TS wolverine changed to use WithFacingSpriteBody

...in conjunction with WithMoveAnimation and WithAttackAnimation,
replacing WithInfantryBody.
This commit is contained in:
reaperrr
2015-05-14 21:29:51 +02:00
parent 733b7fc0b0
commit 75b3ccfad0

View File

@@ -105,9 +105,14 @@ SMECH:
Armament: Armament:
Weapon: AssaultCannon Weapon: AssaultCannon
RenderSprites: RenderSprites:
WithInfantryBody:
Voiced: Voiced:
VoiceSet: Mech VoiceSet: Mech
WithFacingSpriteBody:
Sequence: stand
WithAttackAnimation:
AttackSequence: shoot
WithMoveAnimation:
MoveSequence: run
Selectable: Selectable:
Bounds: 20, 32, 0, -8 Bounds: 20, 32, 0, -8