added bigboom; made explosions better fits
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@@ -1112,7 +1112,7 @@ explosion:
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small_explosion: veh-hit3
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Start: 0
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Length: *
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med_explosion: veh-hit2
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med_explosion: frag1
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Start: 0
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Length: *
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napalm: napalm2
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@@ -1126,13 +1126,22 @@ explosion:
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Start: 0
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Length: *
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Tick: 60
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small_artillery: veh-hit2
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Start: 0
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Length: *
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artillery: art-exp1
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Start: 0
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Length: *
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self_destruct: art-exp1
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Start: 0
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Length: *
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small_building: veh-hit1
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Start: 0
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Length: *
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building: fball1
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Start: 0
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Length: *
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large_explosion: frag1
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large_explosion: bigboom
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Start: 0
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Length: *
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small_napalm: napalm1
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