Remove obsolete WorldRenderer.DrawRangeCircle.
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@@ -12,6 +12,7 @@ using System;
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using System.Drawing;
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using OpenRA.Graphics;
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using OpenRA.Mods.Common.Effects;
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using OpenRA.Mods.Common.Graphics;
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using OpenRA.Traits;
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namespace OpenRA.Mods.Common.Traits
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@@ -48,7 +49,8 @@ namespace OpenRA.Mods.Common.Traits
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return;
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if (healthInfo != null)
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wr.DrawRangeCircle(self.CenterPosition, healthInfo.Radius, Color.Red);
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RangeCircleRenderable.DrawRangeCircle(wr, self.CenterPosition, healthInfo.Radius,
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1, Color.Red, 0, Color.Red);
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var wlr = Game.Renderer.WorldLineRenderer;
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@@ -11,6 +11,7 @@
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using System.Collections.Generic;
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using System.Drawing;
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using OpenRA.Graphics;
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using OpenRA.Mods.Common.Graphics;
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using OpenRA.Traits;
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namespace OpenRA.Mods.Common.Traits
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@@ -66,7 +67,8 @@ namespace OpenRA.Mods.Common.Traits
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var alpha = 255.0f * i.Time / info.DisplayDuration;
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var rangeStep = alpha / i.Range.Length;
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wr.DrawRangeCircle(i.CenterPosition, i.OuterRange, Color.FromArgb((int)alpha, i.Color));
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RangeCircleRenderable.DrawRangeCircle(wr, i.CenterPosition, i.OuterRange,
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1, Color.FromArgb((int)alpha, i.Color), 0, i.Color);
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foreach (var r in i.Range)
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{
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