Play reload sounds only to owner

This commit is contained in:
reaperrr
2016-05-15 13:53:21 +02:00
parent 3e8309974a
commit 794db5a2f1

View File

@@ -65,7 +65,7 @@ namespace OpenRA.Mods.Common.Activities
var sound = pool.Info.RearmSound;
if (sound != null)
Game.Sound.Play(sound, self.CenterPosition);
Game.Sound.PlayToPlayer(self.Owner, sound, self.CenterPosition);
ammoPoolsReloadTimes[pool] = pool.Info.ReloadDelay;
}