Update RA/TD light guns cosmetic effects
Use single piff instead of piffs per impact on M60s and M1, but in return add visual inaccuracy. Gave minigunner MG two additional delayed effect warheads to match sound and fire animation.
This commit is contained in:
@@ -99,6 +99,7 @@ HeliAAGun:
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DamageTypes: Prone50Percent, TriggerProne, BulletDeath
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Warhead@2Eff: CreateEffect
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Explosions: piff
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Inaccuracy: 171
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Pistol:
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Inherits: ^LightMG
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@@ -109,9 +110,19 @@ Pistol:
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Damage: 100
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Versus:
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None: 100
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Warhead@2Eff: CreateEffect
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Inaccuracy: 128
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M16:
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Inherits: ^LightMG
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Warhead@2Eff2: CreateEffect
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Delay: 2
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Explosions: piff
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Inaccuracy: 171
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Warhead@2Eff3: CreateEffect
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Delay: 4
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Explosions: piff
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Inaccuracy: 171
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MachineGun:
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Inherits: ^LightMG
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@@ -122,7 +133,7 @@ MachineGun:
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Wood: 10
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Light: 70
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Warhead@2Eff: CreateEffect
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Explosions: piffs
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Inaccuracy: 213
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MachineGunH:
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Inherits: MachineGun
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@@ -93,6 +93,12 @@ FLAK-23-AG:
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Heavy: 10
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Concrete: 10
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DamageTypes: Prone50Percent, TriggerProne, DefaultDeath
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Warhead@2Eff: CreateEffect
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Explosions: piff
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Inaccuracy: 171
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Warhead@3EffWater: CreateEffect
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Explosions: water_piff
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Inaccuracy: 171
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Vulcan:
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Inherits: ^HeavyMG
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@@ -252,9 +258,9 @@ Pistol:
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Versus:
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None: 100
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Warhead@2Eff: CreateEffect
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Explosions: piff
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Inaccuracy: 128
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Warhead@3EffWater: CreateEffect
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Explosions: water_piff
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Inaccuracy: 128
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M1Carbine:
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Inherits: ^LightMG
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@@ -264,6 +270,26 @@ M1Carbine:
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Warhead@1Dam: SpreadDamage
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Versus:
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Wood: 30
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Warhead@2Eff2: CreateEffect
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Delay: 2
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Explosions: piff
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Inaccuracy: 171
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Warhead@3EffWater2: CreateEffect
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Delay: 2
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ValidTargets: Water, Underwater
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InvalidTargets: Bridge
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Explosions: water_piff
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Inaccuracy: 171
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Warhead@2Eff3: CreateEffect
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Delay: 4
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Explosions: piff
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Inaccuracy: 171
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Warhead@3EffWater3: CreateEffect
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Delay: 4
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ValidTargets: Water, Underwater
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InvalidTargets: Bridge
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Explosions: water_piff
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Inaccuracy: 171
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M60mg:
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Inherits: ^LightMG
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@@ -274,6 +300,10 @@ M60mg:
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Warhead@1Dam: SpreadDamage
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Versus:
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Light: 30
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Warhead@2Eff: CreateEffect
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Inaccuracy: 213
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Warhead@3EffWater: CreateEffect
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Inaccuracy: 213
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^SnipeWeapon:
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ReloadDelay: 80
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