||||
Inherits: ^Building
|
||||
Buildable:
|
||||
Prerequisites: Power
|
||||
Queue: Building
|
||||
BuildPaletteOrder: 15
|
||||
Hotkey: b
|
||||
Selectable:
|
||||
Bounds: 64,64
|
||||
Valued:
|
||||
Cost: 500
|
||||
Cost: 300
|
||||
Tooltip:
|
||||
Name: Barracks
|
||||
Description: Trains infantry
|
||||
@@ -87,106 +93,15 @@
|
||||
Produces: Infantry
|
||||
PrimaryBuilding:
|
||||
ProductionBar:
|
||||
ProvidesCustomPrerequisite:
|
||||
Prerequisite: Barracks
|
||||
RepairsUnits:
|
||||
ValuePercentage: 0
|
||||
|
||||
^HIGHTECH:
|
||||
Inherits: ^Building
|
||||
Buildable:
|
||||
Queue: Building
|
||||
BuildPaletteOrder: 50
|
||||
Hotkey: t
|
||||
Selectable:
|
||||
Bounds: 96,96
|
||||
Valued:
|
||||
Cost: 2000
|
||||
Tooltip:
|
||||
Name: High Tech Facility
|
||||
Description: Unlocks advanced technology
|
||||
Building:
|
||||
Power: -40
|
||||
Footprint: _x_ xxx xxx
|
||||
Dimensions: 3,3
|
||||
Health:
|
||||
HP: 1500
|
||||
Armor:
|
||||
Type: Wood
|
||||
RevealsShroud:
|
||||
Range: 4
|
||||
ProvidesCustomPrerequisite:
|
||||
Prerequisite: High Tech Facility
|
||||
|
||||
RESEARCH:
|
||||
Inherits: ^Building
|
||||
Buildable:
|
||||
Queue: Building
|
||||
Prerequisites: Outpost,High Tech Facility
|
||||
Owner: atreides, harkonnen, ordos
|
||||
BuildPaletteOrder: 65
|
||||
Hotkey: v
|
||||
Selectable:
|
||||
Bounds: 96,64
|
||||
Valued:
|
||||
Cost: 2500
|
||||
Tooltip:
|
||||
Name: IX Research Center
|
||||
Description: Unlocks experimental tanks\n Special Ability: Carryall Combat Drop
|
||||
ParatroopersPower:
|
||||
Image: carryallicon
|
||||
UnitType: carryall.infantry
|
||||
FlareTime: 0
|
||||
ChargeTime: 360
|
||||
Description: Paratroopers
|
||||
LongDesc: A Carryall drops a squad of Infantry \nanywhere on the map
|
||||
Prerequisites: HIGHTECHO
|
||||
DropItems: RIFLE, RIFLE, BAZOOKA, BAZOOKA, ENGINEER, BAZOOKA, RIFLE, RIFLE
|
||||
SelectTargetSound:
|
||||
FlareType:
|
||||
Building:
|
||||
Power: -40
|
||||
Footprint: xxx xxx
|
||||
Dimensions: 3,2
|
||||
Health:
|
||||
HP: 1000
|
||||
Armor:
|
||||
Type: Wood
|
||||
RevealsShroud:
|
||||
Range: 4
|
||||
|
||||
^PALACE:
|
||||
Inherits: ^Building
|
||||
Buildable:
|
||||
Queue: Building
|
||||
BuildPaletteOrder: 70
|
||||
Hotkey: p
|
||||
Selectable:
|
||||
Bounds: 96,96
|
||||
Valued:
|
||||
Cost: 4000
|
||||
Tooltip:
|
||||
Name: Palace
|
||||
Description: Unlocks elite infantry\n Special Ability: Ornithopter Strike
|
||||
Building:
|
||||
Power: -50
|
||||
Footprint: _x_ xxx =xx
|
||||
Dimensions: 3,3
|
||||
Health:
|
||||
HP: 2000
|
||||
Armor:
|
||||
Type: Concrete
|
||||
RevealsShroud:
|
||||
Range: 8
|
||||
ProvidesCustomPrerequisite:
|
||||
Prerequisite: TPal
|
||||
RenderDetectionCircle:
|
||||
DetectCloaked:
|
||||
Range: 2
|
||||
Prerequisite: Barracks
|
||||
|
||||
^REFINERY:
|
||||
Inherits: ^Building
|
||||
Buildable:
|
||||
Prerequisites: Power
|
||||
Queue: Building
|
||||
BuildPaletteOrder: 5
|
||||
Hotkey: r
|
||||
@@ -218,17 +133,18 @@ RESEARCH:
|
||||
Capacity: 3000
|
||||
CustomSellValue:
|
||||
Value: 500
|
||||
ProvidesCustomPrerequisite:
|
||||
Prerequisite: Spice Refinery
|
||||
FreeActor:
|
||||
Actor: HARVESTER
|
||||
InitialActivity: FindResources
|
||||
SpawnOffset: 2,1
|
||||
Facing: 160
|
||||
ProvidesCustomPrerequisite:
|
||||
Prerequisite: Refinery
|
||||
|
||||
^SILO:
|
||||
Inherits: ^Building
|
||||
Buildable:
|
||||
Prerequisites: Refinery
|
||||
Queue: Building
|
||||
BuildPaletteOrder: 10
|
||||
Hotkey: i
|
||||
@@ -259,13 +175,14 @@ RESEARCH:
|
||||
^LIGHT:
|
||||
Inherits: ^Building
|
||||
Buildable:
|
||||
Prerequisites: Refinery
|
||||
Queue: Building
|
||||
BuildPaletteOrder: 30
|
||||
Hotkey: l
|
||||
Selectable:
|
||||
Bounds: 96,64
|
||||
Valued:
|
||||
Cost: 1000
|
||||
Cost: 500
|
||||
Tooltip:
|
||||
Name: Light Factory
|
||||
Description: Produces light vehicles
|
||||
@@ -290,11 +207,12 @@ RESEARCH:
|
||||
PrimaryBuilding:
|
||||
ProductionBar:
|
||||
ProvidesCustomPrerequisite:
|
||||
Prerequisite: Light Factory
|
||||
Prerequisite: Light
|
||||
|
||||
^HEAVY:
|
||||
Inherits: ^Building
|
||||
Buildable:
|
||||
Prerequisites: Refinery
|
||||
Queue: Building
|
||||
BuildPaletteOrder: 35
|
||||
Hotkey: h
|
||||
@@ -326,13 +244,14 @@ RESEARCH:
|
||||
PrimaryBuilding:
|
||||
ProductionBar:
|
||||
ProvidesCustomPrerequisite:
|
||||
Prerequisite: Heavy Factory
|
||||
Prerequisite: Heavy
|
||||
|
||||
^RADAR:
|
||||
RequiresPower:
|
||||
CanPowerDown:
|
||||
Inherits: ^Building
|
||||
Buildable:
|
||||
Prerequisites: Barracks
|
||||
Queue: Building
|
||||
BuildPaletteOrder: 20
|
||||
Hotkey: o
|
||||
@@ -362,11 +281,12 @@ RESEARCH:
|
||||
^STARPORT:
|
||||
Inherits: ^Building
|
||||
Valued:
|
||||
Cost: 3000
|
||||
Cost: 2000
|
||||
Tooltip:
|
||||
Name: Starport
|
||||
Description: Dropzone for cheap reinforcements\n Requires power to operate
|
||||
Description: Dropzone for quick reinforcements, at a price.\n Requires power to operate
|
||||
Buildable:
|
||||
Prerequisites: Outpost
|
||||
Queue: Building
|
||||
BuildPaletteOrder: 60
|
||||
Hotkey: c
|
||||
@@ -448,12 +368,12 @@ GUNTOWER:
|
||||
Inherits: ^Building
|
||||
Buildable:
|
||||
Queue: Building
|
||||
Prerequisites: Outpost
|
||||
Prerequisites: Barracks
|
||||
Owner: atreides, harkonnen, ordos
|
||||
BuildPaletteOrder: 40
|
||||
Hotkey: g
|
||||
Valued:
|
||||
Cost: 600
|
||||
Cost: 550
|
||||
Tooltip:
|
||||
Name: Gun Tower
|
||||
Description: Defensive structure\n Strong vs Tanks\n Weak vs Infantry, Aircraft
|
||||
@@ -473,7 +393,7 @@ GUNTOWER:
|
||||
Range: 6
|
||||
RenderRangeCircle:
|
||||
-RenderBuilding:
|
||||
#-AutoTargetIgnore:
|
||||
-AutoTargetIgnore:
|
||||
RenderBuildingSeparateTurret:
|
||||
# HasMakeAnimation: false
|
||||
Turreted:
|
||||
@@ -505,12 +425,12 @@ ROCKETTOWER:
|
||||
Inherits: ^Building
|
||||
Buildable:
|
||||
Queue: Building
|
||||
Prerequisites: Outpost, High Tech Facility
|
||||
Prerequisites: Outpost
|
||||
Owner: atreides, harkonnen, ordos
|
||||
BuildPaletteOrder: 55
|
||||
Hotkey: m
|
||||
Valued:
|
||||
Cost: 800
|
||||
Cost: 750
|
||||
Tooltip:
|
||||
Name: Missile Tower
|
||||
Icon: rturreticon
|
||||
@@ -530,7 +450,7 @@ ROCKETTOWER:
|
||||
Range: 6
|
||||
RenderRangeCircle:
|
||||
-RenderBuilding:
|
||||
#-AutoTargetIgnore:
|
||||
-AutoTargetIgnore:
|
||||
RenderBuildingSeparateTurret:
|
||||
# HasMakeAnimation: false
|
||||
Armament:
|
||||
@@ -564,12 +484,12 @@ REPAIR:
|
||||
Inherits: ^Building
|
||||
Buildable:
|
||||
Queue: Building
|
||||
Prerequisites: Outpost
|
||||
Prerequisites: Heavy
|
||||
Owner: atreides, harkonnen, ordos
|
||||
BuildPaletteOrder: 45
|
||||
Hotkey: e
|
||||
Valued:
|
||||
Cost: 1000
|
||||
Cost: 800
|
||||
Tooltip:
|
||||
Name: Repair Pad
|
||||
Description: Repairs vehicles\n Allows construction of MCVs
|
||||
@@ -591,6 +511,102 @@ REPAIR:
|
||||
RallyPoint:
|
||||
RallyPoint: 1,3
|
||||
|
||||
^HIGHTECH:
|
||||
Inherits: ^Building
|
||||
Buildable:
|
||||
Prerequisites: Outpost
|
||||
Queue: Building
|
||||
BuildPaletteOrder: 50
|
||||
Hotkey: t
|
||||
Selectable:
|
||||
Bounds: 96,96
|
||||
Valued:
|
||||
Cost: 1150
|
||||
Tooltip:
|
||||
Name: High Tech Facility
|
||||
Description: Unlocks advanced technology
|
||||
Building:
|
||||
Power: -40
|
||||
Footprint: _x_ xxx xxx
|
||||
Dimensions: 3,3
|
||||
Health:
|
||||
HP: 1500
|
||||
Armor:
|
||||
Type: Wood
|
||||
RevealsShroud:
|
||||
Range: 4
|
||||
ProvidesCustomPrerequisite:
|
||||
Prerequisite: Hitech
|
||||
|
||||
RESEARCH:
|
||||
Inherits: ^Building
|
||||
Buildable:
|
||||
Queue: Building
|
||||
Prerequisites: Outpost
|
||||
Owner: atreides, harkonnen, ordos
|
||||
BuildPaletteOrder: 65
|
||||
Hotkey: v
|
||||
Selectable:
|
||||
Bounds: 96,64
|
||||
Valued:
|
||||
Cost: 1000
|
||||
Tooltip:
|
||||
Name: IX Research Center
|
||||
Description: Unlocks experimental tanks\n Special Ability: Carryall Combat Drop
|
||||
ParatroopersPower:
|
||||
Image: carryallicon
|
||||
UnitType: carryall.infantry
|
||||
FlareTime: 0
|
||||
ChargeTime: 280
|
||||
Description: Paratroopers
|
||||
LongDesc: A Carryall drops a squad of Infantry \nanywhere on the map
|
||||
Prerequisites: HIGHTECHO
|
||||
DropItems: RIFLE, RIFLE, BAZOOKA, BAZOOKA, ENGINEER, BAZOOKA, RIFLE, RIFLE
|
||||
SelectTargetSound:
|
||||
FlareType:
|
||||
Building:
|
||||
Power: -40
|
||||
Footprint: xxx xxx
|
||||
Dimensions: 3,2
|
||||
Health:
|
||||
HP: 1000
|
||||
Armor:
|
||||
Type: Wood
|
||||
RevealsShroud:
|
||||
Range: 4
|
||||
ProvidesCustomPrerequisite:
|
||||
Prerequisite: Ix
|
||||
|
||||
^PALACE:
|
||||
Inherits: ^Building
|
||||
Buildable:
|
||||
Prerequisites: Ix
|
||||
Queue: Building
|
||||
BuildPaletteOrder: 70
|
||||
Hotkey: p
|
||||
Selectable:
|
||||
Bounds: 96,96
|
||||
Valued:
|
||||
Cost: 2000
|
||||
Tooltip:
|
||||
Name: Palace
|
||||
Description: Unlocks elite infantry\n Special Ability: Ornithopter Strike
|
||||
Building:
|
||||
Power: -50
|
||||
Footprint: _x_ xxx =xx
|
||||
Dimensions: 3,3
|
||||
Health:
|
||||
HP: 2000
|
||||
Armor:
|
||||
Type: Concrete
|
||||
RevealsShroud:
|
||||
Range: 8
|
||||
RenderDetectionCircle:
|
||||
DetectCloaked:
|
||||
Range: 2
|
||||
ProvidesCustomPrerequisite:
|
||||
Prerequisite: TPal
|
||||
|
||||
SIETCH:
|
||||
Inherits: ^Building
|
||||
Tooltip:
|
||||
@@ -680,3 +696,26 @@ HEAVYC:
|
||||
# CrushClasses: plates
|
||||
# -SelectionDecorations:
|
||||
# -Selectable:
|
||||
|
||||
|
||||
|
||||
# custom prerequisites:
|
||||
CONYARD:
|
||||
Tooltip:
|
||||
Name: Construction Yard
|
||||
|
||||
LIGHT:
|
||||
Tooltip:
|
||||
Name: Light Factory
|
||||
|
||||
HEAVY:
|
||||
Tooltip:
|
||||
Name: Heavy Factory
|
||||
|
||||
HITECH:
|
||||
Tooltip:
|
||||
Name: High-Tech Facility
|
||||
|
||||
IX:
|
||||
Tooltip:
|
||||
Name: IX Research Center
|
||||
|
||||
@@ -47,7 +47,7 @@ HARVESTER:
|
||||
Inherits: ^Vehicle
|
||||
Buildable:
|
||||
Queue: Armor
|
||||
Prerequisites: Heavy Factory,Spice Refinery
|
||||
Prerequisites: Heavy,Refinery
|
||||
Owner: atreides, harkonnen, ordos
|
||||
BuiltAt: heavya, heavyh, heavyo
|
||||
BuildPaletteOrder: 10
|
||||
@@ -104,7 +104,7 @@ HARVESTER.starport:
|
||||
Queue: Starport
|
||||
BuiltAt: starporta, starporth, starporto
|
||||
Valued:
|
||||
Cost: 895
|
||||
Cost: 1500
|
||||
|
||||
^TRIKE:
|
||||
Inherits: ^Vehicle
|
||||
@@ -152,7 +152,7 @@ QUAD:
|
||||
Inherits: ^Vehicle
|
||||
Buildable:
|
||||
Queue: Vehicle
|
||||
Prerequisites: Light Factory
|
||||
Prerequisites: Light,Outpost
|
||||
Owner: atreides, harkonnen, ordos
|
||||
BuiltAt: lighta, lighth, lighto
|
||||
BuildPaletteOrder: 20
|
||||
@@ -194,7 +194,7 @@ QUAD.starport:
|
||||
Queue: Starport
|
||||
BuiltAt: starporta, starporth, starporto
|
||||
Valued:
|
||||
Cost: 295
|
||||
Cost: 500
|
||||
|
||||
^COMBAT:
|
||||
Inherits: ^Tank
|
||||
@@ -247,7 +247,7 @@ SIEGETANK:
|
||||
Inherits: ^Tank
|
||||
Buildable:
|
||||
Queue: Armor
|
||||
Prerequisites: Heavy Factory,Outpost
|
||||
Prerequisites: Outpost
|
||||
Owner: atreides, harkonnen, ordos
|
||||
BuiltAt: heavya, heavyh, heavyo
|
||||
BuildPaletteOrder: 30
|
||||
@@ -259,9 +259,9 @@ SIEGETANK:
|
||||
Description: Siege Artillery\n Strong vs Infantry, Buildings\n Weak vs Tanks, Aircraft
|
||||
Icon: siegetankicon
|
||||
Health:
|
||||
HP: 85
|
||||
HP: 120
|
||||
Armor:
|
||||
Type: Light
|
||||
Type: Heavy
|
||||
Mobile:
|
||||
Speed: 5
|
||||
ROT: 3
|
||||
@@ -305,7 +305,7 @@ SIEGETANK.starport:
|
||||
Queue: Starport
|
||||
BuiltAt: starporta, starporth, starporto
|
||||
Valued:
|
||||
Cost: 594
|
||||
Cost: 1075
|
||||
|
||||
MISSILETANK:
|
||||
Inherits: ^Tank
|
||||
@@ -317,8 +317,8 @@ MISSILETANK:
|
||||
Icon: missiletankicon
|
||||
Buildable:
|
||||
Queue: Armor
|
||||
Prerequisites: Heavy Factory,High Tech Facility
|
||||
Owner: atreides, harkonnen
|
||||
Prerequisites: Heavy,Hitech
|
||||
Owner: atreides, harkonnen, ordos
|
||||
BuiltAt: heavya, heavyh
|
||||
BuildPaletteOrder: 40
|
||||
Hotkey: r
|
||||
@@ -326,7 +326,7 @@ MISSILETANK:
|
||||
Speed: 6
|
||||
ROT: 3
|
||||
Health:
|
||||
HP: 110
|
||||
HP: 130
|
||||
Armor:
|
||||
Type: Light
|
||||
RevealsShroud:
|
||||
@@ -363,4 +363,4 @@ MISSILETANK.starport:
|
||||
Owner: atreides, harkonnen, ordos
|
||||
BuiltAt: starporta, starporth, starporto
|
||||
Valued:
|
||||
Cost: 699
|
||||
Cost: 1250
|
||||
@@ -19,7 +19,7 @@ LMG:
|
||||
InfDeath: 2
|
||||
Damage: 15
|
||||
|
||||
Dragon:
|
||||
Bazooka:
|
||||
ROF: 50
|
||||
Range: 5
|
||||
Report: BAZOOK1
|
||||
@@ -50,35 +50,6 @@ Dragon:
|
||||
Damage: 50
|
||||
ImpactSound: kaboom12
|
||||
|
||||
RedEye:
|
||||
ROF: 50
|
||||
Range: 8
|
||||
Report: BAZOOK1
|
||||
ValidTargets: Air
|
||||
Projectile: Missile
|
||||
Arm: 3
|
||||
High: true
|
||||
Shadow: true
|
||||
Proximity: true
|
||||
# Trail: smokey
|
||||
ContrailLength: 10
|
||||
Image: MISSILE
|
||||
ROT: 20
|
||||
RangeLimit: 30
|
||||
Speed: 40
|
||||
Warhead:
|
||||
Spread: 3
|
||||
Versus:
|
||||
None: 90%
|
||||
Wood: 75%
|
||||
Light: 60%
|
||||
Heavy: 25%
|
||||
Explosion: med_explosion
|
||||
InfDeath: 3
|
||||
SmudgeType: SandCrater, RockCrater
|
||||
Damage: 60
|
||||
ImpactSound: kaboom12
|
||||
|
||||
Sniper:
|
||||
ROF: 100
|
||||
Range: 8.5
|
||||
@@ -480,111 +451,6 @@ Heal:
|
||||
InfDeath: 1
|
||||
Damage: -50
|
||||
|
||||
Demolish:
|
||||
Warhead:
|
||||
ImpactSound: EXPLLG2
|
||||
Explosion: building
|
||||
|
||||
Crush:
|
||||
Warhead:
|
||||
ImpactSound: CRUSH1
|
||||
Damage: 100
|
||||
|
||||
Atomic:
|
||||
Warhead:
|
||||
Damage: 1000
|
||||
Spread: 60
|
||||
Versus:
|
||||
None: 20%
|
||||
Wood: 100%
|
||||
Light: 25%
|
||||
Heavy: 25%
|
||||
Concrete: 75%
|
||||
Explosion: nuke
|
||||
InfDeath: 5
|
||||
ImpactSound: EXPLLG2
|
||||
|
||||
CrateNuke:
|
||||
Warhead:
|
||||
Damage: 800
|
||||
Spread: 50
|
||||
Versus:
|
||||
None: 20%
|
||||
Wood: 75%
|
||||
Light: 25%
|
||||
Heavy: 25%
|
||||
Concrete: 50%
|
||||
Explosion: nuke
|
||||
InfDeath: 5
|
||||
ImpactSound: EXPLLG2
|
||||
|
||||
CrateExplosion:
|
||||
Warhead:
|
||||
Damage: 400
|
||||
Spread: 10
|
||||
Versus:
|
||||
None: 90%
|
||||
Wood: 75%
|
||||
Light: 60%
|
||||
Heavy: 25%
|
||||
Explosion: building
|
||||
WaterExplosion: building
|
||||
InfDeath: 4
|
||||
ImpactSound: EXPLSML4
|
||||
|
||||
UnitExplode:
|
||||
Warhead:
|
||||
Damage: 500
|
||||
Spread: 10
|
||||
Versus:
|
||||
None: 90%
|
||||
Wood: 75%
|
||||
Light: 60%
|
||||
Heavy: 25%
|
||||
Explosion: building
|
||||
WaterExplosion: large_splash
|
||||
InfDeath: 4
|
||||
ImpactSound: EXPLMD1
|
||||
|
||||
UnitExplodeSmall:
|
||||
Warhead:
|
||||
Damage: 60
|
||||
Spread: 10
|
||||
Versus:
|
||||
None: 90%
|
||||
Wood: 75%
|
||||
Light: 60%
|
||||
Heavy: 25%
|
||||
Explosion: self_destruct
|
||||
InfDeath: 4
|
||||
ImpactSound: EXPLHG1, EXPLLG1, EXPLMD1, EXPLSML4
|
||||
|
||||
UnitExplodeTiny:
|
||||
Warhead:
|
||||
Damage: 30
|
||||
Spread: 7
|
||||
Versus:
|
||||
None: 90%
|
||||
Wood: 75%
|
||||
Light: 60%
|
||||
Heavy: 25%
|
||||
Explosion: large_explosion
|
||||
InfDeath: 4
|
||||
ImpactSound: EXPLMD2, EXPLSML1, EXPLSML2, EXPLSML3
|
||||
|
||||
UnitExplodeScale:
|
||||
Warhead:
|
||||
Damage: 90
|
||||
Spread: 13
|
||||
Versus:
|
||||
None: 90%
|
||||
Wood: 75%
|
||||
Light: 60%
|
||||
Heavy: 25%
|
||||
Explosion: building
|
||||
InfDeath: 4
|
||||
ImpactSound: EXPLLG2, EXPLLG3, EXPLLG5
|
||||
|
||||
WormJaw:
|
||||
ROF: 10
|
||||
Range: 3
|
||||
|
||||
188
mods/d2k/weapons/defaults.yaml
Normal file
188
mods/d2k/weapons/defaults.yaml
Normal file
@@ -0,0 +1,188 @@
|
||||
# to do: explosion animations, spreads
|
||||
|
||||
|
||||
|
||||
### Warheads
|
||||
|
||||
W_Bullets: # Machine Guns
|
||||
Report: MGUN2 #machine gun burst sound
|
||||
Warhead:
|
||||
Spread: 3
|
||||
Versus:
|
||||
None: 100%
|
||||
Wood: 75%
|
||||
Light: 40%
|
||||
Heavy: 20%
|
||||
Concrete: 10%
|
||||
Explosion: piffs
|
||||
InfDeath: 2
|
||||
|
||||
W_Bazooka:
|
||||
Warhead:
|
||||
Spread: 3
|
||||
Versus:
|
||||
None: 8%
|
||||
Wood: 45%
|
||||
Light: 70%
|
||||
Heavy: 100%
|
||||
Concrete: 75%
|
||||
InfDeath: 4
|
||||
Explosion: med_explosion
|
||||
WaterExplosion: med_splash
|
||||
ImpactSound: kaboom12
|
||||
|
||||
W_HE: # Grenadier, siege tank
|
||||
Warhead:
|
||||
Spread: 12
|
||||
Versus:
|
||||
None: 125%
|
||||
Wood: 70%
|
||||
Light: 30%
|
||||
Heavy: 20%
|
||||
Concrete: 100%
|
||||
# vvv below taken from 155mm
|
||||
InfDeath: 3
|
||||
Explosion: self_destruct
|
||||
WaterExplosion: large_splash
|
||||
ImpactSound: explsml2
|
||||
SmudgeType: SandCrater, RockCrater
|
||||
|
||||
W_GT_AT: # Sardaukar & Fremen's longer range weapons
|
||||
Warhead:
|
||||
Spread: 3
|
||||
Versus:
|
||||
None: 25%
|
||||
Wood: 65%
|
||||
Light: 100%
|
||||
Heavy: 50%
|
||||
Concrete: 100%
|
||||
InfDeath: 4
|
||||
Explosion: med_explosion
|
||||
WaterExplosion: med_splash
|
||||
ImpactSound: kaboom12
|
||||
SmudgeType: SandCrater, RockCrater
|
||||
|
||||
W_AT: # Tank shells, gun turret
|
||||
Warhead:
|
||||
Spread: 3
|
||||
Versus:
|
||||
None: 20%
|
||||
Wood: 60%
|
||||
Light: 100%
|
||||
Heavy: 75%
|
||||
Concrete: 50%
|
||||
Explosion: med_explosion
|
||||
ImpactSound: kaboom30
|
||||
InfDeath: 4
|
||||
SmudgeType: SandCrater, RockCrater
|
||||
|
||||
W_AT_Mis: # Rocket Launcher, tower missile
|
||||
Warhead:
|
||||
Spread: 8
|
||||
Versus:
|
||||
None: 15%
|
||||
Wood: 65%
|
||||
Light: 90%
|
||||
Heavy: 100%
|
||||
Concrete: 75%
|
||||
InfDeath: 4
|
||||
Explosion: large_explosion
|
||||
WaterExplosion: med_splash
|
||||
ImpactSound: explsml1
|
||||
SmudgeType: SandCrater, RockCrater
|
||||
|
||||
W_Deviate
|
||||
Warhead:
|
||||
Spread: 8
|
||||
Versus:
|
||||
None: 20%
|
||||
Wood: 20%
|
||||
Light: 20%
|
||||
Heavy: 20%
|
||||
Concrete: 20%
|
||||
Explosion: med_explosion
|
||||
WaterExplosion: med_splash
|
||||
|
||||
W_Sonic
|
||||
Warhead:
|
||||
Spread: 6
|
||||
Versus:
|
||||
None: 100%
|
||||
Wood: 100%
|
||||
Light: 100%
|
||||
Heavy: 60%
|
||||
Concrete: 50%
|
||||
Explosion: med_explosion
|
||||
WaterExplosion: med_splash
|
||||
|
||||
W_Plasma:
|
||||
Warhead:
|
||||
Spread: 3
|
||||
Versus:
|
||||
None: 100%
|
||||
Wood: 100%
|
||||
Light: 60%
|
||||
Heavy: 50%
|
||||
Concrete: 100%
|
||||
Explosion: med_explosion
|
||||
WaterExplosion: med_splash
|
||||
|
||||
|
||||
|
||||
|
||||
### Projectiles
|
||||
|
||||
P_Bullets: #from M60mg
|
||||
Projectile: Bullet
|
||||
Speed: 100
|
||||
ContrailLength: 3
|
||||
TrailInterval: 1
|
||||
ContrailDelay: 0
|
||||
ContrailUsePlayerColor: true
|
||||
|
||||
P_OneShot: #from Sniper
|
||||
Report: RIFLE
|
||||
Projectile: Bullet
|
||||
Speed: 150
|
||||
ContrailLength: 6
|
||||
TrailInterval: 1
|
||||
ContrailDelay: 0
|
||||
ContrailUsePlayerColor: true
|
||||
|
||||
P_Bazooka: #From bazooka/1st (dragon?)
|
||||
Projectile: Missile
|
||||
Speed: 25
|
||||
Arm: 2
|
||||
High: true
|
||||
Shadow: yes
|
||||
Proximity: true
|
||||
Trail: smokey
|
||||
Inaccuracy: 3
|
||||
Image: DRAGON
|
||||
ROT: 5
|
||||
RangeLimit: 35
|
||||
|
||||
P_Rocket: #From QuadRockets
|
||||
Projectile: Missile
|
||||
Arm: 0
|
||||
High: yes
|
||||
Shadow: yes
|
||||
Proximity: yes
|
||||
Inaccuracy: 3
|
||||
Image: DRAGON
|
||||
ROT: 10
|
||||
Trail: smokey
|
||||
Speed: 40
|
||||
RangeLimit: 40
|
||||
|
||||
P_Missile: #From 227mm
|
||||
Projectile: Bullet
|
||||
Speed: 20
|
||||
Arm: 5
|
||||
High: yes
|
||||
Shadow: yes
|
||||
Inaccuracy: 55
|
||||
Angle: 0.2
|
||||
Image: MISSILE
|
||||
ROT: 5
|
||||
ContrailLength: 5
|
||||
105
mods/d2k/weapons/explosions.yaml
Normal file
105
mods/d2k/weapons/explosions.yaml
Normal file
@@ -0,0 +1,105 @@
|
||||
Crush:
|
||||
Warhead:
|
||||
ImpactSound: CRUSH1
|
||||
Damage: 100
|
||||
|
||||
Demolish:
|
||||
Warhead:
|
||||
ImpactSound: EXPLLG2
|
||||
Explosion: building
|
||||
|
||||
Atomic:
|
||||
Warhead:
|
||||
Damage: 1000
|
||||
Spread: 60
|
||||
Versus:
|
||||
None: 20%
|
||||
Wood: 100%
|
||||
Light: 25%
|
||||
Heavy: 25%
|
||||
Concrete: 75%
|
||||
Explosion: nuke
|
||||
InfDeath: 5
|
||||
ImpactSound: EXPLLG2
|
||||
|
||||
CrateNuke:
|
||||
Warhead:
|
||||
Damage: 800
|
||||
Spread: 50
|
||||
Versus:
|
||||
None: 20%
|
||||
Wood: 75%
|
||||
Light: 25%
|
||||
Heavy: 25%
|
||||
Concrete: 50%
|
||||
Explosion: nuke
|
||||
InfDeath: 5
|
||||
ImpactSound: EXPLLG2
|
||||
|
||||
CrateExplosion:
|
||||
Warhead:
|
||||
Damage: 400
|
||||
Spread: 10
|
||||
Versus:
|
||||
None: 90%
|
||||
Wood: 75%
|
||||
Light: 60%
|
||||
Heavy: 25%
|
||||
Explosion: building
|
||||
WaterExplosion: building
|
||||
InfDeath: 4
|
||||
ImpactSound: EXPLSML4
|
||||
|
||||
UnitExplode:
|
||||
Warhead:
|
||||
Damage: 500
|
||||
Spread: 10
|
||||
Versus:
|
||||
None: 90%
|
||||
Wood: 75%
|
||||
Light: 60%
|
||||
Heavy: 25%
|
||||
Explosion: building
|
||||
WaterExplosion: large_splash
|
||||
InfDeath: 4
|
||||
ImpactSound: EXPLMD1
|
||||
|
||||
UnitExplodeSmall:
|
||||
Warhead:
|
||||
Damage: 60
|
||||
Spread: 10
|
||||
Versus:
|
||||
None: 90%
|
||||
Wood: 75%
|
||||
Light: 60%
|
||||
Heavy: 25%
|
||||
Explosion: self_destruct
|
||||
InfDeath: 4
|
||||
ImpactSound: EXPLHG1, EXPLLG1, EXPLMD1, EXPLSML4
|
||||
|
||||
UnitExplodeTiny:
|
||||
Warhead:
|
||||
Damage: 30
|
||||
Spread: 7
|
||||
Versus:
|
||||
None: 90%
|
||||
Wood: 75%
|
||||
Light: 60%
|
||||
Heavy: 25%
|
||||
Explosion: large_explosion
|
||||
InfDeath: 4
|
||||
ImpactSound: EXPLMD2, EXPLSML1, EXPLSML2, EXPLSML3
|
||||
|
||||
UnitExplodeScale:
|
||||
Warhead:
|
||||
Damage: 90
|
||||
Spread: 13
|
||||
Versus:
|
||||
None: 90%
|
||||
Wood: 75%
|
||||
Light: 60%
|
||||
Heavy: 25%
|
||||
Explosion: building
|
||||
InfDeath: 4
|
||||
ImpactSound: EXPLLG2, EXPLLG3, EXPLLG5
|
||||
|
||||
Reference in New Issue
Block a user