Tidy production traits.

This commit is contained in:
Paul Chote
2014-06-21 15:56:50 +12:00
parent f46f71217e
commit 7b3a0ebeb5
7 changed files with 160 additions and 133 deletions

View File

@@ -51,7 +51,7 @@ namespace OpenRA.Mods.RA.AI
{
HackyAI.BotDebug("AI: Starting production of {0}".F(item.Name));
state = BuildState.WaitForProduction;
ai.world.IssueOrder(Order.StartProduction(queue.self, item.Name, 1));
ai.world.IssueOrder(Order.StartProduction(queue.Actor, item.Name, 1));
}
break;
@@ -60,7 +60,7 @@ namespace OpenRA.Mods.RA.AI
return;
if (currentBuilding.Paused)
ai.world.IssueOrder(Order.PauseProduction(queue.self, currentBuilding.Item, false));
ai.world.IssueOrder(Order.PauseProduction(queue.Actor, currentBuilding.Item, false));
else if (currentBuilding.Done)
{
state = BuildState.WaitForFeedback;
@@ -77,7 +77,7 @@ namespace OpenRA.Mods.RA.AI
if (location == null)
{
HackyAI.BotDebug("AI: Nowhere to place {0}".F(currentBuilding.Item));
ai.world.IssueOrder(Order.CancelProduction(queue.self, currentBuilding.Item, 1));
ai.world.IssueOrder(Order.CancelProduction(queue.Actor, currentBuilding.Item, 1));
}
else
{