Enable "Unable to comply, building in progress" notification.

This commit is contained in:
Paul Chote
2018-04-06 21:36:49 +00:00
committed by reaperrr
parent 0654f18f22
commit 7508a13f92
5 changed files with 23 additions and 1 deletions

View File

@@ -33,6 +33,7 @@ FACT:
LowPowerSlowdown: 2 LowPowerSlowdown: 2
QueuedAudio: Building QueuedAudio: Building
ReadyAudio: ConstructionComplete ReadyAudio: ConstructionComplete
LimitedAudio: BuildingInProgress
ProductionQueue@NodBuilding: ProductionQueue@NodBuilding:
Type: Building.Nod Type: Building.Nod
Factions: nod Factions: nod
@@ -40,6 +41,7 @@ FACT:
LowPowerSlowdown: 2 LowPowerSlowdown: 2
QueuedAudio: Building QueuedAudio: Building
ReadyAudio: ConstructionComplete ReadyAudio: ConstructionComplete
LimitedAudio: BuildingInProgress
ProductionQueue@GDIDefense: ProductionQueue@GDIDefense:
Type: Defence.GDI Type: Defence.GDI
Factions: gdi Factions: gdi
@@ -47,6 +49,7 @@ FACT:
LowPowerSlowdown: 3 LowPowerSlowdown: 3
QueuedAudio: Building QueuedAudio: Building
ReadyAudio: ConstructionComplete ReadyAudio: ConstructionComplete
LimitedAudio: BuildingInProgress
ProductionQueue@NodDefense: ProductionQueue@NodDefense:
Type: Defence.Nod Type: Defence.Nod
Factions: nod Factions: nod
@@ -54,6 +57,7 @@ FACT:
LowPowerSlowdown: 3 LowPowerSlowdown: 3
QueuedAudio: Building QueuedAudio: Building
ReadyAudio: ConstructionComplete ReadyAudio: ConstructionComplete
LimitedAudio: BuildingInProgress
BaseBuilding: BaseBuilding:
ProductionBar@BuildingGDI: ProductionBar@BuildingGDI:
ProductionType: Building.GDI ProductionType: Building.GDI
@@ -290,6 +294,7 @@ PYLE:
Group: Infantry Group: Infantry
RequireOwner: false RequireOwner: false
LowPowerSlowdown: 3 LowPowerSlowdown: 3
LimitedAudio: BuildingInProgress
ProductionBar: ProductionBar:
Power: Power:
Amount: -20 Amount: -20
@@ -335,6 +340,7 @@ HAND:
Group: Infantry Group: Infantry
RequireOwner: false RequireOwner: false
LowPowerSlowdown: 3 LowPowerSlowdown: 3
LimitedAudio: BuildingInProgress
ProductionBar: ProductionBar:
Power: Power:
Amount: -20 Amount: -20
@@ -387,6 +393,7 @@ AFLD:
RequireOwner: false RequireOwner: false
LowPowerSlowdown: 3 LowPowerSlowdown: 3
ReadyAudio: ReadyAudio:
LimitedAudio: BuildingInProgress
ProductionBar: ProductionBar:
Power: Power:
Amount: -50 Amount: -50
@@ -439,6 +446,7 @@ WEAP:
RequireOwner: false RequireOwner: false
Group: Vehicle Group: Vehicle
LowPowerSlowdown: 3 LowPowerSlowdown: 3
LimitedAudio: BuildingInProgress
ProductionBar: ProductionBar:
Power: Power:
Amount: -50 Amount: -50
@@ -481,11 +489,13 @@ HPAD:
Factions: gdi Factions: gdi
Group: Aircraft Group: Aircraft
LowPowerSlowdown: 3 LowPowerSlowdown: 3
LimitedAudio: BuildingInProgress
ProductionQueue@Nod: ProductionQueue@Nod:
Type: Aircraft.Nod Type: Aircraft.Nod
Factions: nod Factions: nod
Group: Aircraft Group: Aircraft
LowPowerSlowdown: 3 LowPowerSlowdown: 3
LimitedAudio: BuildingInProgress
ProductionBar@GDI: ProductionBar@GDI:
ProductionType: Aircraft.GDI ProductionType: Aircraft.GDI
ProductionBar@Nod: ProductionBar@Nod:

View File

@@ -71,6 +71,7 @@ BIO:
Group: Infantry Group: Infantry
RequireOwner: false RequireOwner: false
LowPowerSlowdown: 3 LowPowerSlowdown: 3
LimitedAudio: BuildingInProgress
ProductionBar: ProductionBar:
RallyPoint: RallyPoint:
Offset: -1,-1 Offset: -1,-1

View File

@@ -13,32 +13,38 @@ Player:
LowPowerSlowdown: 3 LowPowerSlowdown: 3
QueuedAudio: Building QueuedAudio: Building
ReadyAudio: ConstructionComplete ReadyAudio: ConstructionComplete
LimitedAudio: BuildingInProgress
SpeedUp: True SpeedUp: True
ClassicProductionQueue@Defense: ClassicProductionQueue@Defense:
Type: Defense Type: Defense
LowPowerSlowdown: 3 LowPowerSlowdown: 3
QueuedAudio: Building QueuedAudio: Building
ReadyAudio: ConstructionComplete ReadyAudio: ConstructionComplete
LimitedAudio: BuildingInProgress
SpeedUp: True SpeedUp: True
ClassicProductionQueue@Vehicle: ClassicProductionQueue@Vehicle:
Type: Vehicle Type: Vehicle
LowPowerSlowdown: 3 LowPowerSlowdown: 3
QueuedAudio: Building QueuedAudio: Building
LimitedAudio: BuildingInProgress
SpeedUp: True SpeedUp: True
BuildTimeSpeedReduction: 100, 75, 60, 50 BuildTimeSpeedReduction: 100, 75, 60, 50
ClassicProductionQueue@Infantry: ClassicProductionQueue@Infantry:
Type: Infantry Type: Infantry
LowPowerSlowdown: 3 LowPowerSlowdown: 3
LimitedAudio: BuildingInProgress
SpeedUp: True SpeedUp: True
ClassicProductionQueue@Ship: ClassicProductionQueue@Ship:
Type: Ship Type: Ship
LowPowerSlowdown: 3 LowPowerSlowdown: 3
QueuedAudio: Building QueuedAudio: Building
LimitedAudio: BuildingInProgress
SpeedUp: True SpeedUp: True
ClassicProductionQueue@Aircraft: ClassicProductionQueue@Aircraft:
Type: Aircraft Type: Aircraft
LowPowerSlowdown: 3 LowPowerSlowdown: 3
QueuedAudio: Building QueuedAudio: Building
LimitedAudio: BuildingInProgress
SpeedUp: True SpeedUp: True
PlaceBuilding: PlaceBuilding:
SupportPowerManager: SupportPowerManager:

View File

@@ -47,7 +47,7 @@ Speech:
NavalUnitLost: 00-i074 NavalUnitLost: 00-i074
NewOptions: 00-i032 NewOptions: 00-i032
NewTerrainDiscovered: 00-i198 NewTerrainDiscovered: 00-i198
NoBuild: 00-i064 BuildingInProgress: 00-i064
OnHold: 00-i218 OnHold: 00-i218
OurAllyIsUnderAttack: 00-i308 OurAllyIsUnderAttack: 00-i308
PlayerHasResigned: 00-i252 PlayerHasResigned: 00-i252

View File

@@ -15,6 +15,7 @@ Player:
LowPowerSlowdown: 3 LowPowerSlowdown: 3
QueuedAudio: Building QueuedAudio: Building
ReadyAudio: ConstructionComplete ReadyAudio: ConstructionComplete
LimitedAudio: BuildingInProgress
SpeedUp: True SpeedUp: True
ClassicProductionQueue@Defense: ClassicProductionQueue@Defense:
Type: Defense Type: Defense
@@ -22,21 +23,25 @@ Player:
LowPowerSlowdown: 3 LowPowerSlowdown: 3
QueuedAudio: Building QueuedAudio: Building
ReadyAudio: ConstructionComplete ReadyAudio: ConstructionComplete
LimitedAudio: BuildingInProgress
SpeedUp: True SpeedUp: True
ClassicProductionQueue@Vehicle: ClassicProductionQueue@Vehicle:
Type: Vehicle Type: Vehicle
BuildDurationModifier: 120 BuildDurationModifier: 120
LowPowerSlowdown: 3 LowPowerSlowdown: 3
LimitedAudio: BuildingInProgress
SpeedUp: True SpeedUp: True
ClassicProductionQueue@Infantry: ClassicProductionQueue@Infantry:
Type: Infantry Type: Infantry
BuildDurationModifier: 120 BuildDurationModifier: 120
LowPowerSlowdown: 3 LowPowerSlowdown: 3
LimitedAudio: BuildingInProgress
SpeedUp: True SpeedUp: True
ClassicProductionQueue@Air: ClassicProductionQueue@Air:
Type: Air Type: Air
BuildDurationModifier: 120 BuildDurationModifier: 120
LowPowerSlowdown: 3 LowPowerSlowdown: 3
LimitedAudio: BuildingInProgress
SpeedUp: True SpeedUp: True
PlaceBuilding: PlaceBuilding:
Palette: placebuilding Palette: placebuilding