Revert FlightDynamics yaml changes
- TD and RA were straight up reverted. - D2k was manually reverted with following changes: -- Frigate staying VTOL. -- Carryall staying CanSlide: true but CanHover: false. -- bogus VTOL/CanHover flags on Ornithopter staying removed. - TS was manually reverted to keep the behavior improvements of the original FlightDynamics PR.
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@@ -9,7 +9,6 @@ carryall.reinforce:
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Armor:
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Type: light
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Aircraft:
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FlightDynamics: VTOL, Slide, MoveIntoShroud, TakeOffOnCreation
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CruiseAltitude: 2160
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CruisingCondition: cruising
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InitialFacing: 0
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@@ -19,6 +18,8 @@ carryall.reinforce:
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Repulsable: False
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LandWhenIdle: False
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AirborneCondition: airborne
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CanSlide: True
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VTOL: true
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IdleTurnSpeed: 1
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Targetable@GROUND:
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TargetTypes: Ground, Vehicle
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@@ -76,12 +77,14 @@ frigate:
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Tooltip:
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Name: Frigate
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Aircraft:
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FlightDynamics: VTOL, Hover, MoveIntoShroud, TakeOffOnCreation
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Speed: 189
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TurnSpeed: 1
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Repulsable: False
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MaximumPitch: 20
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CruiseAltitude: 2048
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VTOL: true
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CanHover: true
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CanSlide: true
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-AppearsOnRadar:
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Cargo:
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MaxWeight: 20
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@@ -99,7 +102,6 @@ ornithopter:
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Armor:
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Type: light
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Aircraft:
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FlightDynamics: MoveIntoShroud, TakeOffOnCreation
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Speed: 224
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TurnSpeed: 2
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Repulsable: False
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@@ -131,7 +133,8 @@ carryall.husk:
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Aircraft:
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TurnSpeed: 4
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Speed: 144
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FlightDynamics: VTOL, Slide, MoveIntoShroud, TakeOffOnCreation
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CanSlide: True
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VTOL: true
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RenderSprites:
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Image: carryall
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@@ -144,6 +147,7 @@ carryall.huskVTOL:
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Velocity: 0c128
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Aircraft:
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TurnSpeed: 4
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FlightDynamics: VTOL, Slide, MoveIntoShroud, TakeOffOnCreation
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CanSlide: True
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VTOL: true
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RenderSprites:
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Image: carryall
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