sound works

This commit is contained in:
Chris Forbes
2009-10-14 10:35:24 +13:00
parent 2709118d48
commit 74ebdc5f93
7 changed files with 138 additions and 6 deletions

View File

@@ -0,0 +1,108 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.IO;
namespace OpenRa.FileFormats
{
[Flags]
enum SoundFlags
{
Stereo = 0x1,
_16Bit = 0x2,
}
enum SoundFormat
{
WestwoodCompressed = 1,
ImaAdpcm = 99,
}
struct Chunk
{
public int CompressedSize;
public int OutputSize;
public static Chunk Read(BinaryReader r)
{
Chunk c;
c.CompressedSize = r.ReadUInt16();
c.OutputSize = r.ReadUInt16();
if (0xdeaf != r.ReadUInt32())
throw new InvalidDataException("Chunk header is bogus");
return c;
}
}
public static class AudLoader
{
static int[] IndexAdjust = { -1, -1, -1, -1, 2, 4, 6, 8 };
static int[] StepTable = {
7, 8, 9, 10, 11, 12, 13, 14, 16,
17, 19, 21, 23, 25, 28, 31, 34, 37,
41, 45, 50, 55, 60, 66, 73, 80, 88,
97, 107, 118, 130, 143, 157, 173, 190, 209,
230, 253, 279, 307, 337, 371, 408, 449, 494,
544, 598, 658, 724, 796, 876, 963, 1060, 1166,
1282, 1411, 1552, 1707, 1878, 2066, 2272, 2499, 2749,
3024, 3327, 3660, 4026, 4428, 4871, 5358, 5894, 6484,
7132, 7845, 8630, 9493, 10442, 11487, 12635, 13899, 15289,
16818, 18500, 20350, 22385, 24623, 27086, 29794, 32767 };
static short DecodeSample(byte b, ref int index, ref int current)
{
var sb = (b & 8) != 0;
b &= 7;
var delta = (StepTable[index] * b) / 4 + StepTable[index] / 8;
if (sb) delta = -delta;
current += delta;
if (current > short.MaxValue) current = short.MaxValue;
if (current < short.MinValue) current = short.MinValue;
index += IndexAdjust[b];
if (index < 0) index = 0;
if (index > 88) index = 88;
return (short)current;
}
public static byte[] LoadSound(Stream s)
{
var br = new BinaryReader(s);
var sampleRate = br.ReadUInt16();
var dataSize = br.ReadInt32();
var outputSize = br.ReadInt32();
var flags = (SoundFlags)br.ReadByte();
var format = (SoundFormat)br.ReadByte();
var output = new byte[outputSize];
var offset = 0;
var index = 0;
var currentSample = 0;
while (dataSize > 0)
{
var chunk = Chunk.Read(br);
for (int n = 0; n < chunk.CompressedSize; n++)
{
var b = br.ReadByte();
var t = DecodeSample(b, ref index, ref currentSample);
output[offset++] = (byte)t;
output[offset++] = (byte)(t >> 8);
t = DecodeSample((byte)(b >> 4), ref index, ref currentSample);
output[offset++] = (byte)t;
output[offset++] = (byte)(t >> 8);
}
dataSize -= 8 + chunk.CompressedSize;
}
return output;
}
}
}

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@@ -44,6 +44,7 @@
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="AudLoader.cs" />
<Compile Include="Blowfish.cs" />
<Compile Include="BlowfishKeyProvider.cs" />
<Compile Include="Dune2ShpReader.cs" />

View File

@@ -3,7 +3,8 @@ using OpenRa.FileFormats;
using OpenRa.Game.Graphics;
using OpenRa.TechTree;
using System.Drawing;
using System.Linq;
using System.Linq;
using IrrKlang;
namespace OpenRa.Game
{
@@ -24,7 +25,9 @@ namespace OpenRa.Game
public readonly Dictionary<int, Player> players = new Dictionary<int, Player>();
public Player LocalPlayer { get { return players[localPlayerIndex]; } }
public BuildingInfluenceMap LocalPlayerBuildings;
public BuildingInfluenceMap LocalPlayerBuildings;
ISoundEngine soundEngine;
public Game(string mapName, Renderer renderer, int2 clientSize)
{
@@ -52,7 +55,22 @@ namespace OpenRa.Game
network = new Network();
controller = new Controller(this); // CAREFUL THERES AN UGLY HIDDEN DEPENDENCY HERE STILL
worldRenderer = new WorldRenderer(renderer, this);
worldRenderer = new WorldRenderer(renderer, this);
var sound = AudLoader.LoadSound(FileSystem.Open("intro.aud"));
soundEngine = new ISoundEngine();
var soundSource = soundEngine.AddSoundSourceFromPCMData(sound, "intro.aud",
new AudioFormat()
{
ChannelCount = 1,
FrameCount = sound.Length / 2,
Format = SampleFormat.Signed16Bit,
SampleRate = 22050
});
soundEngine.Play2D(soundSource, true, false, true);
}
public void Tick()

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@@ -29,7 +29,8 @@ namespace OpenRa.Game
FileSystem.Mount(new Package("redalert.mix"));
FileSystem.Mount(new Package("conquer.mix"));
FileSystem.Mount(new Package("hires.mix"));
FileSystem.Mount(new Package("general.mix"));
FileSystem.Mount(new Package("general.mix"));
FileSystem.Mount(new Package("local.mix"));
FormBorderStyle = FormBorderStyle.None;
BackColor = Color.Black;

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@@ -60,6 +60,10 @@
<SpecificVersion>False</SpecificVersion>
<HintPath>..\Ijw.DirectX\Ijw.Framework\IjwFramework\bin\Debug\IjwFramework.dll</HintPath>
</Reference>
<Reference Include="irrKlang.NET2.0, Version=1.1.3.0, Culture=neutral, PublicKeyToken=a854741bd80517c7, processorArchitecture=x86">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\thirdparty\irrKlang.NET2.0.dll</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="System.Core">
<RequiredTargetFramework>3.5</RequiredTargetFramework>

View File

@@ -148,7 +148,7 @@ namespace OpenRa.Game
{
if (mi.Button == MouseButtons.Left && mi.Event == MouseInputEvent.Down)
{
var point = new float2(mi.Location.X, mi.Location.Y);
var point = mi.Location.ToFloat2();
var item = GetItem(point);
if (item != null)
{
@@ -162,7 +162,7 @@ namespace OpenRa.Game
}
else if( mi.Button == MouseButtons.Right && mi.Event == MouseInputEvent.Down )
{
var point = new float2(mi.Location.X, mi.Location.Y);
var point = mi.Location.ToFloat2();
var item = GetItem(point);
if( item != null )
{

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thirdparty/irrKlang.NET2.0.dll vendored Normal file

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