Add smudges to TS weapons

This commit is contained in:
reaperrr
2014-10-11 01:16:27 +02:00
parent fad0215842
commit 752d7fbbcb
4 changed files with 144 additions and 30 deletions

View File

@@ -84,13 +84,33 @@ World:
Name: Nod Name: Nod
Race: nod Race: nod
DomainIndex: DomainIndex:
SmudgeLayer@SCORCH: SmudgeLayer@SMALLSCORCH:
Type: Scorch Type: SmallScorch
Sequence: scorches Sequence: smallscorches
SmokeType: smallfire
SmokePercentage: 50 SmokePercentage: 50
SmudgeLayer@CRATER: SmudgeLayer@MEDIUMSCORCH:
Type: Crater Type: MediumScorch
Sequence: craters Sequence: mediumscorches
SmokeType: mediumfire
SmokePercentage: 75
SmudgeLayer@LARGESCORCH:
Type: LargeScorch
Sequence: largescorches
SmokeType: largefire
SmokePercentage: 100
SmudgeLayer@SMALLCRATER:
Type: SmallCrater
SmokeType: smallsmoke
Sequence: smallcraters
SmudgeLayer@MEDIUMCRATER:
Type: MediumCrater
SmokeType: smallsmoke
Sequence: mediumcraters
SmudgeLayer@LARGECRATER:
Type: LargeCrater
SmokeType: largesmoke
Sequence: largecraters
ResourceLayer: ResourceLayer:
ResourceClaimLayer: ResourceClaimLayer:
FixedColorPalette@GreenTiberium: FixedColorPalette@GreenTiberium:

View File

@@ -310,12 +310,36 @@ flameall:
Facings: -8 Facings: -8
Tick: 160 Tick: 160
#TODO: placeholder to fix crashes related to smoke largesmoke:
smoke_m: idle: lgrysmk1
Start: 0
Length: *
smallsmoke:
idle: sgrysmk1
Start: 0
Length: *
largefire:
idle: fire1
Start: 0
Length: *
mediumfire:
idle: fire2
Start: 0
Length: *
smallfire:
idle: fire3 idle: fire3
Start: 0 Start: 0
Length: * Length: *
tinyfire:
idle: fire4
Start: 0
Length: *
moveflsh: moveflsh:
idle: ring idle: ring
Start: 0 Start: 0
@@ -430,42 +454,86 @@ shroud:
fog: fog fog: fog
Length: * Length: *
scorches: #TODO: make use of 07-12 as well smallscorches:
sc1: burnt01 sc1: burnt01
Length: * Length: 1
Offset: 0, -12 Offset: 0, -12
sc2: burnt02 sc2: burnt02
Length: * Length: 1
Offset: 0, -12 Offset: 0, -12
sc3: burnt03 sc3: burnt03
Length: * Length: 1
Offset: 0, -12 Offset: 0, -12
sc4: burnt04 sc4: burnt04
Length: * Length: 1
Offset: 0, -12 Offset: 0, -12
sc5: burnt05 sc5: burnt05
Length: * Length: 1
Offset: 0, -12 Offset: 0, -12
sc6: burnt06 sc6: burnt06
Length: * Length: 1
Offset: 0, -12 Offset: 0, -12
craters: #TODO: make use of 07-12 as well mediumscorches:
sc7: burnt07
Length: 1
Offset: 0, -18
sc8: burnt08
Length: 1
Offset: 0, -18
sc9: burnt09
Length: 1
Offset: 0, -18
sc10: burnt10
Length: 1
Offset: 0, -18
largescorches:
sc11: burnt11
Length: 1
Offset: 0, -24
sc12: burnt12
Length: 1
Offset: 0, -24
smallcraters:
cr1: crater01 cr1: crater01
Length: * Length: 1
Offset: 0, -12 Offset: 0, -12
cr2: crater02 cr2: crater02
Length: * Length: 1
Offset: 0, -12 Offset: 0, -12
cr3: crater03 cr3: crater03
Length: * Length: 1
Offset: 0, -12 Offset: 0, -12
cr4: crater04 cr4: crater04
Length: * Length: 1
Offset: 0, -12 Offset: 0, -12
cr5: crater05 cr5: crater05
Length: * Length: 1
Offset: 0, -12 Offset: 0, -12
cr6: crater06 cr6: crater06
Length: * Length: 1
Offset: 0, -12 Offset: 0, -12
mediumcraters:
cr7: crater07
Length: 1
Offset: 0, -12
cr8: crater08
Length: 1
Offset: 0, -12
cr9: crater09
Length: 1
Offset: 0, -12
cr10: crater10
Length: 1
Offset: 0, -12
largecraters:
cr11: crater11
Length: 1
Offset: 0, -24
cr12: crater12
Length: 1
Offset: 0, -24

View File

@@ -9,7 +9,7 @@ General:
Terrain: Terrain:
TerrainType@Clear: TerrainType@Clear:
Type: Clear Type: Clear
AcceptsSmudgeType: Crater, Scorch AcceptsSmudgeType: SmallCrater, MediumCrater, LargeCrater, SmallScorch, MediumScorch, LargeScorch
Color: 116, 85, 55 Color: 116, 85, 55
TargetTypes: Ground TargetTypes: Ground
TerrainType@Road: TerrainType@Road:
@@ -42,12 +42,12 @@ Terrain:
TargetTypes: Ground TargetTypes: Ground
TerrainType@Tiberium: TerrainType@Tiberium:
Type: Tiberium Type: Tiberium
AcceptsSmudgeType: Crater, Scorch AcceptsSmudgeType: SmallCrater, MediumCrater, LargeCrater, SmallScorch, MediumScorch, LargeScorch
Color: 161, 226, 28 Color: 161, 226, 28
TargetTypes: Ground TargetTypes: Ground
TerrainType@BlueTiberium: TerrainType@BlueTiberium:
Type: BlueTiberium Type: BlueTiberium
AcceptsSmudgeType: Crater, Scorch AcceptsSmudgeType: SmallCrater, MediumCrater, LargeCrater, SmallScorch, MediumScorch, LargeScorch
Color: 28, 64, 248 Color: 28, 64, 248
TargetTypes: Ground TargetTypes: Ground

View File

@@ -79,6 +79,8 @@ Grenade:
Explosion: small_watersplash Explosion: small_watersplash
ImpactSound: ssplash3.aud ImpactSound: ssplash3.aud
ValidImpactTypes: Water ValidImpactTypes: Water
Warhead@4Smu: LeaveSmudge
SmudgeType: MediumCrater
Bazooka: Bazooka:
ReloadDelay: 60 ReloadDelay: 60
@@ -120,6 +122,8 @@ Bazooka:
Explosion: small_twlt Explosion: small_twlt
ImpactSound: expnew12.aud ImpactSound: expnew12.aud
ValidImpactTypes: Air, AirHit ValidImpactTypes: Air, AirHit
Warhead@5Smu: LeaveSmudge
SmudgeType: SmallCrater
MultiCluster: MultiCluster:
ReloadDelay: 80 ReloadDelay: 80
@@ -155,6 +159,8 @@ MultiCluster:
Explosion: small_watersplash Explosion: small_watersplash
ImpactSound: ssplash2.aud ImpactSound: ssplash2.aud
ValidImpactTypes: Water ValidImpactTypes: Water
Warhead@4Smu: LeaveSmudge
SmudgeType: MediumCrater
Heal: Heal:
ReloadDelay: 80 ReloadDelay: 80
@@ -265,6 +271,8 @@ CyCannon:
Explosion: small_watersplash Explosion: small_watersplash
ImpactSound: ssplash3.aud ImpactSound: ssplash3.aud
ValidImpactTypes: Water ValidImpactTypes: Water
Warhead@4Smu: LeaveSmudge
SmudgeType: SmallScorch
Vulcan3: Vulcan3:
ReloadDelay: 30 ReloadDelay: 30
@@ -427,6 +435,8 @@ HoverMissile:
Explosion: small_twlt Explosion: small_twlt
ImpactSound: expnew12.aud ImpactSound: expnew12.aud
ValidImpactTypes: Air, AirHit ValidImpactTypes: Air, AirHit
Warhead@5: LeaveSmudge
SmudgeType: SmallCrater
120mmx: 120mmx:
ReloadDelay: 80 ReloadDelay: 80
@@ -458,6 +468,8 @@ HoverMissile:
Explosion: small_watersplash Explosion: small_watersplash
ImpactSound: ssplash3.aud ImpactSound: ssplash3.aud
ValidImpactTypes: Water ValidImpactTypes: Water
Warhead@4Smu: LeaveSmudge
SmudgeType: MediumCrater
MammothTusk: MammothTusk:
ReloadDelay: 80 ReloadDelay: 80
@@ -571,6 +583,8 @@ SuicideBomb:
Explosion: small_watersplash Explosion: small_watersplash
ImpactSound: ssplash3.aud ImpactSound: ssplash3.aud
ValidImpactTypes: Water ValidImpactTypes: Water
Warhead@4Smu: LeaveSmudge
SmudgeType: MediumCrater
MechRailgun: MechRailgun:
ReloadDelay: 60 ReloadDelay: 60
@@ -652,6 +666,8 @@ BikeMissile:
Explosion: small_watersplash Explosion: small_watersplash
ImpactSound: ssplash3.aud ImpactSound: ssplash3.aud
ValidImpactTypes: Water ValidImpactTypes: Water
Warhead@4Smu: LeaveSmudge
SmudgeType: SmallCrater
RaiderCannon: RaiderCannon:
ReloadDelay: 55 ReloadDelay: 55
@@ -699,6 +715,8 @@ FireballLauncher:
Light: 59 Light: 59
Heavy: 6 Heavy: 6
Concrete: 2 Concrete: 2
Warhead@2Smu: LeaveSmudge
SmudgeType: SmallScorch
SonicZap: SonicZap:
ReloadDelay: 120 ReloadDelay: 120
@@ -756,6 +774,8 @@ Dragon:
Explosion: small_twlt Explosion: small_twlt
ImpactSound: expnew12.aud ImpactSound: expnew12.aud
ValidImpactTypes: Air, AirHit ValidImpactTypes: Air, AirHit
Warhead@5Smu: LeaveSmudge
SmudgeType: SmallCrater
90mm: 90mm:
ReloadDelay: 50 ReloadDelay: 50
@@ -785,6 +805,8 @@ Dragon:
Explosion: small_watersplash Explosion: small_watersplash
ImpactSound: ssplash3.aud ImpactSound: ssplash3.aud
ValidImpactTypes: Water ValidImpactTypes: Water
Warhead@4Smu: LeaveSmudge
SmudgeType: SmallCrater
155mm: 155mm:
ReloadDelay: 110 ReloadDelay: 110
@@ -817,6 +839,8 @@ Dragon:
Explosion: small_watersplash Explosion: small_watersplash
ImpactSound: ssplash2.aud ImpactSound: ssplash2.aud
ValidImpactTypes: Water ValidImpactTypes: Water
Warhead@4Smu: LeaveSmudge
SmudgeType: MediumCrater
Hellfire: Hellfire:
ReloadDelay: 50 ReloadDelay: 50
@@ -857,6 +881,8 @@ Hellfire:
Explosion: small_twlt Explosion: small_twlt
ImpactSound: expnew12.aud ImpactSound: expnew12.aud
ValidImpactTypes: Air, AirHit ValidImpactTypes: Air, AirHit
Warhead@5Smu: LeaveSmudge
SmudgeType: SmallCrater
Bomb: Bomb:
ReloadDelay: 10 ReloadDelay: 10
@@ -885,6 +911,8 @@ Bomb:
Explosion: small_watersplash Explosion: small_watersplash
ImpactSound: ssplash3.aud ImpactSound: ssplash3.aud
ValidImpactTypes: Water ValidImpactTypes: Water
Warhead@4Smu: LeaveSmudge
SmudgeType: MediumCrater
Proton: Proton:
ReloadDelay: 3 ReloadDelay: 3
@@ -1003,7 +1031,7 @@ IonCannon:
Delay: 3 Delay: 3
ValidTargets: Ground, Air ValidTargets: Ground, Air
Warhead@4Smu_area: LeaveSmudge Warhead@4Smu_area: LeaveSmudge
SmudgeType: Scorch SmudgeType: SmallScorch
Size: 2,1 Size: 2,1
Delay: 3 Delay: 3
@@ -1059,6 +1087,8 @@ RPGTower:
Explosion: small_watersplash Explosion: small_watersplash
ImpactSound: ssplash2.aud ImpactSound: ssplash2.aud
ValidImpactTypes: Water ValidImpactTypes: Water
Warhead@4Smu: LeaveSmudge
SmudgeType: MediumCrater
SAMTower: SAMTower:
ReloadDelay: 55 ReloadDelay: 55
@@ -1096,8 +1126,6 @@ ObeliskLaser:
Damage: 250 Damage: 250
DeathType: 5 DeathType: 5
ProneModifier: 60 ProneModifier: 60
Warhead@2Smu: LeaveSmudge
SmudgeType: Scorch
TurretLaser: TurretLaser:
ReloadDelay: 40 ReloadDelay: 40
@@ -1111,8 +1139,6 @@ TurretLaser:
Damage: 30 Damage: 30
DeathType: 5 DeathType: 5
ProneModifier: 60 ProneModifier: 60
Warhead@2Smu: LeaveSmudge
SmudgeType: Scorch
EMPulseCannon: EMPulseCannon:
ReloadDelay: 100 ReloadDelay: 100