added smudge

palette problems and engine does not care for terrain type
This commit is contained in:
Matthias Mailänder
2012-06-05 18:14:17 +02:00
parent 83ee6b758e
commit 749301899e
5 changed files with 32 additions and 26 deletions

View File

@@ -183,15 +183,10 @@ World:
PipColor: Yellow
AllowedTerrainTypes: Clear
AllowUnderActors: false
# SmudgeLayer@SCORCH:
# Type:Scorch
# SmokePercentage:50
# Types:sc1,sc2,sc3,sc4,sc5,sc6
# Depths:1,1,1,1,1,1
# SmudgeLayer@CRATER:
# Type:Crater
# Types:cr1,cr2,cr3,cr4,cr5,cr6
# Depths:5,5,5,5,5,5
SmudgeLayer@CRATER:
Type:Crater
Types:rockcrater1,rockcrater2,sandcrater1,sandcrater2
Depths:15,15,15,15
SpawnMapActors:
CreateMPPlayers:
MPStartLocations: