Remove obsolete WorldRenderer.DrawRangeCircle.

This commit is contained in:
Paul Chote
2015-11-29 13:28:41 +00:00
parent 170ef577d7
commit 78556ec60c
3 changed files with 6 additions and 17 deletions

View File

@@ -12,6 +12,7 @@ using System;
using System.Drawing;
using OpenRA.Graphics;
using OpenRA.Mods.Common.Effects;
using OpenRA.Mods.Common.Graphics;
using OpenRA.Traits;
namespace OpenRA.Mods.Common.Traits
@@ -48,7 +49,8 @@ namespace OpenRA.Mods.Common.Traits
return;
if (healthInfo != null)
wr.DrawRangeCircle(self.CenterPosition, healthInfo.Radius, Color.Red);
RangeCircleRenderable.DrawRangeCircle(wr, self.CenterPosition, healthInfo.Radius,
1, Color.Red, 0, Color.Red);
var wlr = Game.Renderer.WorldLineRenderer;

View File

@@ -11,6 +11,7 @@
using System.Collections.Generic;
using System.Drawing;
using OpenRA.Graphics;
using OpenRA.Mods.Common.Graphics;
using OpenRA.Traits;
namespace OpenRA.Mods.Common.Traits
@@ -66,7 +67,8 @@ namespace OpenRA.Mods.Common.Traits
var alpha = 255.0f * i.Time / info.DisplayDuration;
var rangeStep = alpha / i.Range.Length;
wr.DrawRangeCircle(i.CenterPosition, i.OuterRange, Color.FromArgb((int)alpha, i.Color));
RangeCircleRenderable.DrawRangeCircle(wr, i.CenterPosition, i.OuterRange,
1, Color.FromArgb((int)alpha, i.Color), 0, i.Color);
foreach (var r in i.Range)
{