Revert FlightDynamics yaml changes

- TD and RA were straight up reverted.

- D2k was manually reverted with following changes:
-- Frigate staying VTOL.
-- Carryall staying CanSlide: true but CanHover: false.
-- bogus VTOL/CanHover flags on Ornithopter staying removed.

- TS was manually reverted to keep the behavior
improvements of the original FlightDynamics PR.
This commit is contained in:
reaperrr
2019-07-12 23:36:04 +02:00
committed by abcdefg30
parent cf4d73ab91
commit 747e60d8b1
6 changed files with 35 additions and 16 deletions

View File

@@ -325,9 +325,11 @@
LandWhenIdle: false
AirborneCondition: airborne
CruisingCondition: cruising
CanHover: True
TakeOffOnResupply: true
VTOL: true
LandableTerrainTypes: Clear, Rough, Road, Beach, Tiberium, BlueTiberium
Crushes: crate, infantry
FlightDynamics: VTOL, Slide, Hover, MoveIntoShroud, TakeOffOnCreation, TakeOffOnResupply, TurnToDock
InitialFacing: 224
HiddenUnderFog:
Type: GroundPosition
@@ -1087,7 +1089,8 @@
Offset: 43, 128, 0
ZOffset: -129
Aircraft:
FlightDynamics: VTOL, Slide, Hover, MoveIntoShroud, TakeOffOnCreation
CanHover: True
VTOL: true
FallsToEarth:
Spins: True
Moves: False

View File

@@ -9,7 +9,6 @@ carryall.reinforce:
Armor:
Type: light
Aircraft:
FlightDynamics: VTOL, Slide, MoveIntoShroud, TakeOffOnCreation
CruiseAltitude: 2160
CruisingCondition: cruising
InitialFacing: 0
@@ -19,6 +18,8 @@ carryall.reinforce:
Repulsable: False
LandWhenIdle: False
AirborneCondition: airborne
CanSlide: True
VTOL: true
IdleTurnSpeed: 1
Targetable@GROUND:
TargetTypes: Ground, Vehicle
@@ -76,12 +77,14 @@ frigate:
Tooltip:
Name: Frigate
Aircraft:
FlightDynamics: VTOL, Hover, MoveIntoShroud, TakeOffOnCreation
Speed: 189
TurnSpeed: 1
Repulsable: False
MaximumPitch: 20
CruiseAltitude: 2048
VTOL: true
CanHover: true
CanSlide: true
-AppearsOnRadar:
Cargo:
MaxWeight: 20
@@ -99,7 +102,6 @@ ornithopter:
Armor:
Type: light
Aircraft:
FlightDynamics: MoveIntoShroud, TakeOffOnCreation
Speed: 224
TurnSpeed: 2
Repulsable: False
@@ -131,7 +133,8 @@ carryall.husk:
Aircraft:
TurnSpeed: 4
Speed: 144
FlightDynamics: VTOL, Slide, MoveIntoShroud, TakeOffOnCreation
CanSlide: True
VTOL: true
RenderSprites:
Image: carryall
@@ -144,6 +147,7 @@ carryall.huskVTOL:
Velocity: 0c128
Aircraft:
TurnSpeed: 4
FlightDynamics: VTOL, Slide, MoveIntoShroud, TakeOffOnCreation
CanSlide: True
VTOL: true
RenderSprites:
Image: carryall

View File

@@ -626,12 +626,14 @@
Tooltip:
GenericName: Helicopter
Aircraft:
CanHover: True
CruisingCondition: cruising
WaitDistanceFromResupplyBase: 4c0
TakeOffOnResupply: true
VTOL: true
LandableTerrainTypes: Clear, Rough, Road, Ore, Beach, Gems
Crushes: crate, mine, infantry
InitialFacing: 224
FlightDynamics: VTOL, Slide, Hover, MoveIntoShroud, TakeOffOnCreation, TakeOffOnResupply, TurnToDock
GpsDot:
String: Helicopter
Hovers@CRUISING:
@@ -1043,7 +1045,8 @@
Tooltip:
GenericName: Destroyed Helicopter
Aircraft:
FlightDynamics: VTOL, Slide, Hover, MoveIntoShroud, TakeOffOnCreation
CanHover: True
VTOL: true
FallsToEarth:
Explosion: UnitExplodeHeli
BodyOrientation:

View File

@@ -49,7 +49,7 @@ DSHP:
IdealSeparation: 1275
CruiseAltitude: 12c512
AltitudeVelocity: 256
FlightDynamics: VTOL, Hover, MoveIntoShroud, TakeOffOnCreation, TurnToDock
MoveIntoShroud: true
Health:
HP: 20000
Armor:
@@ -90,7 +90,8 @@ ORCA:
TakeoffSounds: orcaup1.aud
LandingSounds: orcadwn1.aud
AltitudeVelocity: 128
FlightDynamics: VTOL, Hover, TakeOffOnCreation, TakeOffOnResupply, TurnToDock
CanSlide: false
TakeOffOnResupply: true
Health:
HP: 20000
Armor:
@@ -144,6 +145,8 @@ ORCAB:
CruisingCondition: cruising
TakeoffSounds: orcaup1.aud
LandingSounds: orcadwn1.aud
CanHover: false
CanSlide: false
ReturnOnIdle:
Health:
HP: 26000
@@ -199,7 +202,6 @@ ORCATRAN:
TakeoffSounds: orcaup1.aud
LandingSounds: orcadwn1.aud
IdealSeparation: 1275
FlightDynamics: VTOL, Hover, MoveIntoShroud, TakeOffOnCreation, TurnToDock
Health:
HP: 20000
Armor:
@@ -281,6 +283,8 @@ SCRIN:
AirborneCondition: airborne
TakeoffSounds: dropup1.aud
LandingSounds: dropdwn1.aud
CanHover: false
CanSlide: false
ReturnOnIdle:
Health:
HP: 28000
@@ -332,7 +336,8 @@ APACHE:
Aircraft:
TurnSpeed: 5
Speed: 130
FlightDynamics: VTOL, Hover, TakeOffOnCreation, TakeOffOnResupply, TurnToDock
CanSlide: false
TakeOffOnResupply: true
Health:
HP: 22500
Armor:
@@ -384,7 +389,7 @@ HUNTER:
Speed: 355
CruiseAltitude: 3c128
CruisingCondition: cruising
FlightDynamics: VTOL, Slide, Hover, MoveIntoShroud, TakeOffOnCreation
MoveIntoShroud: true
AttackAircraft:
FacingTolerance: 128
AttackType: Hover

View File

@@ -880,7 +880,10 @@
MaximumPitch: 120
LandableTerrainTypes: Clear, Road, Rail, DirtRoad, Rough, Tiberium, BlueTiberium, Veins
Crushes: crate, infantry
FlightDynamics: VTOL, TakeOffOnCreation, TakeOffOnResupply, TurnToDock
MoveIntoShroud: false
CanHover: true
CanSlide: true
VTOL: true
Voiced:
VoiceSet: Heli
HiddenUnderFog:

View File

@@ -174,7 +174,8 @@ JUMPJET.Husk:
Explosion:
Aircraft:
Speed: 186
FlightDynamics: VTOL, Slide, Hover, MoveIntoShroud
CanHover: True
VTOL: true
RenderSprites:
Image: jumpjet
WithSpriteBody: