Merge pull request #10920 from obrakmann/fix10812-subs-no-nuke-damage

Change nukes to be able to damage submerged submarines
This commit is contained in:
abcdefg30
2016-03-13 21:16:18 +01:00
2 changed files with 10 additions and 10 deletions

View File

@@ -68,7 +68,7 @@ CrateNuke:
Delay: 4
MiniNuke:
ValidTargets: Ground, Water, Air
ValidTargets: Ground, Water, Underwater, Air
Warhead@1Dam_impact: SpreadDamage
Spread: 1c0
Damage: 150
@@ -88,7 +88,7 @@ MiniNuke:
Damage: 60
Falloff: 1000, 368, 135, 50, 18, 7, 0
Delay: 5
ValidTargets: Ground, Water, Air
ValidTargets: Ground, Water, Underwater, Air
Versus:
Concrete: 25
AffectsParent: true
@@ -104,7 +104,7 @@ MiniNuke:
Damage: 60
Falloff: 1000, 368, 135, 50, 18, 7, 0
Delay: 10
ValidTargets: Ground, Water, Air
ValidTargets: Ground, Water, Underwater, Air
Versus:
Concrete: 25
AffectsParent: true
@@ -117,7 +117,7 @@ MiniNuke:
Damage: 60
Falloff: 1000, 368, 135, 50, 18, 7, 0
Delay: 15
ValidTargets: Ground, Water, Air
ValidTargets: Ground, Water, Underwater, Air
Versus:
Concrete: 25
AffectsParent: true

View File

@@ -28,12 +28,12 @@ ParaBomb:
ValidImpactTypes: Water
Atomic:
ValidTargets: Ground, Water, Air
ValidTargets: Ground, Water, Underwater, Air
Warhead@1Dam_impact: SpreadDamage
Spread: 1c0
Damage: 150
Falloff: 1000, 368, 135, 50, 18, 7, 0
ValidTargets: Ground, Water, Air
ValidTargets: Ground, Water, Underwater, Air
Versus:
Concrete: 25
DamageTypes: Prone50Percent, TriggerProne, FireDeath
@@ -50,7 +50,7 @@ Atomic:
Damage: 60
Falloff: 1000, 368, 135, 50, 18, 7, 0
Delay: 5
ValidTargets: Ground, Water, Air
ValidTargets: Ground, Water, Underwater, Air
Versus:
Concrete: 25
DamageTypes: Prone50Percent, TriggerProne, FireDeath
@@ -69,7 +69,7 @@ Atomic:
Damage: 60
Falloff: 1000, 368, 135, 50, 18, 7, 0
Delay: 10
ValidTargets: Ground, Water, Air
ValidTargets: Ground, Water, Underwater, Air
Versus:
Concrete: 25
DamageTypes: Prone50Percent, TriggerProne, FireDeath
@@ -85,7 +85,7 @@ Atomic:
Damage: 60
Falloff: 1000, 368, 135, 50, 18, 7, 0
Delay: 15
ValidTargets: Ground, Water, Air
ValidTargets: Ground, Water, Underwater, Air
Versus:
Concrete: 25
DamageTypes: Prone50Percent, TriggerProne, FireDeath
@@ -101,7 +101,7 @@ Atomic:
Damage: 60
Falloff: 1000, 368, 135, 50, 18, 7, 0
Delay: 20
ValidTargets: Ground, Water, Air
ValidTargets: Ground, Water, Underwater, Air
Versus:
Concrete: 25
DamageTypes: Prone50Percent, TriggerProne, FireDeath