Remove DisabledOverlay using WithColoredOverlay & remove IDisable from Husk
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@@ -1,44 +0,0 @@
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#region Copyright & License Information
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/*
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* Copyright 2007-2017 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation, either version 3 of
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* the License, or (at your option) any later version. For more
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* information, see COPYING.
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*/
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#endregion
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using System.Collections.Generic;
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using OpenRA.Graphics;
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using OpenRA.Traits;
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namespace OpenRA.Mods.Common.Traits
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{
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[Desc("Use together with CanPowerDown/RequiresPower on buildings or Husk for vehicles.")]
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public class DisabledOverlayInfo : TraitInfo<DisabledOverlay> { }
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public class DisabledOverlay : IRenderModifier
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{
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public IEnumerable<IRenderable> ModifyRender(Actor self, WorldRenderer wr, IEnumerable<IRenderable> r)
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{
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if (!self.IsDisabled())
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return r;
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return ModifiedRender(self, wr, r);
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}
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IEnumerable<IRenderable> ModifiedRender(Actor self, WorldRenderer wr, IEnumerable<IRenderable> r)
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{
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foreach (var a in r)
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{
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yield return a;
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if (!a.IsDecoration)
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yield return a.WithPalette(wr.Palette("disabled"))
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.WithZOffset(a.ZOffset + 1)
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.AsDecoration();
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}
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}
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}
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}
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