unhacking IChromeButton.

This commit is contained in:
alzeih
2010-07-20 22:05:23 +12:00
parent 846971836a
commit 795da1b088
14 changed files with 176 additions and 155 deletions

View File

@@ -38,6 +38,9 @@ namespace OpenRA
public static World world;
internal static Viewport viewport;
public static Controller controller;
public static Widget RootWidget {
get { return Chrome.rootWidget; }
}
internal static Chrome chrome;
internal static UserSettings Settings;

View File

@@ -229,6 +229,7 @@
<Compile Include="Widgets\SliderWidget.cs" />
<Compile Include="Widgets\TimerWidget.cs" />
<Compile Include="Widgets\ShpImageWidget.cs" />
<Compile Include="Widgets\OrderButtonWidget.cs" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\OpenRA.FileFormats\OpenRA.FileFormats.csproj">

View File

@@ -150,16 +150,6 @@ namespace OpenRA.Traits
void Cancel(Actor self);
}
public interface IChromeButton
{
string Image { get; }
bool Enabled { get; }
bool Pressed { get; }
void OnClick();
string Description { get; }
string LongDesc { get; }
}
public interface IRenderOverlay { void Render(); }
public interface INotifyIdle { void Idle(Actor self); }

View File

@@ -13,7 +13,7 @@ using System.Drawing;
namespace OpenRA.Widgets
{
class ButtonWidget : Widget
public class ButtonWidget : Widget
{
public string Text = "";
public bool Bold = false;

View File

@@ -70,59 +70,6 @@ namespace OpenRA.Widgets
x -= 14;
}
}
var origin = new int2(Game.viewport.Width - 200, 2);
foreach (var cb in world.WorldActor.traits.WithInterface<IChromeButton>())
{
var state = cb.Enabled ? cb.Pressed ? "pressed" : "normal" : "disabled";
var image = ChromeProvider.GetImage(Game.chrome.renderer, cb.Image + "-button", state);
origin.X -= (int)image.size.X + chromeButtonGap;
var button = cb;
var rect = new Rectangle(origin.X, origin.Y, (int)image.size.X, (int)image.size.Y);
AddButton(rect, _ => { if (button.Enabled) button.OnClick(); });
if (rect.Contains(Game.chrome.lastMousePos.ToPoint()))
{
rect = rect.InflateBy(3, 3, 3, 3);
var pos = new int2(rect.Left, rect.Top);
var m = pos + new int2(rect.Width, rect.Height);
var br = pos + new int2(rect.Width, rect.Height + 20);
var u = Game.chrome.renderer.RegularFont.Measure(cb.LongDesc.Replace("\\n", "\n"));
br.X -= u.X;
br.Y += u.Y;
br += new int2(-15, 25);
var border = WidgetUtils.GetBorderSizes("dialog4");
WidgetUtils.DrawPanelPartial("dialog4", rect
.InflateBy(0, 0, 0, border[1]),
PanelSides.Top | PanelSides.Left | PanelSides.Right);
WidgetUtils.DrawPanelPartial("dialog4", new Rectangle(br.X, m.Y, pos.X - br.X, br.Y - m.Y)
.InflateBy(0, 0, border[3], 0),
PanelSides.Top | PanelSides.Left | PanelSides.Bottom);
WidgetUtils.DrawPanelPartial("dialog4", new Rectangle(pos.X, m.Y, m.X - pos.X, br.Y - m.Y)
.InflateBy(border[2], border[0], 0, 0),
PanelSides.Right | PanelSides.Bottom);
pos.X = br.X + 8;
pos.Y = m.Y + 8;
Game.chrome.renderer.BoldFont.DrawText(cb.Description, pos, Color.White);
pos += new int2(0, 20);
Game.chrome.renderer.RegularFont.DrawText(cb.LongDesc.Replace("\\n", "\n"), pos, Color.White);
}
Game.chrome.renderer.RgbaSpriteRenderer.DrawSprite(image, origin, "chrome");
}
Game.chrome.renderer.RgbaSpriteRenderer.Flush();
}
public override bool HandleInput(MouseInput mi)
@@ -137,7 +84,6 @@ namespace OpenRA.Widgets
action(mi);
return true;
}
return false;
}
}

View File

@@ -0,0 +1,66 @@
using System;
using OpenRA.Graphics;
using System.Drawing;
namespace OpenRA.Widgets
{
public class OrderButtonWidget : ButtonWidget
{
public Func<bool> Enabled = () => true;
public Func<bool> Pressed = () => false;
public string Image, Description, LongDesc = "";
public Func<string> GetImage, GetDescription, GetLongDesc;
public OrderButtonWidget()
{
GetImage = () => Enabled() ? Pressed() ? "pressed" : "normal" : "disabled";
GetDescription = () => Description;
GetLongDesc = () => LongDesc;
}
public override void DrawInner (World world)
{
var image = ChromeProvider.GetImage(Game.chrome.renderer, Image + "-button", GetImage());
var rect = new Rectangle(RenderBounds.X, RenderBounds.Y, (int)image.size.X, (int)image.size.Y);
if (rect.Contains(Game.chrome.lastMousePos.ToPoint()))
{
rect = rect.InflateBy(3, 3, 3, 3);
var pos = new int2(rect.Left, rect.Top);
var m = pos + new int2(rect.Width, rect.Height);
var br = pos + new int2(rect.Width, rect.Height + 20);
var u = Game.chrome.renderer.RegularFont.Measure(GetLongDesc().Replace("\\n", "\n"));
br.X -= u.X;
br.Y += u.Y;
br += new int2(-15, 25);
var border = WidgetUtils.GetBorderSizes("dialog4");
WidgetUtils.DrawPanelPartial("dialog4", rect
.InflateBy(0, 0, 0, border[1]),
PanelSides.Top | PanelSides.Left | PanelSides.Right);
WidgetUtils.DrawPanelPartial("dialog4", new Rectangle(br.X, m.Y, pos.X - br.X, br.Y - m.Y)
.InflateBy(0, 0, border[3], 0),
PanelSides.Top | PanelSides.Left | PanelSides.Bottom);
WidgetUtils.DrawPanelPartial("dialog4", new Rectangle(pos.X, m.Y, m.X - pos.X, br.Y - m.Y)
.InflateBy(border[2], border[0], 0, 0),
PanelSides.Right | PanelSides.Bottom);
pos.X = br.X + 8;
pos.Y = m.Y + 8;
Game.chrome.renderer.BoldFont.DrawText(GetDescription(), pos, Color.White);
pos += new int2(0, 20);
Game.chrome.renderer.RegularFont.DrawText(GetLongDesc().Replace("\\n", "\n"), pos, Color.White);
}
Game.chrome.renderer.RgbaSpriteRenderer.DrawSprite(image, new int2(RenderBounds.X, RenderBounds.Y), "chrome");
}
}
}

View File

@@ -1,79 +0,0 @@
#region Copyright & License Information
/*
* Copyright 2007-2010 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see LICENSE.
*/
#endregion
using OpenRA.Mods.RA.Orders;
using OpenRA.Traits;
// TODO: Migrate these to be real widgets, and kill all the weird infrastructure that's holding these up.
namespace OpenRA.Mods.RA
{
class PowerDownButtonInfo : TraitInfo<PowerDownButton> { }
class PowerDownButton : IChromeButton
{
public string Image { get { return "power"; } }
public bool Enabled { get { return true; } }
public bool Pressed { get { return Game.controller.orderGenerator is PowerDownOrderGenerator; } }
public void OnClick() { Game.controller.ToggleInputMode<PowerDownOrderGenerator>(); }
public string Description { get { return "Powerdown"; } }
public string LongDesc { get { return "Disable unneeded structures so their \npower can be used elsewhere"; } }
}
class SellButtonInfo : TraitInfo<SellButton> { }
class SellButton : IChromeButton
{
public string Image { get { return "sell"; } }
public bool Enabled { get { return true; } }
public bool Pressed { get { return Game.controller.orderGenerator is SellOrderGenerator; } }
public void OnClick() { Game.controller.ToggleInputMode<SellOrderGenerator>(); }
public string Description { get { return "Sell"; } }
public string LongDesc { get { return "Sell buildings, reclaiming a \nproportion of their build cost"; } }
}
class RepairButtonInfo : ITraitInfo
{
public readonly bool RequiresConstructionYard = true;
public object Create(ActorInitializer init) { return new RepairButton(); }
}
class RepairButton : IChromeButton
{
public RepairButton() { }
public string Image { get { return "repair"; } }
public bool Enabled
{
get
{
// WTF: why are these buttons even traits?
return RepairOrderGenerator.PlayerIsAllowedToRepair( Game.world );
}
}
public bool Pressed { get { return Game.controller.orderGenerator is RepairOrderGenerator; } }
public void OnClick() { Game.controller.ToggleInputMode<RepairOrderGenerator>(); }
public string Description { get { return "Repair"; } }
public string LongDesc
{
get
{
var s = "Repair damaged buildings";
return Enabled ? s : s + "\n\nRequires: Construction Yard";
}
}
}
}

View File

@@ -1,4 +1,4 @@
<?xml version="1.0" encoding="utf-8"?>
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="3.5" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
@@ -107,7 +107,6 @@
<Compile Include="CanPowerDown.cs" />
<Compile Include="Cargo.cs" />
<Compile Include="CarpetBomb.cs" />
<Compile Include="Chrome\PowerDownButton.cs" />
<Compile Include="Crates\LevelUpCrateAction.cs" />
<Compile Include="Orders\PowerDownOrderGenerator.cs" />
<Compile Include="Orders\RepairOrderGenerator.cs" />
@@ -208,6 +207,7 @@
<Compile Include="TransformsOnDeploy.cs" />
<Compile Include="Activities\TransformIntoActor.cs" />
<Compile Include="PaletteFromCurrentTheatre.cs" />
<Compile Include="Widgets\Delegates\OrderButtonsChromeDelegate.cs" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\OpenRA.FileFormats\OpenRA.FileFormats.csproj">
@@ -236,6 +236,6 @@ ralint ra</PostBuildEvent>
<ItemGroup>
<Folder Include="Widgets\" />
<Folder Include="Widgets\Delegates\" />
<Folder Include="Widgets\Delegates\" />
<Folder Include="Chrome\" />
</ItemGroup>
</Project>

View File

@@ -48,9 +48,6 @@ namespace OpenRA.Mods.RA.Orders
public static bool PlayerIsAllowedToRepair( World world )
{
if( !world.WorldActor.Info.Traits.Get<RepairButtonInfo>().RequiresConstructionYard )
return true;
return Game.world.Queries.OwnedBy[ Game.world.LocalPlayer ]
.WithTrait<Production>().Where( x => x.Actor.Info.Traits.Get<ProductionInfo>().Produces.Contains( "Building" ) )
.Any();

View File

@@ -0,0 +1,50 @@
#region Copyright & License Information
/*
* Copyright 2007-2010 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see LICENSE.
*/
#endregion
using OpenRA.Widgets;
using OpenRA.Mods.RA.Orders;
namespace OpenRA.Mods.RA.Widgets.Delegates
{
public class OrderButtonsChromeDelegate : IWidgetDelegate
{
public OrderButtonsChromeDelegate()
{
var r = Game.RootWidget;
var gameRoot = r.GetWidget("INGAME_ROOT");
var moneybin = gameRoot.GetWidget("INGAME_MONEY_BIN");
var sell = moneybin.GetWidget<OrderButtonWidget>("SELL");
if (sell != null)
{
sell.Pressed = () => Game.controller.orderGenerator is SellOrderGenerator;
sell.OnMouseDown = mi => { Game.controller.ToggleInputMode<SellOrderGenerator>(); return true; };
}
var powerdown = moneybin.GetWidget<OrderButtonWidget>("POWER_DOWN");
if (powerdown != null)
{
powerdown.Pressed = () => Game.controller.orderGenerator is PowerDownOrderGenerator;
powerdown.OnMouseDown = mi => { Game.controller.ToggleInputMode<PowerDownOrderGenerator>(); return true; };
}
var repair = moneybin.GetWidget<OrderButtonWidget>("REPAIR");
if (repair != null)
{
repair.Enabled = () => { return RepairOrderGenerator.PlayerIsAllowedToRepair( Game.world ); };
repair.Pressed = () => Game.controller.orderGenerator is RepairOrderGenerator;
repair.OnMouseDown = mi => { Game.controller.ToggleInputMode<RepairOrderGenerator>(); return true; };
repair.GetLongDesc = () => { return repair.Enabled() ? repair.LongDesc : repair.LongDesc + "\n\nRequires: Construction Yard"; };
}
}
}
}

View File

@@ -77,6 +77,27 @@ Container@ROOT:
Width:320
Height: 32
SplitOreAndCash: yes
Children:
OrderButton@SELL:
Id:SELL
Delegate:OrderButtonsChromeDelegate
X:39
Y:0
Width:30
Height:30
Image:sell
Description:Sell
LongDesc:Sell buildings, reclaiming a \nproportion of their build cost
OrderButton@REPAIR:
Id:REPAIR
Delegate:OrderButtonsChromeDelegate
X:75
Y:0
Width:30
Height:30
Image:repair
Description:Repair
LongDesc:Repair damaged buildings
Background@INGAME_OPTIONS_BG:
Id:INGAME_OPTIONS_BG
X:(WINDOW_RIGHT - WIDTH)/2

View File

@@ -94,8 +94,6 @@ World:
Country@nod:
Name: Nod
Race: nod
SellButton:
RepairButton:
ChoosePaletteOnSelect:
BibLayer:
ResourceLayer:

View File

@@ -74,6 +74,37 @@ Container@ROOT:
Width:320
Height: 32
SplitOreAndCash:No
Children:
OrderButton@SELL:
Id:SELL
Delegate:OrderButtonsChromeDelegate
X:3
Y:0
Width:30
Height:30
Image:sell
Description:Sell
LongDesc:Sell buildings, reclaiming a \nproportion of their build cost
OrderButton@POWER_DOWN:
Id:POWER_DOWN
Delegate:OrderButtonsChromeDelegate
X:39
Y:0
Width:30
Height:30
Image:power
Description:Powerdown
LongDesc:Disable unneeded structures so their \npower can be used elsewhere
OrderButton@REPAIR:
Id:REPAIR
Delegate:OrderButtonsChromeDelegate
X:75
Y:0
Width:30
Height:30
Image:repair
Description:Repair
LongDesc:Repair damaged buildings
Background@INGAME_OPTIONS_BG:
Id:INGAME_OPTIONS_BG
X:(WINDOW_RIGHT - WIDTH)/2

View File

@@ -148,9 +148,6 @@ World:
Country@1:
Name: Soviet
Race: soviet
SellButton:
RepairButton:
PowerDownButton:
BibLayer:
ResourceLayer:
ResourceType@ore: