124
mods/d2k/maps/atreides-02a/atreides02a.lua
Normal file
124
mods/d2k/maps/atreides-02a/atreides02a.lua
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|
||||
|
||||
HarkonnenBase = { HConyard, HPower1, HPower2, HBarracks }
|
||||
|
||||
HarkonnenReinforcements = { }
|
||||
HarkonnenReinforcements["Easy"] =
|
||||
{
|
||||
{ "light_inf", "trike" },
|
||||
{ "light_inf", "trike" },
|
||||
{ "light_inf", "light_inf", "light_inf", "trike", "trike" }
|
||||
}
|
||||
|
||||
HarkonnenReinforcements["Normal"] =
|
||||
{
|
||||
{ "light_inf", "trike" },
|
||||
{ "light_inf", "trike" },
|
||||
{ "light_inf", "light_inf", "light_inf", "trike", "trike" },
|
||||
{ "light_inf", "light_inf" },
|
||||
{ "light_inf", "light_inf", "light_inf" },
|
||||
{ "light_inf", "trike" },
|
||||
}
|
||||
|
||||
HarkonnenReinforcements["Hard"] =
|
||||
{
|
||||
{ "trike", "trike" },
|
||||
{ "light_inf", "trike" },
|
||||
{ "light_inf", "trike" },
|
||||
{ "light_inf", "light_inf", "light_inf", "trike", "trike" },
|
||||
{ "light_inf", "light_inf" },
|
||||
{ "trike", "trike" },
|
||||
{ "light_inf", "light_inf", "light_inf" },
|
||||
{ "light_inf", "trike" },
|
||||
{ "trike", "trike" }
|
||||
}
|
||||
|
||||
HarkonnenAttackPaths =
|
||||
{
|
||||
{ HarkonnenEntry1.Location, HarkonnenRally1.Location },
|
||||
{ HarkonnenEntry1.Location, HarkonnenRally3.Location },
|
||||
{ HarkonnenEntry2.Location, HarkonnenRally2.Location },
|
||||
{ HarkonnenEntry2.Location, HarkonnenRally4.Location }
|
||||
}
|
||||
|
||||
HarkonnenAttackDelay = { }
|
||||
HarkonnenAttackDelay["Easy"] = DateTime.Minutes(5)
|
||||
HarkonnenAttackDelay["Normal"] = DateTime.Minutes(2) + DateTime.Seconds(40)
|
||||
HarkonnenAttackDelay["Hard"] = DateTime.Minutes(1) + DateTime.Seconds(20)
|
||||
|
||||
HarkonnenAttackWaves = { }
|
||||
HarkonnenAttackWaves["Easy"] = 3
|
||||
HarkonnenAttackWaves["Normal"] = 6
|
||||
HarkonnenAttackWaves["Hard"] = 9
|
||||
|
||||
wave = 0
|
||||
SendHarkonnen = function()
|
||||
Trigger.AfterDelay(HarkonnenAttackDelay[Map.Difficulty], function()
|
||||
wave = wave + 1
|
||||
if wave > HarkonnenAttackWaves[Map.Difficulty] then
|
||||
return
|
||||
end
|
||||
|
||||
local path = Utils.Random(HarkonnenAttackPaths)
|
||||
local units = Reinforcements.ReinforceWithTransport(harkonnen, "carryall.reinforce", HarkonnenReinforcements[Map.Difficulty][wave], path, { path[1] })[2]
|
||||
Utils.Do(units, IdleHunt)
|
||||
|
||||
SendHarkonnen()
|
||||
end)
|
||||
end
|
||||
|
||||
IdleHunt = function(unit)
|
||||
Trigger.OnIdle(unit, unit.Hunt)
|
||||
end
|
||||
|
||||
Tick = function()
|
||||
if player.HasNoRequiredUnits() then
|
||||
harkonnen.MarkCompletedObjective(KillAtreides)
|
||||
end
|
||||
|
||||
if harkonnen.HasNoRequiredUnits() and not player.IsObjectiveCompleted(KillHarkonnen) then
|
||||
Media.DisplayMessage("The Harkonnen have been anihilated!", "Mentat")
|
||||
player.MarkCompletedObjective(KillHarkonnen)
|
||||
end
|
||||
end
|
||||
|
||||
WorldLoaded = function()
|
||||
harkonnen = Player.GetPlayer("Harkonnen")
|
||||
player = Player.GetPlayer("Atreides")
|
||||
|
||||
InitObjectives()
|
||||
|
||||
Camera.Position = AConyard.CenterPosition
|
||||
|
||||
Trigger.OnAllKilled(HarkonnenBase, function()
|
||||
Utils.Do(harkonnen.GetGroundAttackers(), IdleHunt)
|
||||
end)
|
||||
|
||||
SendHarkonnen()
|
||||
end
|
||||
|
||||
InitObjectives = function()
|
||||
Trigger.OnObjectiveAdded(player, function(p, id)
|
||||
Media.DisplayMessage(p.GetObjectiveDescription(id), "New " .. string.lower(p.GetObjectiveType(id)) .. " objective")
|
||||
end)
|
||||
|
||||
KillAtreides = harkonnen.AddPrimaryObjective("Kill all Atreides units.")
|
||||
KillHarkonnen = player.AddPrimaryObjective("Destroy all Harkonnen forces.")
|
||||
|
||||
Trigger.OnObjectiveCompleted(player, function(p, id)
|
||||
Media.DisplayMessage(p.GetObjectiveDescription(id), "Objective completed")
|
||||
end)
|
||||
Trigger.OnObjectiveFailed(player, function(p, id)
|
||||
Media.DisplayMessage(p.GetObjectiveDescription(id), "Objective failed")
|
||||
end)
|
||||
|
||||
Trigger.OnPlayerLost(player, function()
|
||||
Trigger.AfterDelay(DateTime.Seconds(1), function()
|
||||
Media.PlaySpeechNotification(player, "Lose")
|
||||
end)
|
||||
end)
|
||||
Trigger.OnPlayerWon(player, function()
|
||||
Trigger.AfterDelay(DateTime.Seconds(1), function()
|
||||
Media.PlaySpeechNotification(player, "Win")
|
||||
end)
|
||||
end)
|
||||
end
|
||||
BIN
mods/d2k/maps/atreides-02a/map.bin
Normal file
BIN
mods/d2k/maps/atreides-02a/map.bin
Normal file
Binary file not shown.
BIN
mods/d2k/maps/atreides-02a/map.png
Normal file
BIN
mods/d2k/maps/atreides-02a/map.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 187 KiB |
236
mods/d2k/maps/atreides-02a/map.yaml
Normal file
236
mods/d2k/maps/atreides-02a/map.yaml
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@@ -0,0 +1,236 @@
|
||||
MapFormat: 7
|
||||
|
||||
RequiresMod: d2k
|
||||
|
||||
Title: Atreides 02a
|
||||
|
||||
Description: Infiltrate the Imperial Basin and build up our forces until they are strong enough to eradicate the local Harkonnen presence.\n\nThe Harkonnen are reinforcing their troops by air, so be on your guard. Use the Outpost's radar to detect attacks from unexpected quarters.\n\nBe careful when minig the Spice. Spice mounds grow out of the sand. While a vital source of Spice, Spice mounds can damage or destroy any unit that blunders into them.\n\nGood luck.\n
|
||||
|
||||
Author: Westwood Studios
|
||||
|
||||
Tileset: ARRAKIS
|
||||
|
||||
MapSize: 52,52
|
||||
|
||||
Bounds: 2,2,48,48
|
||||
|
||||
Visibility: MissionSelector
|
||||
|
||||
Type: Campaign
|
||||
|
||||
Videos:
|
||||
Briefing: a_br02_e.vqa
|
||||
|
||||
Options:
|
||||
Crates: False
|
||||
Creeps: True
|
||||
Fog: True
|
||||
Shroud: True
|
||||
AllyBuildRadius: False
|
||||
FragileAlliances: False
|
||||
StartingCash: 5000
|
||||
TechLevel: Low
|
||||
ConfigurableStartingUnits: False
|
||||
Difficulties: Easy, Normal, Hard
|
||||
ShortGame: False
|
||||
|
||||
Players:
|
||||
PlayerReference@Neutral:
|
||||
Name: Neutral
|
||||
OwnsWorld: True
|
||||
NonCombatant: True
|
||||
PlayerReference@Creeps:
|
||||
Name: Creeps
|
||||
NonCombatant: True
|
||||
PlayerReference@Atreides:
|
||||
Name: Atreides
|
||||
Playable: True
|
||||
LockFaction: True
|
||||
Faction: atreides
|
||||
LockColor: True
|
||||
ColorRamp: 170,255,200
|
||||
Enemies: Harkonnen
|
||||
PlayerReference@Harkonnen:
|
||||
Name: Harkonnen
|
||||
LockFaction: True
|
||||
Faction: harkonnen
|
||||
LockColor: True
|
||||
ColorRamp: 0,255,127
|
||||
Enemies: Atreides
|
||||
|
||||
Actors:
|
||||
Actor0: spicebloom
|
||||
Location: 42,4
|
||||
Owner: Neutral
|
||||
Actor1: trike
|
||||
Location: 26,6
|
||||
Owner: Atreides
|
||||
Actor2: trike
|
||||
Location: 11,8
|
||||
Owner: Harkonnen
|
||||
Actor3: trike
|
||||
Location: 20,8
|
||||
Owner: Atreides
|
||||
Actor4: trike
|
||||
Location: 23,8
|
||||
Owner: Atreides
|
||||
Actor6: light_inf
|
||||
Location: 19,11
|
||||
Owner: Atreides
|
||||
Actor7: trike
|
||||
Location: 25,11
|
||||
Owner: Atreides
|
||||
Actor8: light_inf
|
||||
Location: 25,12
|
||||
Owner: Atreides
|
||||
Actor9: trike
|
||||
Location: 45,12
|
||||
Owner: Harkonnen
|
||||
Actor10: light_inf
|
||||
Location: 19,13
|
||||
Owner: Atreides
|
||||
Actor11: trike
|
||||
Location: 23,13
|
||||
Owner: Atreides
|
||||
Actor12: light_inf
|
||||
Location: 15,19
|
||||
Owner: Harkonnen
|
||||
Actor13: light_inf
|
||||
Location: 7,20
|
||||
Owner: Harkonnen
|
||||
Actor14: light_inf
|
||||
Location: 34,21
|
||||
Owner: Harkonnen
|
||||
Actor15: spicebloom
|
||||
Location: 25,23
|
||||
Owner: Neutral
|
||||
Actor16: light_inf
|
||||
Location: 23,27
|
||||
Owner: Harkonnen
|
||||
Actor17: light_inf
|
||||
Location: 48,31
|
||||
Owner: Harkonnen
|
||||
Actor18: wormspawner
|
||||
Location: 43,35
|
||||
Owner: Creeps
|
||||
Actor19: light_inf
|
||||
Location: 7,36
|
||||
Owner: Harkonnen
|
||||
Actor20: trike
|
||||
Location: 40,37
|
||||
Owner: Harkonnen
|
||||
Actor21: trike
|
||||
Location: 23,38
|
||||
Owner: Harkonnen
|
||||
Actor22: light_inf
|
||||
Location: 25,38
|
||||
Owner: Harkonnen
|
||||
Actor23: spicebloom
|
||||
Location: 11,40
|
||||
Owner: Neutral
|
||||
Actor24: trike
|
||||
Location: 22,40
|
||||
Owner: Harkonnen
|
||||
Actor26: trike
|
||||
Location: 21,41
|
||||
Owner: Harkonnen
|
||||
Actor27: trike
|
||||
Location: 23,41
|
||||
Owner: Harkonnen
|
||||
Actor28: light_inf
|
||||
Location: 21,44
|
||||
Owner: Harkonnen
|
||||
Actor30: light_inf
|
||||
Location: 22,46
|
||||
Owner: Harkonnen
|
||||
Actor31: light_inf
|
||||
Location: 28,46
|
||||
Owner: Harkonnen
|
||||
Actor32: spicebloom
|
||||
Location: 42,46
|
||||
Owner: Neutral
|
||||
HConyard: construction_yard
|
||||
Location: 24,44
|
||||
Owner: Harkonnen
|
||||
HPower1: wind_trap
|
||||
Location: 22,47
|
||||
Owner: Harkonnen
|
||||
HPower2: wind_trap
|
||||
Location: 25,47
|
||||
Owner: Harkonnen
|
||||
HBarracks: barracks
|
||||
Location: 25,40
|
||||
Owner: Harkonnen
|
||||
AConyard: construction_yard
|
||||
Location: 21,10
|
||||
Owner: Atreides
|
||||
HarkonnenEntry1: waypoint
|
||||
Owner: Neutral
|
||||
Location: 2,22
|
||||
HarkonnenEntry2: waypoint
|
||||
Owner: Neutral
|
||||
Location: 49,33
|
||||
HarkonnenRally1: waypoint
|
||||
Owner: Neutral
|
||||
Location: 12,7
|
||||
HarkonnenRally2: waypoint
|
||||
Owner: Neutral
|
||||
Location: 36,15
|
||||
HarkonnenRally3: waypoint
|
||||
Owner: Neutral
|
||||
Location: 21,18
|
||||
HarkonnenRally4: waypoint
|
||||
Owner: Neutral
|
||||
Location: 30,28
|
||||
|
||||
Smudges:
|
||||
|
||||
Rules:
|
||||
Player:
|
||||
-ConquestVictoryConditions:
|
||||
MissionObjectives:
|
||||
EarlyGameOver: true
|
||||
World:
|
||||
-CrateSpawner:
|
||||
-SpawnMPUnits:
|
||||
-MPStartLocations:
|
||||
LuaScript:
|
||||
Scripts: atreides02a.lua
|
||||
ObjectivesPanel:
|
||||
PanelName: MISSION_OBJECTIVES
|
||||
WormManager:
|
||||
Minimum: 1
|
||||
Maximum: 1
|
||||
carryall.reinforce:
|
||||
Cargo:
|
||||
MaxWeight: 10
|
||||
construction_yard:
|
||||
Production:
|
||||
Produces: Building
|
||||
concreteb:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
heavy_factory:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
medium_gun_turret:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
wall:
|
||||
Buildable:
|
||||
Prerequisites: ~disabled
|
||||
outpost:
|
||||
Buildable:
|
||||
Prerequisites: barracks
|
||||
|
||||
Sequences:
|
||||
|
||||
VoxelSequences:
|
||||
|
||||
Weapons:
|
||||
|
||||
Voices:
|
||||
|
||||
Notifications:
|
||||
|
||||
Translations:
|
||||
@@ -1,3 +1,4 @@
|
||||
Atreides Campaign:
|
||||
./mods/d2k/maps/atreides-01a
|
||||
./mods/d2k/maps/atreides-01b
|
||||
./mods/d2k/maps/atreides-02a
|
||||
|
||||
Reference in New Issue
Block a user