Remove bogus undefined/unused trait property definitions.

None of these exist in current bleed, so this
won't change any in-game behaviour.
This commit is contained in:
Paul Chote
2018-06-12 22:31:31 +01:00
committed by reaperrr
parent 6435869846
commit 75f78f8d27
20 changed files with 6 additions and 38 deletions

View File

@@ -293,7 +293,6 @@ PYLE:
ProductionQueue:
Type: Infantry.GDI
Group: Infantry
RequireOwner: false
LowPowerSlowdown: 3
LimitedAudio: BuildingInProgress
ProductionBar:
@@ -339,7 +338,6 @@ HAND:
ProductionQueue:
Type: Infantry.Nod
Group: Infantry
RequireOwner: false
LowPowerSlowdown: 3
LimitedAudio: BuildingInProgress
ProductionBar:
@@ -391,7 +389,6 @@ AFLD:
ProductionQueue:
Type: Vehicle.Nod
Group: Vehicle
RequireOwner: false
LowPowerSlowdown: 3
ReadyAudio:
LimitedAudio: BuildingInProgress
@@ -444,7 +441,6 @@ WEAP:
Produces: Vehicle.GDI
ProductionQueue:
Type: Vehicle.GDI
RequireOwner: false
Group: Vehicle
LowPowerSlowdown: 3
LimitedAudio: BuildingInProgress