Remove bogus undefined/unused trait property definitions.
None of these exist in current bleed, so this won't change any in-game behaviour.
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@@ -367,7 +367,6 @@
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Selectable:
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Priority: 2
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RevealsShroud:
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VisibilityType: CenterPosition
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Targetable:
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TargetTypes: Ground, C4, Structure
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HitShape:
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@@ -596,7 +596,6 @@ outpost:
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RequiresCondition: !severe-damaged
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GrantConditionOnDamageState@STOPDISH:
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Condition: severe-damaged
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ValidDamageState: Medium, Heavy, Critical
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Power:
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Amount: -125
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ProvidesPrerequisite@buildingname:
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@@ -1130,7 +1129,6 @@ palace:
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RequiresCondition: !launchpad-damaged && harkonnen
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GrantConditionOnDamageState@LAUNCHPADDAMAGED:
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Condition: launchpad-damaged
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ValidDamageState: Medium, Heavy, Critical
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ProduceActorPower@fremen:
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Description: Recruit Fremen
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LongDesc: Elite infantry unit armed with assault rifles and rockets\n Strong vs Infantry, Vehicles\n Weak vs Artillery\n Special Ability: Invisibility
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