Fix incorrect yaml indents in the default mods.
This commit is contained in:
@@ -111,7 +111,7 @@ Cursors:
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Start: 136
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joystick-tl-blocked:
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Start: 137
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# Cursors that need minimap variants
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# Cursors that need minimap variants
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deploy:
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Start: 53
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Length: 9
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@@ -233,7 +233,7 @@ Cursors:
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Start: 236
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X: 24
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Y: 24
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# Cursors that need minimap variants
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# Cursors that need minimap variants
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deploy:
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Start: 96
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Length: 8
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@@ -166,7 +166,7 @@ Cursors:
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Start: 130
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joystick-tl-blocked:
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Start: 131
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# Cursors that need minimap variants
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# Cursors that need minimap variants
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deploy:
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Start: 59
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Length: 9
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@@ -101,10 +101,10 @@ pips:
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Offset: 9, 5
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medic:
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Start: 20
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# ready:
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# Start: 3
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# hold:
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# Start: 4
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#ready:
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# Start: 3
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#hold:
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# Start: 4
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tag-fake:
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Start: 18
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Offset: 0, 2
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@@ -3,7 +3,7 @@ Infantry:
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Select: 15-i000, 15-i004, 15-i012, 15-i048
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Move: 15-i018, 15-i024, 15-i044
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Attack: 15-i044, 15-i050, 15-i044, 15-i046
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# Feedback: 15-i058, 15-i064 # TODO
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#Feedback: 15-i058, 15-i064 # TODO
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Die: dedman1, dedman3, dedman4, dedman5, dedman6
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Burned: dedman2
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Zapped: electro1
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@@ -14,7 +14,7 @@ Rocket:
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Select: 15-i000, 15-i032, 15-i048
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Move: 15-i008, 15-i014, 15-i026
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Attack: 15-i008, 15-i014, 15-i026, 15-i050, 15-i060
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# Feedback: 15-i058, 15-i064 #TODO
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#Feedback: 15-i058, 15-i064 #TODO
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Die: dedman1, dedman3, dedman4, dedman5, dedman6
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Burned: dedman2
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Zapped: electro1
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@@ -65,7 +65,7 @@ JumpJet:
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Select: 15-i000, 15-i004, 15-i012, 15-i048
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Move: 15-i018, 15-i024, 15-i044
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Attack: 15-i044, 15-i050, 15-i044, 15-i046
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# Feedback: 15-i058, 15-i064
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#Feedback: 15-i058, 15-i064
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Die: dedman1, dedman3, dedman4, dedman5, dedman6
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Burned: dedman2
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Zapped: electro1
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@@ -76,7 +76,7 @@ Weed:
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Select: 15-i000, 15-i006, 15-i040, 15-i042
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Move: 15-i024, 15-i044
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Attack: 15-i006, 15-i046
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# Feedback: 15-i058, 15-i064 # TODO
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#Feedback: 15-i058, 15-i064 # TODO
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Die: dedman1, dedman3, dedman4, dedman5, dedman6
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Burned: dedman2
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Zapped: electro1
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@@ -87,7 +87,7 @@ Spy:
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Select: 21-i000, 21-i002, 21-i004
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Move: 21-i010, 21-i012, 21-i016
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Action: 21-i010, 21-i012, 21-i022
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# Feedback: 21-i000, 21-i002 # TODO
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#Feedback: 21-i000, 21-i002 # TODO
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Die: dedman1, dedman3, dedman4, dedman5, dedman6
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Burned: dedman2
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Zapped: electro1
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@@ -114,16 +114,16 @@ Actors:
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Owner: Neutral
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Health: 38
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Facing: 160
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# Actor13: cabhut
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# Location: 138,-12
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# Owner: Neutral
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# Health: 100
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# Facing: 160
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# Actor14: cabhut
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# Location: 63,-16
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# Owner: Neutral
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# Health: 100
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# Facing: 160
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#Actor13: cabhut
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# Location: 138,-12
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# Owner: Neutral
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# Health: 100
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# Facing: 160
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#Actor14: cabhut
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# Location: 63,-16
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# Owner: Neutral
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# Health: 100
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# Facing: 160
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Actor15: ca0011
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Location: 110,26
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Owner: Neutral
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@@ -11,7 +11,7 @@ Packages:
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$ts: ts
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./mods/common: common
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# Tiberian Sun
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# Tiberian Sun
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~scores.mix
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~sidenc01.mix
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~sidenc02.mix
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@@ -35,7 +35,7 @@ Packages:
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~speech02.mix: speech-nod
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~tem.mix
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~temperat.mix
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# Firestorm
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# Firestorm
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~scores01.mix
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~expand01.mix
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~sounds01.mix
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@@ -1398,7 +1398,7 @@ GALITE:
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MaxHeightDelta: 3
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Power:
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Amount: 0
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# TODO: should use terrain lighting instead, depends on https://github.com/OpenRA/OpenRA/issues/3605
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# TODO: should use terrain lighting instead, depends on https://github.com/OpenRA/OpenRA/issues/3605
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WithIdleOverlay@LIGHTING:
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Sequence: lighting
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Palette: alpha
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@@ -116,7 +116,7 @@ pips:
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Tick: 300
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Offset: 0, -6
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# TODO:
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# TODO:
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pip-empty-building:
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pip-green-building:
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Start: 1
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