Revert FlightDynamics yaml changes

- TD and RA were straight up reverted.

- D2k was manually reverted with following changes:
-- Frigate staying VTOL.
-- Carryall staying CanSlide: true but CanHover: false.
-- bogus VTOL/CanHover flags on Ornithopter staying removed.

- TS was manually reverted to keep the behavior
improvements of the original FlightDynamics PR.
This commit is contained in:
reaperrr
2019-07-12 23:36:04 +02:00
committed by abcdefg30
parent cf4d73ab91
commit 747e60d8b1
6 changed files with 35 additions and 16 deletions

View File

@@ -49,7 +49,7 @@ DSHP:
IdealSeparation: 1275
CruiseAltitude: 12c512
AltitudeVelocity: 256
FlightDynamics: VTOL, Hover, MoveIntoShroud, TakeOffOnCreation, TurnToDock
MoveIntoShroud: true
Health:
HP: 20000
Armor:
@@ -90,7 +90,8 @@ ORCA:
TakeoffSounds: orcaup1.aud
LandingSounds: orcadwn1.aud
AltitudeVelocity: 128
FlightDynamics: VTOL, Hover, TakeOffOnCreation, TakeOffOnResupply, TurnToDock
CanSlide: false
TakeOffOnResupply: true
Health:
HP: 20000
Armor:
@@ -144,6 +145,8 @@ ORCAB:
CruisingCondition: cruising
TakeoffSounds: orcaup1.aud
LandingSounds: orcadwn1.aud
CanHover: false
CanSlide: false
ReturnOnIdle:
Health:
HP: 26000
@@ -199,7 +202,6 @@ ORCATRAN:
TakeoffSounds: orcaup1.aud
LandingSounds: orcadwn1.aud
IdealSeparation: 1275
FlightDynamics: VTOL, Hover, MoveIntoShroud, TakeOffOnCreation, TurnToDock
Health:
HP: 20000
Armor:
@@ -281,6 +283,8 @@ SCRIN:
AirborneCondition: airborne
TakeoffSounds: dropup1.aud
LandingSounds: dropdwn1.aud
CanHover: false
CanSlide: false
ReturnOnIdle:
Health:
HP: 28000
@@ -332,7 +336,8 @@ APACHE:
Aircraft:
TurnSpeed: 5
Speed: 130
FlightDynamics: VTOL, Hover, TakeOffOnCreation, TakeOffOnResupply, TurnToDock
CanSlide: false
TakeOffOnResupply: true
Health:
HP: 22500
Armor:
@@ -384,7 +389,7 @@ HUNTER:
Speed: 355
CruiseAltitude: 3c128
CruisingCondition: cruising
FlightDynamics: VTOL, Slide, Hover, MoveIntoShroud, TakeOffOnCreation
MoveIntoShroud: true
AttackAircraft:
FacingTolerance: 128
AttackType: Hover

View File

@@ -880,7 +880,10 @@
MaximumPitch: 120
LandableTerrainTypes: Clear, Road, Rail, DirtRoad, Rough, Tiberium, BlueTiberium, Veins
Crushes: crate, infantry
FlightDynamics: VTOL, TakeOffOnCreation, TakeOffOnResupply, TurnToDock
MoveIntoShroud: false
CanHover: true
CanSlide: true
VTOL: true
Voiced:
VoiceSet: Heli
HiddenUnderFog:

View File

@@ -174,7 +174,8 @@ JUMPJET.Husk:
Explosion:
Aircraft:
Speed: 186
FlightDynamics: VTOL, Slide, Hover, MoveIntoShroud
CanHover: True
VTOL: true
RenderSprites:
Image: jumpjet
WithSpriteBody: