Rename *_RIGHT to *_WIDTH and *_BOTTOM to *_HEIGHT in integer expressions for widgets
The terms "width" and "height" are clearer and they match what the values actually represent (window or parent width/height). The YAML changes are generated with the update rule.
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@@ -290,10 +290,10 @@ namespace OpenRA.Widgets
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new Dictionary<string, int>((Dictionary<string, int>)subs) :
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new Dictionary<string, int>();
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substitutions.Add("WINDOW_RIGHT", Game.Renderer.Resolution.Width);
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substitutions.Add("WINDOW_BOTTOM", Game.Renderer.Resolution.Height);
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substitutions.Add("PARENT_RIGHT", parentBounds.Width);
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substitutions.Add("PARENT_BOTTOM", parentBounds.Height);
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substitutions.Add("WINDOW_WIDTH", Game.Renderer.Resolution.Width);
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substitutions.Add("WINDOW_HEIGHT", Game.Renderer.Resolution.Height);
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substitutions.Add("PARENT_WIDTH", parentBounds.Width);
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substitutions.Add("PARENT_HEIGHT", parentBounds.Height);
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var readOnlySubstitutions = new ReadOnlyDictionary<string, int>(substitutions);
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var width = Width?.Evaluate(readOnlySubstitutions) ?? 0;
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