move CYard trait and UndeployMCV activity into mod
This commit is contained in:
57
OpenRA.Mods.RA/Activities/UndeployMcv.cs
Executable file
57
OpenRA.Mods.RA/Activities/UndeployMcv.cs
Executable file
@@ -0,0 +1,57 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007,2009,2010 Chris Forbes, Robert Pepperell, Matthew Bowra-Dean, Paul Chote, Alli Witheford.
|
||||
* This file is part of OpenRA.
|
||||
*
|
||||
* OpenRA is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* OpenRA is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with OpenRA. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
#endregion
|
||||
|
||||
using OpenRA.Traits;
|
||||
|
||||
namespace OpenRA.Mods.RA.Activities
|
||||
{
|
||||
public class UndeployMcv : IActivity
|
||||
{
|
||||
public IActivity NextActivity { get; set; }
|
||||
bool started;
|
||||
|
||||
void DoUndeploy(World w,Actor self)
|
||||
{
|
||||
w.Remove(self);
|
||||
|
||||
var mcv = w.CreateActor("mcv", self.Location + new int2(1, 1), self.Owner);
|
||||
mcv.traits.Get<Unit>().Facing = 96;
|
||||
}
|
||||
|
||||
public IActivity Tick(Actor self)
|
||||
{
|
||||
if (!started)
|
||||
{
|
||||
var rb = self.traits.Get<RenderBuilding>();
|
||||
rb.PlayCustomAnimBackwards(self, "make",
|
||||
() => self.World.AddFrameEndTask(w => DoUndeploy(w,self)));
|
||||
|
||||
foreach (var s in self.Info.Traits.Get<BuildingInfo>().SellSounds)
|
||||
Sound.PlayToPlayer(self.Owner, s, self.CenterLocation);
|
||||
|
||||
started = true;
|
||||
}
|
||||
|
||||
return this;
|
||||
}
|
||||
|
||||
public void Cancel(Actor self) {}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user