git-svn-id: svn://svn.ijw.co.nz/svn/OpenRa@1330 993157c7-ee19-0410-b2c4-bb4e9862e678

This commit is contained in:
(no author)
2007-07-23 15:55:06 +00:00
parent d94b589650
commit 74b4d5d455
22 changed files with 80 additions and 536 deletions

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@@ -1,60 +0,0 @@
namespace OpenRa.BlockCacheVisualizer
{
partial class Form1
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.flowLayoutPanel1 = new System.Windows.Forms.FlowLayoutPanel();
this.SuspendLayout();
//
// flowLayoutPanel1
//
this.flowLayoutPanel1.BackColor = System.Drawing.SystemColors.MenuHighlight;
this.flowLayoutPanel1.Dock = System.Windows.Forms.DockStyle.Fill;
this.flowLayoutPanel1.Location = new System.Drawing.Point(0, 0);
this.flowLayoutPanel1.Name = "flowLayoutPanel1";
this.flowLayoutPanel1.Size = new System.Drawing.Size(748, 528);
this.flowLayoutPanel1.TabIndex = 0;
//
// Form1
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(748, 528);
this.Controls.Add(this.flowLayoutPanel1);
this.Name = "Form1";
this.Text = "Form1";
this.ResumeLayout(false);
}
#endregion
private System.Windows.Forms.FlowLayoutPanel flowLayoutPanel1;
}
}

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@@ -1,103 +0,0 @@
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Text;
using System.Windows.Forms;
using System.IO;
using System.Drawing.Imaging;
namespace OpenRa.BlockCacheVisualizer
{
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
ClientSize = new Size(525,525);
FormBorderStyle = FormBorderStyle.FixedSingle;
MaximizeBox = false;
Text = "PNG Block Cache Visualizer";
Visible = true;
OpenFileDialog d = new OpenFileDialog();
d.RestoreDirectory = true;
d.Filter = "OpenRA PNG Block Cache (*.png)|*.png";
if (DialogResult.OK != d.ShowDialog())
return;
string filename = d.FileName;
string palname = Path.GetDirectoryName(filename) + "\\palette-cache.png";
Bitmap palette = new Bitmap(palname);
Bitmap block = new Bitmap(filename);
uint[] masks = { 0x00ff0000, 0x0000ff00, 0x000000ff, 0xff000000 };
foreach (uint c in masks)
{
Bitmap b = ExtractChannelToBitmap(block, palette, c);
PictureBox pb = new PictureBox();
pb.SizeMode = PictureBoxSizeMode.AutoSize;
pb.Image = b;
pb.BackColor = Color.White;
flowLayoutPanel1.Controls.Add(pb);
}
}
uint MaskColor(uint c, uint mask)
{
uint hax = c & mask;
hax = (hax & 0xffff) | (hax >> 16);
return (hax & 0xff) | (hax >> 8);
}
static BitmapData Lock(Bitmap b, ImageLockMode mode)
{
return b.LockBits(new Rectangle(new Point(), b.Size), mode, b.PixelFormat);
}
Bitmap ExtractChannelToBitmap(Bitmap src, Bitmap pal, uint mask)
{
Bitmap dest = new Bitmap(src.Width / 2, src.Height / 2, pal.PixelFormat);
BitmapData destData = Lock(dest, ImageLockMode.WriteOnly);
BitmapData paletteData = Lock(pal, ImageLockMode.ReadOnly);
BitmapData srcData = Lock(src, ImageLockMode.ReadOnly);
int destStride = destData.Stride/4;
int srcStride = srcData.Stride/4;
unsafe
{
uint* pdest = (uint*)destData.Scan0.ToPointer();
uint* ppal = (uint*)paletteData.Scan0.ToPointer();
uint* psrc = (uint*)srcData.Scan0.ToPointer();
int h = dest.Height; int w = dest.Width;
for (int j = 0; j < h; j++)
for (int i = 0; i < w; i++)
{
uint srcc = psrc[2 * j * srcStride + 2 * i];
uint index = MaskColor(srcc, mask);
uint data = ppal[index];
pdest[j * destStride + i] = data;
}
}
dest.UnlockBits(destData);
pal.UnlockBits(paletteData);
src.UnlockBits(srcData);
return dest;
}
}
}

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@@ -1,120 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

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@@ -1,64 +0,0 @@
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProductVersion>8.0.50727</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{127D13D1-3589-4240-A33B-70C3A25536A4}</ProjectGuid>
<OutputType>WinExe</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>OpenRa.BlockCacheVisualizer</RootNamespace>
<AssemblyName>OpenRa.BlockCacheVisualizer</AssemblyName>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<UseVSHostingProcess>false</UseVSHostingProcess>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<UseVSHostingProcess>false</UseVSHostingProcess>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Data" />
<Reference Include="System.Deployment" />
<Reference Include="System.Drawing" />
<Reference Include="System.Windows.Forms" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="Form1.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="Form1.Designer.cs">
<DependentUpon>Form1.cs</DependentUpon>
</Compile>
<Compile Include="Program.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<EmbeddedResource Include="Form1.resx">
<SubType>Designer</SubType>
<DependentUpon>Form1.cs</DependentUpon>
</EmbeddedResource>
</ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>

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@@ -1,20 +0,0 @@
using System;
using System.Collections.Generic;
using System.Windows.Forms;
namespace OpenRa.BlockCacheVisualizer
{
static class Program
{
/// <summary>
/// The main entry point for the application.
/// </summary>
[STAThread]
static void Main()
{
Application.EnableVisualStyles();
Application.SetCompatibleTextRenderingDefault(false);
Application.Run(new Form1());
}
}
}

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@@ -1,33 +0,0 @@
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("OpenRa.BlockCacheVisualizer")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("OpenRa.BlockCacheVisualizer")]
[assembly: AssemblyCopyright("Copyright © 2007")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("db73d0ce-dd5f-4143-92ed-3c8e8b98f380")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]

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@@ -6,19 +6,6 @@ using OpenRa.FileFormats;
namespace OpenRa.FileFormats
{
public class Folder : IFolder
{
readonly string path;
public Folder(string path) { this.path = path; }
public Stream GetContent(string filename)
{
try { return File.OpenRead(path + filename); }
catch { throw new FileNotFoundException("File not found", filename); }
}
}
public static class FileSystem
{
static List<IFolder> mountedFolders = new List<IFolder>();

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@@ -0,0 +1,20 @@
using System;
using System.Collections.Generic;
using System.Text;
using System.IO;
namespace OpenRa.FileFormats
{
public class Folder : IFolder
{
readonly string path;
public Folder(string path) { this.path = path; }
public Stream GetContent(string filename)
{
try { return File.OpenRead(path + filename); }
catch { throw new FileNotFoundException("File not found", filename); }
}
}
}

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@@ -17,8 +17,7 @@ namespace OpenRa.FileFormats
public readonly int Width;
public readonly int Height;
public PointF Size { get { return new PointF(Width, Height); } }
public int2 Size { get { return new int2(Width, Height); } }
public readonly TileReference[ , ] MapTiles = new TileReference[ 128, 128 ];
public readonly List<TreeReference> Trees = new List<TreeReference>();

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@@ -41,6 +41,7 @@
<ItemGroup>
<Compile Include="Blowfish.cs" />
<Compile Include="FileSystem.cs" />
<Compile Include="Folder.cs" />
<Compile Include="Format40.cs" />
<Compile Include="Format80.cs" />
<Compile Include="IniFile.cs" />

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@@ -15,31 +15,31 @@ namespace OpenRa.Game
public readonly PathFinder pathFinder;
public readonly Network network;
public Game( string mapName, Renderer renderer, int2 clientSize )
public Game(string mapName, Renderer renderer, int2 clientSize)
{
map = new Map( new IniFile( FileSystem.Open( mapName ) ) );
FileSystem.Mount( new Package( "../../../" + map.Theater + ".mix" ) );
map = new Map(new IniFile(FileSystem.Open(mapName)));
FileSystem.Mount(new Package("../../../" + map.Theater + ".mix"));
viewport = new Viewport( clientSize, new float2( map.Size ), renderer );
viewport = new Viewport(clientSize, map.Size, renderer);
terrain = new TerrainRenderer( renderer, map, viewport );
world = new World( renderer, viewport );
treeCache = new TreeCache( renderer.Device, map );
terrain = new TerrainRenderer(renderer, map, viewport);
world = new World(renderer, viewport);
treeCache = new TreeCache(renderer.Device, map);
foreach( TreeReference treeReference in map.Trees )
world.Add( new Tree( treeReference, treeCache, map ) );
foreach (TreeReference treeReference in map.Trees)
world.Add(new Tree(treeReference, treeCache, map));
pathFinder = new PathFinder( map, terrain.tileSet );
pathFinder = new PathFinder(map, terrain.tileSet);
network = new Network();
}
public void Tick()
{
viewport.DrawRegions( this );
viewport.DrawRegions(this);
}
public void Issue( IOrder order )
public void Issue(IOrder order)
{
order.Apply();
}

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@@ -8,22 +8,14 @@ using OpenRa.FileFormats;
namespace OpenRa.Game
{
// todo: synthesize selection color, and generate duplicate palette block!
public class HardwarePalette
class HardwarePalette : Sheet
{
const int maxEntries = 16; // dont need anything like this many,
// but the hardware likes square textures better
Bitmap bitmap = new Bitmap(256, maxEntries);
GraphicsDevice device;
const int maxEntries = 16;
int allocated = 0;
Texture paletteTexture;
public HardwarePalette(GraphicsDevice device, Map map)
public HardwarePalette(Renderer renderer, Map map)
: base(renderer,new Size(256, maxEntries))
{
this.device = device;
Palette pal = new Palette(FileSystem.Open(map.Theater + ".pal"));
AddPalette(pal);
@@ -31,30 +23,10 @@ namespace OpenRa.Game
AddPalette(new Palette(pal, new PaletteRemap(FileSystem.Open(remap + ".rem"))));
}
void Resolve()
{
const string filename = "../../../palette-cache.png";
bitmap.Save(filename);
using (Stream s = File.OpenRead(filename))
paletteTexture = Texture.Create(s, device);
}
public Texture PaletteTexture
{
get
{
if (paletteTexture == null)
Resolve();
return paletteTexture;
}
}
int AddPalette(Palette p)
{
for (int i = 0; i < 256; i++)
bitmap.SetPixel(i, allocated, p.GetColor(i));
this[new Point(i, allocated)] = p.GetColor(i);
return allocated++;
}

View File

@@ -39,7 +39,7 @@ namespace OpenRa.Game
bool windowed = !settings.GetValue("fullscreeen", false);
renderer = new Renderer(this, GetResolution(settings), windowed);
SheetBuilder.Initialize( renderer.Device );
SheetBuilder.Initialize( renderer );
game = new Game( settings.GetValue( "map", "scm12ea.ini" ), renderer, new int2( ClientSize ) );
@@ -54,7 +54,7 @@ namespace OpenRa.Game
sidebar = new Sidebar(Race.Soviet, renderer, game.viewport);
renderer.SetPalette( new HardwarePalette( renderer.Device, game.map ) );
renderer.SetPalette( new HardwarePalette( renderer, game.map ) );
}
internal void Run()

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@@ -44,6 +44,7 @@
<Compile Include="Animation.cs" />
<Compile Include="Building.cs" />
<Compile Include="Game.cs" />
<Compile Include="Sheet.cs" />
<Compile Include="Harvester.cs" />
<Compile Include="Log.cs" />
<Compile Include="Network\Network.cs" />
@@ -65,7 +66,6 @@
<Compile Include="Refinery.cs" />
<Compile Include="Renderer.cs" />
<Compile Include="Settings.cs" />
<Compile Include="Sheet.cs" />
<Compile Include="Sidebar.cs" />
<Compile Include="Sprite.cs" />
<Compile Include="SpriteRenderer.cs" />

View File

@@ -46,9 +46,6 @@ namespace OpenRa.Game
queue.Add( new PathDistance( estimator( startLocation - offset ), startLocation ) );
cellInfo[ startLocation.X, startLocation.Y ].MinCost = 0;
int seenCount = 0;
int impassableCount = 0;
while( !queue.Empty )
{
PathDistance p = queue.Pop();
@@ -63,15 +60,9 @@ namespace OpenRa.Game
int2 newHere = here + d;
if( cellInfo[ newHere.X, newHere.Y ].Seen )
{
++seenCount;
continue;
}
if( passableCost[ newHere.X, newHere.Y ] == double.PositiveInfinity )
{
++impassableCount;
continue;
}
double cellCost = ( ( d.X * d.Y != 0 ) ? 1.414213563 : 1.0 ) * passableCost[ newHere.X, newHere.Y ];
double newCost = cellInfo[ here.X, here.Y ].MinCost + cellCost;

View File

@@ -20,7 +20,7 @@ namespace OpenRa.Game
public void SetPalette(HardwarePalette hp)
{
shader.SetTexture(paletteHandle, hp.PaletteTexture);
shader.SetTexture(paletteHandle, hp.Texture);
}
public Renderer(Control host, Size resolution, bool windowed)

View File

@@ -1,28 +1,33 @@
using System;
using System.Collections.Generic;
using System.Text;
using System.Drawing;
using BluntDirectX.Direct3D;
using System.Drawing;
using System.IO;
using System.Drawing.Imaging;
namespace OpenRa.Game
{
class Sheet
{
public readonly Bitmap bitmap;
readonly Renderer renderer;
protected readonly Bitmap bitmap;
readonly GraphicsDevice device;
Texture texture;
static int suffix = 0;
string filename = string.Format("../../../block-cache-{0}.png", suffix++);
public Size Size { get { return bitmap.Size; } }
public Sheet(Size size, GraphicsDevice d)
public Sheet(Renderer renderer, Size size)
{
bitmap = new Bitmap(size.Width, size.Height);
device = d;
this.renderer = renderer;
this.bitmap = new Bitmap(size.Width, size.Height);
}
void Resolve()
{
string filename = string.Format("../../../sheet-{0}.png", suffix++);
bitmap.Save(filename);
using (Stream s = File.OpenRead(filename))
texture = Texture.Create(s, renderer.Device);
}
public Texture Texture
@@ -30,20 +35,18 @@ namespace OpenRa.Game
get
{
if (texture == null)
LoadTexture();
Resolve();
return texture;
}
}
void LoadTexture()
public Size Size { get { return bitmap.Size; } }
public Color this[Point p]
{
bitmap.Save(filename);
using( Stream s = File.OpenRead(filename) )
texture = Texture.Create(s, device);
get { return bitmap.GetPixel(p.X, p.Y); }
set { bitmap.SetPixel(p.X, p.Y, value); }
}
static int suffix = 0;
}
}

View File

@@ -9,9 +9,9 @@ namespace OpenRa.Game
{
static class SheetBuilder
{
public static void Initialize(GraphicsDevice d)
public static void Initialize(Renderer r)
{
device = d;
renderer = r;
}
public static Sprite Add(byte[] src, Size size)
@@ -30,12 +30,9 @@ namespace OpenRa.Game
return Add(data, size);
}
static Sheet NewSheet()
{
return new Sheet(new Size(512, 512), device);
}
static Sheet NewSheet() { return new Sheet(renderer, new Size(512, 512)); }
static GraphicsDevice device;
static Renderer renderer;
static Sheet current = null;
static int rowHeight = 0;
static Point p;

View File

@@ -114,16 +114,6 @@ namespace OpenRa.Game
return true;
}
public virtual IOrder Order( int2 xy )
{
return new MoveOrder( this, xy );
}
public int2 Location
{
get { return toCell; }
}
public override float2 RenderLocation
{
get
@@ -135,9 +125,8 @@ namespace OpenRa.Game
}
}
public override Sprite[] CurrentImages
{
get { return animation.Images; }
}
public int2 Location { get { return toCell; } }
public virtual IOrder Order(int2 xy) { return new MoveOrder(this, xy); }
public override Sprite[] CurrentImages { get { return animation.Images; } }
}
}

View File

@@ -91,8 +91,7 @@ namespace OpenRa.Game
{
Point p = new Point(dest.bounds.Left + i, dest.bounds.Top + j);
byte b = src[i + dest.bounds.Width * j];
Color original = dest.sheet.bitmap.GetPixel(p.X, p.Y);
dest.sheet.bitmap.SetPixel(p.X, p.Y, ReplaceChannel(original, dest.channel, b));
dest.sheet[p] = ReplaceChannel(dest.sheet[p], dest.channel, b);
}
}

View File

@@ -1,6 +1,6 @@

Microsoft Visual Studio Solution File, Format Version 9.00
# Visual C# Express 2005
# Visual Studio 2005
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "MixDecrypt", "MixDecrypt\MixDecrypt.vcproj", "{6F5D4280-3D23-41FF-AE2A-511B5553E377}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenRa.FileFormats", "OpenRa.FileFormats\OpenRa.FileFormats.csproj", "{BDAEAB25-991E-46A7-AF1E-4F0E03358DAA}"
@@ -17,8 +17,6 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BluntDx", "BluntDx\BluntDx.
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenRa.TechTree", "OpenRa.TechTree\OpenRa.TechTree.csproj", "{2BFC3861-E90E-4F77-B254-8FB8285E43AC}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenRa.BlockCacheVisualizer", "OpenRa.BlockCacheVisualizer\OpenRa.BlockCacheVisualizer.csproj", "{127D13D1-3589-4240-A33B-70C3A25536A4}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenRa.DataStructures", "OpenRa.DataStructures\OpenRa.DataStructures.csproj", "{2F9E7A23-56C0-4286-9C8E-1060A9B2F073}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "PaletteUsage", "PaletteUsage\PaletteUsage.csproj", "{54577061-E2D2-4336-90A2-A9A7106A30CD}"
@@ -83,16 +81,6 @@ Global
{2BFC3861-E90E-4F77-B254-8FB8285E43AC}.Release|Mixed Platforms.ActiveCfg = Release|Any CPU
{2BFC3861-E90E-4F77-B254-8FB8285E43AC}.Release|Mixed Platforms.Build.0 = Release|Any CPU
{2BFC3861-E90E-4F77-B254-8FB8285E43AC}.Release|Win32.ActiveCfg = Release|Any CPU
{127D13D1-3589-4240-A33B-70C3A25536A4}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{127D13D1-3589-4240-A33B-70C3A25536A4}.Debug|Any CPU.Build.0 = Debug|Any CPU
{127D13D1-3589-4240-A33B-70C3A25536A4}.Debug|Mixed Platforms.ActiveCfg = Debug|Any CPU
{127D13D1-3589-4240-A33B-70C3A25536A4}.Debug|Mixed Platforms.Build.0 = Debug|Any CPU
{127D13D1-3589-4240-A33B-70C3A25536A4}.Debug|Win32.ActiveCfg = Debug|Any CPU
{127D13D1-3589-4240-A33B-70C3A25536A4}.Release|Any CPU.ActiveCfg = Release|Any CPU
{127D13D1-3589-4240-A33B-70C3A25536A4}.Release|Any CPU.Build.0 = Release|Any CPU
{127D13D1-3589-4240-A33B-70C3A25536A4}.Release|Mixed Platforms.ActiveCfg = Release|Any CPU
{127D13D1-3589-4240-A33B-70C3A25536A4}.Release|Mixed Platforms.Build.0 = Release|Any CPU
{127D13D1-3589-4240-A33B-70C3A25536A4}.Release|Win32.ActiveCfg = Release|Any CPU
{2F9E7A23-56C0-4286-9C8E-1060A9B2F073}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{2F9E7A23-56C0-4286-9C8E-1060A9B2F073}.Debug|Any CPU.Build.0 = Debug|Any CPU
{2F9E7A23-56C0-4286-9C8E-1060A9B2F073}.Debug|Mixed Platforms.ActiveCfg = Debug|Any CPU

View File

@@ -23,13 +23,11 @@ namespace PaletteUsage
foreach (byte b in ImageBytes(bitmap))
++f[b];
for (int i = 0; i < 256; i++)
{
if (i % 8 == 0)
Console.WriteLine();
Console.WriteLine("Unused palette entries:");
Console.Write("{0} -> {1}", i.ToString().PadLeft(3), f[i].ToString().PadRight(8));
}
for (int i = 0; i < 256; i++)
if (f[i] == 0)
Console.WriteLine("0x{0:x}\t\t{0}", i);
}
static IEnumerable<byte> ImageBytes(Bitmap bitmap)