transpose infantry/ornithocopter
This commit is contained in:
@@ -453,6 +453,18 @@ namespace OpenRA.Mods.D2k.Widgets.Logic
|
||||
new string[] {"--shp", Path.Combine(PathToSHPs, "spice0.png"), "32"},
|
||||
};
|
||||
|
||||
var SHPsToTranspose = new string[][]
|
||||
{
|
||||
new string[] {"--transpose", Path.Combine(PathToSHPs, "orni.shp"), Path.Combine(PathToSHPs, "orni.shp"), "0", "32", "3"},
|
||||
new string[] {"--transpose", Path.Combine(PathToSHPs, "rifle.shp"), Path.Combine(PathToSHPs, "rifle.shp"), "8", "8", "6", "56", "8", "5", "112", "8", "3", "136", "8", "5"},
|
||||
new string[] {"--transpose", Path.Combine(PathToSHPs, "bazooka.shp"), Path.Combine(PathToSHPs, "bazooka.shp"), "8", "8", "6", "56", "8", "5", "112", "8", "3", "136", "8", "5"},
|
||||
new string[] {"--transpose", Path.Combine(PathToSHPs, "fremen.shp"), Path.Combine(PathToSHPs, "fremen.shp"), "8", "8", "6", "56", "8", "5", "112", "8", "3", "136", "8", "5"},
|
||||
new string[] {"--transpose", Path.Combine(PathToSHPs, "sardaukar.shp"), Path.Combine(PathToSHPs, "sardaukar.shp"), "8", "8", "6", "56", "8", "5", "112", "8", "3", "136", "8", "5"},
|
||||
new string[] {"--transpose", Path.Combine(PathToSHPs, "thumper.shp"), Path.Combine(PathToSHPs, "thumper.shp"), "8", "8", "6"},
|
||||
new string[] {"--transpose", Path.Combine(PathToSHPs, "engineer.shp"), Path.Combine(PathToSHPs, "engineer.shp"), "8", "8", "6"},
|
||||
new string[] {"--transpose", Path.Combine(PathToSHPs, "saboteur.shp"), Path.Combine(PathToSHPs, "saboteur.shp"), "8", "8", "4"},
|
||||
};
|
||||
|
||||
var onError = (Action<string>)(s => Game.RunAfterTick(() =>
|
||||
{
|
||||
statusLabel.GetText = () => "Error: "+s;
|
||||
@@ -479,6 +491,13 @@ namespace OpenRA.Mods.D2k.Widgets.Logic
|
||||
File.Delete(SHPsToCreate[i][1]);
|
||||
}
|
||||
|
||||
for (int i = 0; i < SHPsToTranspose.Length; i++)
|
||||
{
|
||||
progressBar.Percentage = i*100/SHPsToTranspose.Count();
|
||||
statusLabel.GetText = () => "Transposing...";
|
||||
Utility.Command.TransposeShp(SHPsToTranspose[i]);
|
||||
}
|
||||
|
||||
statusLabel.GetText = () => "Building tilesets...";
|
||||
int c = 0;
|
||||
string[] TilesetArray = new string[] { "BASE", "BAT", "BGBS", "ICE", "TREE", "WAST" };
|
||||
|
||||
Reference in New Issue
Block a user