Rename *_RIGHT to *_WIDTH and *_BOTTOM to *_HEIGHT in integer expressions for widgets

The terms "width" and "height" are clearer and they match what the values actually represent (window or parent width/height). The YAML changes are generated with the update rule.
This commit is contained in:
Ivaylo Draganov
2024-10-04 11:04:46 +03:00
committed by Gustas
parent bb17cfa179
commit 79ae71a517
125 changed files with 3503 additions and 3457 deletions

View File

@@ -290,10 +290,10 @@ namespace OpenRA.Widgets
new Dictionary<string, int>((Dictionary<string, int>)subs) :
new Dictionary<string, int>();
substitutions.Add("WINDOW_RIGHT", Game.Renderer.Resolution.Width);
substitutions.Add("WINDOW_BOTTOM", Game.Renderer.Resolution.Height);
substitutions.Add("PARENT_RIGHT", parentBounds.Width);
substitutions.Add("PARENT_BOTTOM", parentBounds.Height);
substitutions.Add("WINDOW_WIDTH", Game.Renderer.Resolution.Width);
substitutions.Add("WINDOW_HEIGHT", Game.Renderer.Resolution.Height);
substitutions.Add("PARENT_WIDTH", parentBounds.Width);
substitutions.Add("PARENT_HEIGHT", parentBounds.Height);
var readOnlySubstitutions = new ReadOnlyDictionary<string, int>(substitutions);
var width = Width?.Evaluate(readOnlySubstitutions) ?? 0;