Make Einstein run out of the building when he appears.

This commit is contained in:
ScottNZ
2012-06-30 20:27:39 +12:00
parent af8b29aee5
commit 781cbc00d3

View File

@@ -203,6 +203,7 @@ namespace OpenRA.Mods.RA.Missions
private void SpawnEinsteinAtLab(Actor self) private void SpawnEinsteinAtLab(Actor self)
{ {
einstein = self.World.CreateActor(einsteinName, new TypeDictionary { new OwnerInit(allies), new LocationInit(lab.Location) }); einstein = self.World.CreateActor(einsteinName, new TypeDictionary { new OwnerInit(allies), new LocationInit(lab.Location) });
einstein.QueueActivity(new Move.Move(lab.Location - new CVec(0, 2)));
} }
private void SendShips(Actor self) private void SendShips(Actor self)