Pass initial race to husks and transformed actors.

This commit is contained in:
Paul Chote
2014-06-21 15:33:24 +12:00
parent 7dfc822d76
commit f46f71217e
3 changed files with 20 additions and 7 deletions

View File

@@ -22,6 +22,7 @@ namespace OpenRA.Mods.RA.Activities
public string[] Sounds = { };
public int ForceHealthPercentage = 0;
public bool SkipMakeAnims = false;
public string Race = null;
public Transform(Actor self, string toActor)
{
@@ -57,6 +58,9 @@ namespace OpenRA.Mods.RA.Activities
if (SkipMakeAnims)
init.Add(new SkipMakeAnimsInit());
if (Race != null)
init.Add(new RaceInit(Race));
var health = self.TraitOrDefault<Health>();
if (health != null)
{

View File

@@ -20,14 +20,20 @@ namespace OpenRA.Mods.RA
[ActorReference]
public readonly string HuskActor = null;
public object Create(ActorInitializer init) { return new LeavesHusk(this); }
public object Create(ActorInitializer init) { return new LeavesHusk(init, this); }
}
public class LeavesHusk : INotifyKilled
{
LeavesHuskInfo info;
readonly LeavesHuskInfo info;
readonly string race;
public LeavesHusk(LeavesHuskInfo info) { this.info = info; }
public LeavesHusk(ActorInitializer init, LeavesHuskInfo info)
{
this.info = info;
race = init.Contains<RaceInit>() ? init.Get<RaceInit, string>() : init.self.Owner.Country.Race;
}
public void Killed(Actor self, AttackInfo e)
{
@@ -42,6 +48,7 @@ namespace OpenRA.Mods.RA
new LocationInit(self.Location),
new CenterPositionInit(self.CenterPosition),
new OwnerInit(self.Owner),
new RaceInit(race),
new SkipMakeAnimsInit()
};

View File

@@ -25,7 +25,7 @@ namespace OpenRA.Mods.RA
public readonly string[] TransformSounds = { };
public readonly string[] NoTransformSounds = { };
public virtual object Create(ActorInitializer init) { return new Transforms(init.self, this); }
public virtual object Create(ActorInitializer init) { return new Transforms(init, this); }
}
class Transforms : IIssueOrder, IResolveOrder, IOrderVoice
@@ -33,12 +33,14 @@ namespace OpenRA.Mods.RA
readonly Actor self;
readonly TransformsInfo info;
readonly BuildingInfo bi;
readonly string race;
public Transforms(Actor self, TransformsInfo info)
public Transforms(ActorInitializer init, TransformsInfo info)
{
this.self = self;
self = init.self;
this.info = info;
bi = self.World.Map.Rules.Actors[info.IntoActor].Traits.GetOrDefault<BuildingInfo>();
race = init.Contains<RaceInit>() ? init.Get<RaceInit, string>() : self.Owner.Country.Race;
}
public string VoicePhraseForOrder(Actor self, Order order)
@@ -90,7 +92,7 @@ namespace OpenRA.Mods.RA
if (rb != null && self.Info.Traits.Get<RenderBuildingInfo>().HasMakeAnimation)
self.QueueActivity(new MakeAnimation(self, true, () => rb.PlayCustomAnim(self, "make")));
self.QueueActivity(new Transform(self, info.IntoActor) { Offset = (CVec)info.Offset, Facing = info.Facing, Sounds = info.TransformSounds });
self.QueueActivity(new Transform(self, info.IntoActor) { Offset = (CVec)info.Offset, Facing = info.Facing, Sounds = info.TransformSounds, Race = race });
}
public void ResolveOrder(Actor self, Order order)