Update RA/TD light guns cosmetic effects

Use single piff instead of piffs per impact on
M60s and M1, but in return add visual inaccuracy.

Gave minigunner MG two additional delayed effect warheads
to match sound and fire animation.
This commit is contained in:
reaperrr
2020-10-11 15:06:53 +02:00
committed by abcdefg30
parent efe0de2ecb
commit 748292324a
2 changed files with 44 additions and 3 deletions

View File

@@ -99,6 +99,7 @@ HeliAAGun:
DamageTypes: Prone50Percent, TriggerProne, BulletDeath DamageTypes: Prone50Percent, TriggerProne, BulletDeath
Warhead@2Eff: CreateEffect Warhead@2Eff: CreateEffect
Explosions: piff Explosions: piff
Inaccuracy: 171
Pistol: Pistol:
Inherits: ^LightMG Inherits: ^LightMG
@@ -109,9 +110,19 @@ Pistol:
Damage: 100 Damage: 100
Versus: Versus:
None: 100 None: 100
Warhead@2Eff: CreateEffect
Inaccuracy: 128
M16: M16:
Inherits: ^LightMG Inherits: ^LightMG
Warhead@2Eff2: CreateEffect
Delay: 2
Explosions: piff
Inaccuracy: 171
Warhead@2Eff3: CreateEffect
Delay: 4
Explosions: piff
Inaccuracy: 171
MachineGun: MachineGun:
Inherits: ^LightMG Inherits: ^LightMG
@@ -122,7 +133,7 @@ MachineGun:
Wood: 10 Wood: 10
Light: 70 Light: 70
Warhead@2Eff: CreateEffect Warhead@2Eff: CreateEffect
Explosions: piffs Inaccuracy: 213
MachineGunH: MachineGunH:
Inherits: MachineGun Inherits: MachineGun

View File

@@ -93,6 +93,12 @@ FLAK-23-AG:
Heavy: 10 Heavy: 10
Concrete: 10 Concrete: 10
DamageTypes: Prone50Percent, TriggerProne, DefaultDeath DamageTypes: Prone50Percent, TriggerProne, DefaultDeath
Warhead@2Eff: CreateEffect
Explosions: piff
Inaccuracy: 171
Warhead@3EffWater: CreateEffect
Explosions: water_piff
Inaccuracy: 171
Vulcan: Vulcan:
Inherits: ^HeavyMG Inherits: ^HeavyMG
@@ -252,9 +258,9 @@ Pistol:
Versus: Versus:
None: 100 None: 100
Warhead@2Eff: CreateEffect Warhead@2Eff: CreateEffect
Explosions: piff Inaccuracy: 128
Warhead@3EffWater: CreateEffect Warhead@3EffWater: CreateEffect
Explosions: water_piff Inaccuracy: 128
M1Carbine: M1Carbine:
Inherits: ^LightMG Inherits: ^LightMG
@@ -264,6 +270,26 @@ M1Carbine:
Warhead@1Dam: SpreadDamage Warhead@1Dam: SpreadDamage
Versus: Versus:
Wood: 30 Wood: 30
Warhead@2Eff2: CreateEffect
Delay: 2
Explosions: piff
Inaccuracy: 171
Warhead@3EffWater2: CreateEffect
Delay: 2
ValidTargets: Water, Underwater
InvalidTargets: Bridge
Explosions: water_piff
Inaccuracy: 171
Warhead@2Eff3: CreateEffect
Delay: 4
Explosions: piff
Inaccuracy: 171
Warhead@3EffWater3: CreateEffect
Delay: 4
ValidTargets: Water, Underwater
InvalidTargets: Bridge
Explosions: water_piff
Inaccuracy: 171
M60mg: M60mg:
Inherits: ^LightMG Inherits: ^LightMG
@@ -274,6 +300,10 @@ M60mg:
Warhead@1Dam: SpreadDamage Warhead@1Dam: SpreadDamage
Versus: Versus:
Light: 30 Light: 30
Warhead@2Eff: CreateEffect
Inaccuracy: 213
Warhead@3EffWater: CreateEffect
Inaccuracy: 213
^SnipeWeapon: ^SnipeWeapon:
ReloadDelay: 80 ReloadDelay: 80